pygame--颜色变化

时间:2023-03-09 22:31:31
pygame--颜色变化
#_*_coding:utf-8_*_
import pygame
from pygame.locals import *
from sys import exit pygame.init()
screen=pygame.display.set_mode((640,480),0,32) def create_scales(height):
red_scale_surface=pygame.surface.Surface((640,height))
green_scale_surface=pygame.surface.Surface((640,height))
blue_scale_surface=pygame.surface.Surface((640,height))
for x in range(640):
c=int((x/640)*255)
red=(c,0,0)
green=(0,c,0)
blue=(0,0,c)
line_rect=Rect(x,0,1,height)
pygame.draw.rect(red_scale_surface,red,line_rect)
pygame.draw.rect(green_scale_surface,green,line_rect)
pygame.draw.rect(blue_scale_surface,blue,line_rect) return red_scale_surface,green_scale_surface,blue_scale_surface
red_scale,green_scale,blue_scale=create_scales(80)
color=[127,127,127] while True:
for event in pygame.event.get():
if event.type==QUIT:
exit()
screen.fill((0,0,0))
#screen.blit(red_scale,(0,00))
#screen.blit(green_scale,(0,80))
#screen.blit(blue_scale,(0,160))
#获取鼠标点击位置
x,y=pygame.mouse.get_pos()
if pygame.mouse.get_pressed()[0]:
for component in range(3):
if y > component*80 and y < (component+1)*80:
color[component]=int((x/639.)*255)
pygame.display.set_caption("PyGame Color Test-"+str(tuple(color)))
for component in range(3):
pos=(int((color[component]/255.)*639),component*80+40)
pygame.draw.circle(screen,(255,255,255),pos,20)
pygame.draw.rect(screen,tuple(color),(0,240,640,240))
pygame.display.update()

通过拖动三个小球,形成不同颜色的混搭颜色。

pygame--颜色变化