CAGradientLayer颜色渐变器

时间:2023-11-27 08:24:38

使用CAGradientLayer可以实现颜色的渐变, 我们先看下头文件

@interface CAGradientLayer : CALayer

@property(nullable, copy) NSArray *colors;
//颜色渐变的数组 @property(nullable, copy) NSArray<NSNumber *> *locations;
//渐变颜色的区间分布,locations的数组长度和color一致,默认是nil,会平均分布 @property CGPoint startPoint;
//映射locations中第一个位置,用单位向量表示,比如(0,0)表示从左上角开始变化。默认值是(0.5,0.0)
@property CGPoint endPoint;
//映射locations中最后一个位置,用单位向量表示,比如(1,1)表示到右下角变化结束。默认值是(0.5,1.0)
@property(copy) NSString *type;
//默认值是kCAGradientLayerAxial,表示按像素均匀变化。除了默认值也无其它选项
@end

下面是我用上面的代码实现的最终效果,startPoint是(0,0),endPoint是(1,1)。

CAGradientLayer颜色渐变器

下面我们试试用这个来实现一个渐变色的圆环,

CAGradientLayer颜色渐变器

需要说明的是CAGradientLayer只能实现矩形范围内的颜色渐变, 那渐变的圆环要如何实现呢? mask 对了

首先我们创建两个挨着的矩形渐变色块, 并把两个色块添加到同一个layer

CAGradientLayer颜色渐变器

再创建一个带有圆弧形状的layer作为mask

上代码:

#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {
[super viewDidLoad]; //创建圆弧路径
UIBezierPath * path = [UIBezierPath bezierPathWithArcCenter:CGPointMake(, ) radius: startAngle:- 7.0 / * M_PI endAngle:M_PI / clockwise:YES]; //添加圆弧Layer
[self.view.layer addSublayer:[self createShapeLayerWithPath:path]]; //配置左色块CAGradientLayer
CAGradientLayer * leftL = [self createGradientLayerWithColors:@[(id)[UIColor redColor].CGColor,(id)[UIColor yellowColor].CGColor]];
leftL.position = CGPointMake(, ); //配置右色块CAGradientLayer
CAGradientLayer * rightL = [self createGradientLayerWithColors:@[(id)[UIColor greenColor].CGColor,(id)[UIColor yellowColor].CGColor]];
rightL.position = CGPointMake(, ); //将两个色块拼接到同一个layer并添加到self.view
CALayer * layer = [CALayer layer];
layer.bounds = CGRectMake(, , , );
layer.position = self.view.center;
[layer addSublayer:leftL];
[layer addSublayer:rightL];
[self.view.layer addSublayer:layer]; //创建一个ShapeLayer作为mask
CAShapeLayer * mask = [self createShapeLayerWithPath:path];
mask.position = CGPointMake(, );
layer.mask = mask;
//mask.strokeEnd = 1;
} //依照路径创建并返回一个CAShapeLayer
-(CAShapeLayer *)createShapeLayerWithPath:(UIBezierPath *)path { CAShapeLayer * layer = [CAShapeLayer layer];
layer.path = path.CGPath;
layer.bounds = CGRectMake(, , , );
layer.position = self.view.center;
layer.fillColor = [UIColor clearColor].CGColor;
layer.strokeColor = [UIColor colorWithRed: / 255.0 green: / 255.0 blue: / 255.0 alpha:].CGColor;
layer.lineCap = @"round";
layer.lineWidth = ; return layer;
} //依照给定的颜色数组创建并返回一个CAGradientLayer
-(CAGradientLayer *)createGradientLayerWithColors:(NSArray *)colors { CAGradientLayer * gradientLayer = [CAGradientLayer layer];
gradientLayer.colors = colors;
gradientLayer.locations = @[@,@0.8];
gradientLayer.startPoint = CGPointMake(, );
gradientLayer.endPoint = CGPointMake(, );
gradientLayer.bounds = CGRectMake(, , , ); return gradientLayer;
} @end

可以改变mask的strokeEnd来实现动画

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