C++实现数字雨效果

时间:2021-10-24 21:09:31

本文实例为大家分享了C++实现数字雨效果的具体代码,供大家参考,具体内容如下

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#include <windows.h>
 
#define ID_TIMER  1
#define STRMAXLEN 25 //一个显示列的最大长度
#define STRMINLEN 8 //一个显示列的最小长度
 
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
//
//
typedef struct tagCharChain //整个当作屏幕的一个显示列,这是个双向列表
{
    struct tagCharChain *prev; //链表的前个元素
    TCHAR ch;         //一个显示列中的一个字符
    struct tagCharChain *next; //链表的后个元素
}CharChain, *pCharChain;
 
typedef struct tagCharColumn
{
    CharChain *head, *current, *point;
    int x, y, iStrLen; //显示列的开始显示的x,y坐标,iStrLen是这个列的长度
    int iStopTimes, iMustStopTimes; //已经停滞的次数和必须停滞的次数,必须停滞的次数是随机的
}CharColumn, *pCharColumn;
 
int main(HINSTANCE hInstance, HINSTANCE hPrevInstance,
    PSTR szCmdLine, int iCmdShow)
{
    static TCHAR szAppName[] = TEXT ("matrix") ;
    HWND      hwnd ;
    MSG      msg ;
    WNDCLASS  wndclass ;
 
    wndclass.style        = CS_HREDRAW | CS_VREDRAW ;
    wndclass.lpfnWndProc    = WndProc ;
    wndclass.cbClsExtra    = 0 ;
    wndclass.cbWndExtra    = 0 ;
    wndclass.hInstance    = hInstance ;
    wndclass.hIcon        = LoadIcon (NULL, IDI_APPLICATION) ;
    wndclass.hCursor    = LoadCursor (NULL, IDC_ARROW) ;
    wndclass.hbrBackground    = (HBRUSH) GetStockObject (BLACK_BRUSH) ;
    wndclass.lpszMenuName    = NULL ;
    wndclass.lpszClassName    = szAppName ;
 
    if(!RegisterClass (&wndclass))
    {
        MessageBox (NULL, TEXT ("此程序必须运行在NT下!"), szAppName, MB_ICONERROR) ;
        return 0;
    }
 
    hwnd = CreateWindow (szAppName, NULL,
        WS_DLGFRAME | WS_THICKFRAME | WS_POPUP,
        0, 0,
        GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
        NULL, NULL, hInstance,
        NULL) ;
 
    ShowWindow (hwnd, SW_SHOWMAXIMIZED) ; //最大化显示
    UpdateWindow (hwnd) ;
    ShowCursor(FALSE); //隐藏鼠标光标
 
    srand ((int) GetCurrentTime ()) ; //初始化随机数发生器
    while (GetMessage (&msg, NULL, 0, 0))
    {
        TranslateMessage (&msg) ;
        DispatchMessage (&msg) ;
    }
    ShowCursor(TRUE); //显示鼠标光标
    return msg.wParam ;
}
 
TCHAR randomChar() //随机字符产生函数
{
    return (TCHAR)(rand()%2+48); //字符0或1
}
 
int init(CharColumn *cc, int cyScreen, int x) //初始化
{
    int j;
    cc->iStrLen = rand()%(STRMAXLEN-STRMINLEN) + STRMINLEN; //显示列的长度
    cc->x = x+3 ;    //显示列的开始显示的x坐标
    cc->y =rand()%3?rand()%cyScreen:0; //显示列的开始显示的y坐标
    cc->iMustStopTimes = rand()%6 ;
    cc->iStopTimes  = 0 ;
    cc->head = cc->current =
        (pCharChain)calloc(cc->iStrLen, sizeof(CharChain)); //生成显示列
    for(j=0; j<cc->iStrLen-1; j++)
    {
        cc->current->prev = cc->point; //cc->point一个显示列的前个元素
        cc->current->ch = '\0';
        cc->current->next = cc->current+1; //cc->current+1一个显示列的后个元素
        cc->point     = cc->current++; //cc->point = cc->current; cc->current++;
    }
    cc->current->prev = cc->point; //最后一个节点
    cc->current->ch = '\0';
    cc->current->next = cc->head;
    cc->head->prev  = cc->current; //头节点的前一个为此链的最后一个元素
 
    cc->current = cc->point = cc->head; //free掉申请的内存要用current当参数
    cc->head->ch = randomChar(); // 对链表头的 元素填充
    return 0;
}
 
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    HDC     hdc ;
    //ctn 用来确定一个显示链是否 向下前进,如果等待次数超过必须等待的次数,ctn就代表要向下前进
    int i, j, temp, ctn; //j为一个显示链中除链表头外的在屏幕上显示的y坐标,temp绿色过度到黑色之用
    static HDC hdcMem;
    HFONT  hFont;
    static HBITMAP hBitmap;
    static int cxScreen, cyScreen; //屏幕的宽度 高度.
    static int iFontWidth=10, iFontHeight=15, iColumnCount; //字体的宽度 高度, 列数
    static CharColumn *ccChain;
 
    switch (message)
    {
    case WM_CREATE:
        cxScreen = GetSystemMetrics(SM_CXSCREEN) ; //屏幕宽度
        cyScreen = GetSystemMetrics(SM_CYSCREEN) ;
        SetTimer (hwnd, ID_TIMER, 10, NULL) ;
 
        hdc = GetDC(hwnd);
        hdcMem = CreateCompatibleDC(hdc);
        hBitmap = CreateCompatibleBitmap(hdc, cxScreen, cyScreen);
        SelectObject(hdcMem, hBitmap);
        ReleaseDC(hwnd, hdc);
        //创建字体
        hFont = CreateFont(iFontHeight, iFontWidth-5, 0, 0, FW_BOLD, 0, 0, 0,
            DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
            DRAFT_QUALITY, FIXED_PITCH | FF_SWISS, TEXT("Fixedsys"));
        SelectObject(hdcMem, hFont);
        DeleteObject (hFont) ;
        SetBkMode(hdcMem, TRANSPARENT); //设置背景模式为 透明
        iColumnCount = cxScreen/(iFontWidth*3/2); //屏幕所显示字母雨的列数
 
        ccChain = (pCharColumn)calloc(iColumnCount, sizeof(CharColumn));
        for(i=0; i<iColumnCount; i++)
        {
            init(ccChain+i, cyScreen, (iFontWidth*3/2)*i);
        }
        return 0 ;
 
    case WM_TIMER:
        hdc = GetDC(hwnd);
        PatBlt (hdcMem, 0, 0, cxScreen, cyScreen, BLACKNESS) ; //将内存设备映像刷成黑色
        for(i=0; i<iColumnCount; i++)
        {
            ctn = (ccChain+i)->iStopTimes++ > (ccChain+i)->iMustStopTimes;
            //
            (ccChain+i)->point = (ccChain+i)->head; //point用于遍历整个显示列
 
            //第一个字符显示为 白色
            SetTextColor(hdcMem, RGB(255, 255, 255));
            TextOut(hdcMem, (ccChain+i)->x, (ccChain+i)->y, &((ccChain+i)->point->ch), 1);
            j = (ccChain+i)->y;
            (ccChain+i)->point = (ccChain+i)->point->next;
            //遍历整个显示列,将这个显示列里的字符从下往上显示
            temp = 0 ; //temp绿色过度到黑色之用
            while((ccChain+i)->point != (ccChain+i)->head && (ccChain+i)->point->ch)
            {
                SetTextColor(hdcMem, RGB(0, 255-(255*(temp++)/(ccChain+i)->iStrLen), 0));
                TextOut(hdcMem, (ccChain+i)->x, j-=iFontHeight, &((ccChain+i)->point->ch), 1);
                (ccChain+i)->point = (ccChain+i)->point->next;
            }
            if(ctn)
                (ccChain+i)->iStopTimes = 0 ;
            else continue;
            (ccChain+i)->y += iFontHeight; //下次开始显示的y坐标 为当前的y坐标加上 一个字符的高度
            //如果开始显示的y坐标减去 整个显示列的长度超过了屏幕的高度
            if( (ccChain+i)->y-(ccChain+i)->iStrLen*iFontHeight > cyScreen)
            {
                free( (ccChain+i)->current );
                init(ccChain+i, cyScreen, (iFontWidth*3/2)*i);
            }
            //链表的头 为此链表的前个元素,因为下次开始显示的时候 就相当与在整个显示列的开头添加个元素,然后在开始往上显示
            (ccChain+i)->head = (ccChain+i)->head->prev;
            (ccChain+i)->head->ch = randomChar();
        }
 
        BitBlt(hdc, 0, 0, cxScreen, cyScreen, hdcMem, 0, 0, SRCCOPY);
        ReleaseDC(hwnd, hdc);
        return 0;
 
    case WM_RBUTTONDOWN:
        KillTimer (hwnd, ID_TIMER) ;
        return 0;
 
    case WM_RBUTTONUP:
        SetTimer (hwnd, ID_TIMER, 10, NULL) ;
        return 0;
 
        //处理善后工作
    case WM_KEYDOWN:
    case WM_LBUTTONDOWN:
    case WM_DESTROY:
        KillTimer (hwnd, ID_TIMER) ;
        DeleteObject(hBitmap);
        DeleteDC(hdcMem);
        for(i=0; i<iColumnCount; i++)
        {
            free( (ccChain+i)->current );
        }
        free(ccChain);
        PostQuitMessage (0) ;
        return 0 ;
    }
    return DefWindowProc (hwnd, message, wParam, lParam) ;
}

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原文链接:https://blog.csdn.net/u010836847/article/details/22166079