• Unity查找Editor下Project视图中特定的资源

    时间:2023-01-24 15:20:24

    [MenuItem("Tools/Check Text Count")] public static void CheckText () { //查找指定路径下指定类型的所有资源,返回的是资源GUID string[] guids = AssetDatabase.FindAsset...

  • 批量修改Project视图中Prefab的名字

    时间:2021-09-21 09:54:14

    简要代码如下:usingUnityEditor;usingUnityEngine;usingSystem.IO;usingSystem.Collections;usingSystem.Collections.Generic;publicclassRenameEffect{[MenuItem("XiY...