Bakery - GPU Lightmapper 1.4

时间:2021-11-11 03:15:46
【文件属性】:
文件名称:Bakery - GPU Lightmapper 1.4
文件大小:67B
文件格式:TXT
更新时间:2021-11-11 03:15:46
Bakery - GPU Bakery - Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive. NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher). Doesn't support AMD cards for baking. Tested on everything from Unity 5.6 to 2018.2. Resulting lightmaps are compatible with all platforms. Features: - Physically correct baked lighting. All results were compared against Mitsuba offline renderer. - Performance: uses GPU for ray-tracing. - Uses NVidia AI Denoiser to remove noise, powered by deep learning. - Fixes common baking artifacts, such as lighting leaks and UV seams. - Global Illumination (supports custom shaders). - Sky lighting (HDRI or color). - Emissive textured meshes. - IES Lights. - Directional, point, spot light sources. - Materials: supports albedo, emissive, opacity. - Can produce both complete and indirect lightmaps, or even mix both per-light. - Can produce shadowmasks. - Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse. - Selective render is supported. - Light probes. - Automatic atlas packing. - Supports Mesh Renderers and Terrains. - Supports LODs.

网友评论

  • 用不了,坑
  • 真是特么的好用啊
  • 真是特么的好用啊