参考了解Android中的动画和图形

时间:2023-02-09 15:33:43

I have not done Animation and Graphics programming till now, but interested in that field.

到目前为止我还没有完成动画和图形编程,但对该领域感兴趣。

I am looking at few codes for animations(Canvas) and open gl es graphics,
So everything ends up with good tutorials which basically tells
how to use Android or open GL ES API's to draw polygons and basic units.

我正在寻找动画(Canvas)和开放图形的几个代码,所以一切都以良好的教程结束,基本上讲述了如何使用Android或打开GL ES API来绘制多边形和基本单位。

But usually get stuck in 2nd or 3rd tutorial because many things which are being used I am not able to understand like , why set frame buffer , clear the buffer. Some bits are set and some are unset!

但通常会陷入第二或第三个教程,因为许多正在使用的东西我无法理解,为什么设置帧缓冲区,清除缓冲区。有些位已设置,有些未设置!

So the problem clearly here is I don't know the basics of it when comes to Graphics and Animations! Which is the good resource to understand these stuffs. Not the usage part but one can say internals of it ! What is frame buffer , what are essential components and basics in graphics and Animations. What is FPS? What is rendering? ...

所以这里的问题很清楚,我不知道图形和动画时的基础知识!哪个是理解这些东西的好资源。不是使用部分,但可以说它的内部!什么是帧缓冲,什么是图形和动画中的基本组件和基础知识。什么是FPS?什么是渲染? ...

I am thinking of going through some Computer Graphics lecture. Anything else one should look to understand all these basics which will ultimately lead to better understanding of graphics and open gl es programming ?

我正在考虑通过一些计算机图形学讲座。还有什么人应该了解所有这些基础知识,最终会更好地理解图形和开放式编程?

I am interested to know about Books, Blogs, online tutorials in this field.

我有兴趣了解这个领域的书籍,博客,在线教程。

1 个解决方案

#1


0  

may be this could help you

可能这可以帮到你

http://www.droidnova.com/2d-tutorial-series-part-i,770.html

#1


0  

may be this could help you

可能这可以帮到你

http://www.droidnova.com/2d-tutorial-series-part-i,770.html