We don't have to keep a complete chess board.. just counters!
class TicTacToe {
vector<int> cntVer;
vector<int> cntHor;
int cntDiag0;
int cntDiag1;
int _n;
public:
/** Initialize your data structure here. */
TicTacToe(int n) {
cntVer.assign(n, );
cntHor.assign(n, );
cntDiag0 = cntDiag1 = ;
_n = n;
} /** Player {player} makes a move at ({row}, {col}).
@param row The row of the board.
@param col The column of the board.
@param player The player, can be either 1 or 2.
@return The current winning condition, can be either:
0: No one wins.
1: Player 1 wins.
2: Player 2 wins. */
int move(int row, int col, int player)
{
int d = player == ? : -; cntVer[col] += d;
if(abs(cntVer[col]) == _n) return player; cntHor[row] += d;
if(abs(cntHor[row]) == _n) return player; if(col== row)
{
cntDiag0 += d;
if(abs(cntDiag0) == _n) return player;
}
if ((col + row) == _n - )
{
cntDiag1 += d;
if(abs(cntDiag1) == _n) return player;
} return ;
}
};