My app runs perfectly on the simulator and everything works fine. But now i wanted to thest it on my iPhone and i found out that the GPS funcution don't work.
我的应用程序在模拟器上运行完美,一切正常。但现在我想在我的iPhone上找到它,我发现GPS功能不起作用。
Here is my code.
这是我的代码。
[super viewDidLoad];
//eigener Standort
locationManager = [[CLLocationManager alloc] init];
locationManager.delegate = self;
locationManager.distanceFilter = kCLDistanceFilterNone; // whenever we move
locationManager.desiredAccuracy = kCLLocationAccuracyHundredMeters; // 100 m
[locationManager startUpdatingLocation];
}
- (void)locationManager:(CLLocationManager *)manager
didUpdateToLocation:(CLLocation *)newLocation
fromLocation:(CLLocation *)oldLocation
{
eigLat = newLocation.coordinate.latitude;
eigLon = newLocation.coordinate.longitude;
eigLatString = [NSString stringWithFormat:@"%f", eigLat];
eigLonString = [NSString stringWithFormat:@"%f", eigLon];
}
And till now everything is fine. If i use NSLog i get the right coordinates.
到现在为止一切都很好。如果我使用NSLog,我会得到正确的坐标。
But then i want to use my coordinates here:
但是我想在这里使用我的坐标:
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
[UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
news = [NSJSONSerialization JSONObjectWithData:data options:NSJSONReadingMutableContainers error:NULL];
for (x=0; x<[news count]; x++)
{
//Berechnung der Entfernung
erdradius = 6371.1;
//Koordinaten von Datenbank in String schreiben
NSString *latitude = [[news objectAtIndex:x] objectForKey:@"Latitude"];
NSString *longitude = [[news objectAtIndex:x] objectForKey:@"Longitude"];
entfernung = 0;
double lat1 = eigLat; //eigener Standort Latitude
double long1 = eigLon; //eigener Standort Longitude
double lat2 = [latitude doubleValue]; //Standort Heurigen Latitude
double long2 = [longitude doubleValue]; //Standort Heurigen Longitude
And there I get everytime 0 for lat1 and lat2. But only if I Run the App on the iPhone. On the Simulator it works fine.
对于lat1和lat2,我每次都得到0。但只有我在iPhone上运行应用程序。在模拟器上它工作正常。
Does someone know why this could be?
有人知道为什么会这样吗?
1 个解决方案
#1
1
The problem is that you did not get yet a GPS location in real world, so your method connectionDidFinishLoading()
is called before didUpdateToLocation()
was called.
Therefoe eighValue is still 0.
问题是你在现实世界中还没有获得GPS位置,因此在调用didUpdateToLocation()之前调用connectionDidFinishLoading()方法。因为eighValue仍然是0。
Check first for valid lat and longitude:
if both are 0 then you did not get a location.
首先检查有效的纬度和经度:如果两者都是0,那么你没有得到一个位置。
I think that you must change the logic of your program code,
you have to either
我认为你必须改变你的程序代码的逻辑,你必须要么
1) wait till you have a location, and then start the
connection such that connectionDidFinishLoading is called after you have a GPS coordinate.
1)等到你有一个位置,然后开始连接,以便在你有GPS坐标后调用connectionDidFinishLoading。
Or 2) you store the coordinate result of the network connection, and calculate when you got your first coordinate
或者2)存储网络连接的坐标结果,并计算获得第一个坐标的时间
#1
1
The problem is that you did not get yet a GPS location in real world, so your method connectionDidFinishLoading()
is called before didUpdateToLocation()
was called.
Therefoe eighValue is still 0.
问题是你在现实世界中还没有获得GPS位置,因此在调用didUpdateToLocation()之前调用connectionDidFinishLoading()方法。因为eighValue仍然是0。
Check first for valid lat and longitude:
if both are 0 then you did not get a location.
首先检查有效的纬度和经度:如果两者都是0,那么你没有得到一个位置。
I think that you must change the logic of your program code,
you have to either
我认为你必须改变你的程序代码的逻辑,你必须要么
1) wait till you have a location, and then start the
connection such that connectionDidFinishLoading is called after you have a GPS coordinate.
1)等到你有一个位置,然后开始连接,以便在你有GPS坐标后调用connectionDidFinishLoading。
Or 2) you store the coordinate result of the network connection, and calculate when you got your first coordinate
或者2)存储网络连接的坐标结果,并计算获得第一个坐标的时间