Android图片处理实例介绍(图)

时间:2022-04-20 07:22:35

1.图片处理


1.圆角图片

复制代码 代码如下:


/**
     * 转换成圆角
     *
     * @param bmp
     * @param roundpx
     * @return
     */
    public static bitmap converttoroundedcorner(bitmap bmp, float roundpx) {

 

        bitmap newbmp = bitmap.createbitmap(bmp.getwidth(), bmp.getheight(),
                config.argb_8888);
        // 得到画布
        canvas canvas = new canvas(newbmp);

        final int color = 0xff424242;
        final paint paint = new paint();
        final rect rect = new rect(0, 0, bmp.getwidth(), bmp.getheight());
        final rectf rectf = new rectf(rect);

        paint.setantialias(true);
        canvas.drawargb(0, 0, 0, 0);
        paint.setcolor(color);
        // 第二个和第三个参数一样则画的是正圆的一角,否则是椭圆的一角
        canvas.drawroundrect(rectf, roundpx, roundpx, paint);

        paint.setxfermode(new porterduffxfermode(mode.src_in));
        canvas.drawbitmap(bmp, rect, rect, paint);

        return newbmp;
    }

 

Android图片处理实例介绍(图)

2.滤镜效果

1.黑白效果

 

复制代码 代码如下:


/**
     * 将彩色图转换为黑白图
     *
     * @param 位图
     * @return 返回转换好的位图
     */
    public static bitmap converttoblackwhite(bitmap bmp) {
        int width = bmp.getwidth(); // 获取位图的宽
        int height = bmp.getheight(); // 获取位图的高

 

        int[] pixels = new int[width * height]; // 通过位图的大小创建像素点数组

        bmp.getpixels(pixels, 0, width, 0, 0, width, height);
        int alpha = 0xff << 24;
        for (int i = 0; i < height; i++) {
            for (int j = 0; j < width; j++) {
                int grey = pixels[width * i + j];

                int red = ((grey & 0x00ff0000) >> 16);
                int green = ((grey & 0x0000ff00) >> 8);
                int blue = (grey & 0x000000ff);

                grey = (int) (red * 0.3 + green * 0.59 + blue * 0.11);
                grey = alpha | (grey << 16) | (grey << 8) | grey;
                pixels[width * i + j] = grey;
            }
        }
        bitmap newbmp = bitmap.createbitmap(width, height, config.rgb_565);
        newbmp.setpixels(pixels, 0, width, 0, 0, width, height);
        return newbmp;
    }

 

Android图片处理实例介绍(图)


 

2.高斯模糊

复制代码 代码如下:


/**
     * 高斯模糊
     *
     * @param bmp
     * @return
     */
    public static bitmap converttoblur(bitmap bmp) {
        // 高斯矩阵
        int[] gauss = new int[] { 1, 2, 1, 2, 4, 2, 1, 2, 1 };

 

        int width = bmp.getwidth();
        int height = bmp.getheight();
        bitmap newbmp = bitmap.createbitmap(width, height,
                bitmap.config.rgb_565);

        int pixr = 0;
        int pixg = 0;
        int pixb = 0;

        int pixcolor = 0;

        int newr = 0;
        int newg = 0;
        int newb = 0;

        int delta = 16; // 值越小图片会越亮,越大则越暗

        int idx = 0;
        int[] pixels = new int[width * height];
        bmp.getpixels(pixels, 0, width, 0, 0, width, height);
        for (int i = 1, length = height - 1; i < length; i++) {
            for (int k = 1, len = width - 1; k < len; k++) {
                idx = 0;
                for (int m = -1; m <= 1; m++) {
                    for (int n = -1; n <= 1; n++) {
                        pixcolor = pixels[(i + m) * width + k + n];
                        pixr = color.red(pixcolor);
                        pixg = color.green(pixcolor);
                        pixb = color.blue(pixcolor);

                        newr = newr + pixr * gauss[idx];
                        newg = newg + pixg * gauss[idx];
                        newb = newb + pixb * gauss[idx];
                        idx++;
                    }
                }

                newr /= delta;
                newg /= delta;
                newb /= delta;

                newr = math.min(255, math.max(0, newr));
                newg = math.min(255, math.max(0, newg));
                newb = math.min(255, math.max(0, newb));

                pixels[i * width + k] = color.argb(255, newr, newg, newb);

                newr = 0;
                newg = 0;
                newb = 0;
            }
        }

        newbmp.setpixels(pixels, 0, width, 0, 0, width, height);

        return newbmp;
    }


3.素描效果

复制代码 代码如下:


/**
     * 素描效果
     *
     * @param bmp
     * @return
     */
    public static bitmap converttosketch(bitmap bmp) {
        int pos, row, col, clr;
        int width = bmp.getwidth();
        int height = bmp.getheight();
        int[] pixsrc = new int[width * height];
        int[] pixnvt = new int[width * height];
        // 先对图象的像素处理成灰度颜色后再取反
        bmp.getpixels(pixsrc, 0, width, 0, 0, width, height);

 

        for (row = 0; row < height; row++) {
            for (col = 0; col < width; col++) {
                pos = row * width + col;
                pixsrc[pos] = (color.red(pixsrc[pos])
                        + color.green(pixsrc[pos]) + color.blue(pixsrc[pos])) / 3;
                pixnvt[pos] = 255 - pixsrc[pos];
            }
        }

        // 对取反的像素进行高斯模糊, 强度可以设置,暂定为5.0
        gaussgray(pixnvt, 5.0, 5.0, width, height);

        // 灰度颜色和模糊后像素进行差值运算
        for (row = 0; row < height; row++) {
            for (col = 0; col < width; col++) {
                pos = row * width + col;

                clr = pixsrc[pos] << 8;
                clr /= 256 - pixnvt[pos];
                clr = math.min(clr, 255);

                pixsrc[pos] = color.rgb(clr, clr, clr);
            }
        }
        bmp.setpixels(pixsrc, 0, width, 0, 0, width, height);

        return bmp;

    }

    private static int gaussgray(int[] psrc, double horz, double vert,
            int width, int height) {
        int[] dst, src;
        double[] n_p, n_m, d_p, d_m, bd_p, bd_m;
        double[] val_p, val_m;
        int i, j, t, k, row, col, terms;
        int[] initial_p, initial_m;
        double std_dev;
        int row_stride = width;
        int max_len = math.max(width, height);
        int sp_p_idx, sp_m_idx, vp_idx, vm_idx;

        val_p = new double[max_len];
        val_m = new double[max_len];

        n_p = new double[5];
        n_m = new double[5];
        d_p = new double[5];
        d_m = new double[5];
        bd_p = new double[5];
        bd_m = new double[5];

        src = new int[max_len];
        dst = new int[max_len];

        initial_p = new int[4];
        initial_m = new int[4];

        // 垂直方向
        if (vert > 0.0) {
            vert = math.abs(vert) + 1.0;
            std_dev = math.sqrt(-(vert * vert) / (2 * math.log(1.0 / 255.0)));

            // 初试化常量
            findconstants(n_p, n_m, d_p, d_m, bd_p, bd_m, std_dev);

            for (col = 0; col < width; col++) {
                for (k = 0; k < max_len; k++) {
                    val_m[k] = val_p[k] = 0;
                }

                for (t = 0; t < height; t++) {
                    src[t] = psrc[t * row_stride + col];
                }

                sp_p_idx = 0;
                sp_m_idx = height - 1;
                vp_idx = 0;
                vm_idx = height - 1;

                initial_p[0] = src[0];
                initial_m[0] = src[height - 1];

                for (row = 0; row < height; row++) {
                    terms = (row < 4) ? row : 4;

                    for (i = 0; i <= terms; i++) {
                        val_p[vp_idx] += n_p[i] * src[sp_p_idx - i] - d_p[i]
                                * val_p[vp_idx - i];
                        val_m[vm_idx] += n_m[i] * src[sp_m_idx + i] - d_m[i]
                                * val_m[vm_idx + i];
                    }
                    for (j = i; j <= 4; j++) {
                        val_p[vp_idx] += (n_p[j] - bd_p[j]) * initial_p[0];
                        val_m[vm_idx] += (n_m[j] - bd_m[j]) * initial_m[0];
                    }

                    sp_p_idx++;
                    sp_m_idx--;
                    vp_idx++;
                    vm_idx--;
                }

                transfergausspixels(val_p, val_m, dst, 1, height);

                for (t = 0; t < height; t++) {
                    psrc[t * row_stride + col] = dst[t];
                }
            }
        }

        // 水平方向
        if (horz > 0.0) {
            horz = math.abs(horz) + 1.0;

            if (horz != vert) {
                std_dev = math.sqrt(-(horz * horz)
                        / (2 * math.log(1.0 / 255.0)));

                // 初试化常量
                findconstants(n_p, n_m, d_p, d_m, bd_p, bd_m, std_dev);
            }

            for (row = 0; row < height; row++) {
                for (k = 0; k < max_len; k++) {
                    val_m[k] = val_p[k] = 0;
                }

                for (t = 0; t < width; t++) {
                    src[t] = psrc[row * row_stride + t];
                }

                sp_p_idx = 0;
                sp_m_idx = width - 1;
                vp_idx = 0;
                vm_idx = width - 1;

                initial_p[0] = src[0];
                initial_m[0] = src[width - 1];

                for (col = 0; col < width; col++) {
                    terms = (col < 4) ? col : 4;

                    for (i = 0; i <= terms; i++) {
                        val_p[vp_idx] += n_p[i] * src[sp_p_idx - i] - d_p[i]
                                * val_p[vp_idx - i];
                        val_m[vm_idx] += n_m[i] * src[sp_m_idx + i] - d_m[i]
                                * val_m[vm_idx + i];
                    }
                    for (j = i; j <= 4; j++) {
                        val_p[vp_idx] += (n_p[j] - bd_p[j]) * initial_p[0];
                        val_m[vm_idx] += (n_m[j] - bd_m[j]) * initial_m[0];
                    }

                    sp_p_idx++;
                    sp_m_idx--;
                    vp_idx++;
                    vm_idx--;
                }

                transfergausspixels(val_p, val_m, dst, 1, width);

                for (t = 0; t < width; t++) {
                    psrc[row * row_stride + t] = dst[t];
                }
            }
        }

        return 0;
    }

    private static void transfergausspixels(double[] src1, double[] src2,
            int[] dest, int bytes, int width) {
        int i, j, k, b;
        int bend = bytes * width;
        double sum;

        i = j = k = 0;
        for (b = 0; b < bend; b++) {
            sum = src1[i++] + src2[j++];

            if (sum > 255)
                sum = 255;
            else if (sum < 0)
                sum = 0;

            dest[k++] = (int) sum;
        }
    }

    private static void findconstants(double[] n_p, double[] n_m, double[] d_p,
            double[] d_m, double[] bd_p, double[] bd_m, double std_dev) {
        double div = math.sqrt(2 * 3.141593) * std_dev;
        double x0 = -1.783 / std_dev;
        double x1 = -1.723 / std_dev;
        double x2 = 0.6318 / std_dev;
        double x3 = 1.997 / std_dev;
        double x4 = 1.6803 / div;
        double x5 = 3.735 / div;
        double x6 = -0.6803 / div;
        double x7 = -0.2598 / div;
        int i;

        n_p[0] = x4 + x6;
        n_p[1] = (math.exp(x1)
                * (x7 * math.sin(x3) - (x6 + 2 * x4) * math.cos(x3)) + math
                .exp(x0) * (x5 * math.sin(x2) - (2 * x6 + x4) * math.cos(x2)));
        n_p[2] = (2
                * math.exp(x0 + x1)
                * ((x4 + x6) * math.cos(x3) * math.cos(x2) - x5 * math.cos(x3)
                        * math.sin(x2) - x7 * math.cos(x2) * math.sin(x3)) + x6
                * math.exp(2 * x0) + x4 * math.exp(2 * x1));
        n_p[3] = (math.exp(x1 + 2 * x0)
                * (x7 * math.sin(x3) - x6 * math.cos(x3)) + math.exp(x0 + 2
                * x1)
                * (x5 * math.sin(x2) - x4 * math.cos(x2)));
        n_p[4] = 0.0;

        d_p[0] = 0.0;
        d_p[1] = -2 * math.exp(x1) * math.cos(x3) - 2 * math.exp(x0)
                * math.cos(x2);
        d_p[2] = 4 * math.cos(x3) * math.cos(x2) * math.exp(x0 + x1)
                + math.exp(2 * x1) + math.exp(2 * x0);
        d_p[3] = -2 * math.cos(x2) * math.exp(x0 + 2 * x1) - 2 * math.cos(x3)
                * math.exp(x1 + 2 * x0);
        d_p[4] = math.exp(2 * x0 + 2 * x1);

        for (i = 0; i <= 4; i++) {
            d_m[i] = d_p[i];
        }

        n_m[0] = 0.0;
        for (i = 1; i <= 4; i++) {
            n_m[i] = n_p[i] - d_p[i] * n_p[0];
        }

        double sum_n_p, sum_n_m, sum_d;
        double a, b;

        sum_n_p = 0.0;
        sum_n_m = 0.0;
        sum_d = 0.0;

        for (i = 0; i <= 4; i++) {
            sum_n_p += n_p[i];
            sum_n_m += n_m[i];
            sum_d += d_p[i];
        }

        a = sum_n_p / (1.0 + sum_d);
        b = sum_n_m / (1.0 + sum_d);

        for (i = 0; i <= 4; i++) {
            bd_p[i] = d_p[i] * a;
            bd_m[i] = d_m[i] * b;
        }
    }

 

 Android图片处理实例介绍(图)

 

 4.锐化

复制代码 代码如下:


/**
     * 图片锐化(拉普拉斯变换)
     *
     * @param bmp
     * @return
     */
    public static bitmap sharpenimageameliorate(bitmap bmp) {

 

        // 拉普拉斯矩阵
        int[] laplacian = new int[] { -1, -1, -1, -1, 9, -1, -1, -1, -1 };

        int width = bmp.getwidth();
        int height = bmp.getheight();
        bitmap bitmap = bitmap.createbitmap(width, height,
                bitmap.config.rgb_565);

        int pixr = 0;
        int pixg = 0;
        int pixb = 0;

        int pixcolor = 0;

        int newr = 0;
        int newg = 0;
        int newb = 0;

        int idx = 0;
        float alpha = 0.3f;
        int[] pixels = new int[width * height];
        bmp.getpixels(pixels, 0, width, 0, 0, width, height);
        for (int i = 1, length = height - 1; i < length; i++) {
            for (int k = 1, len = width - 1; k < len; k++) {
                idx = 0;
                for (int m = -1; m <= 1; m++) {
                    for (int n = -1; n <= 1; n++) {
                        pixcolor = pixels[(i + n) * width + k + m];
                        pixr = color.red(pixcolor);
                        pixg = color.green(pixcolor);
                        pixb = color.blue(pixcolor);

                        newr = newr + (int) (pixr * laplacian[idx] * alpha);
                        newg = newg + (int) (pixg * laplacian[idx] * alpha);
                        newb = newb + (int) (pixb * laplacian[idx] * alpha);
                        idx++;
                    }
                }

                newr = math.min(255, math.max(0, newr));
                newg = math.min(255, math.max(0, newg));
                newb = math.min(255, math.max(0, newb));

                pixels[i * width + k] = color.argb(255, newr, newg, newb);
                newr = 0;
                newg = 0;
                newb = 0;
            }
        }

        bitmap.setpixels(pixels, 0, width, 0, 0, width, height);
        return bitmap;
    }

 

Android图片处理实例介绍(图)

5.浮雕

Android图片处理实例介绍(图)