Unity区分安卓,苹果是平板还是手机
#if UNITY_ANDROID float physicscreen = Mathf.Sqrt(Screen.width * Screen.width + Screen.height * Screen.height) / Screen.dpi; if (physi...
#if UNITY_ANDROID float physicscreen = Mathf.Sqrt(Screen.width * Screen.width + Screen.height * Screen.height) / Screen.dpi; if (physi...