iOS使用CGContext绘制线条的质量比SpriteKit中的SKShapeNode差很多
I'm making a game where the user can draw lines with finger. There are tons of methods on websites. I tried two methods, one using CGContext in UIView...
I'm making a game where the user can draw lines with finger. There are tons of methods on websites. I tried two methods, one using CGContext in UIView...