Unity查找Editor下Project视图中特定的资源
[MenuItem("Tools/Check Text Count")] public static void CheckText () { //查找指定路径下指定类型的所有资源,返回的是资源GUID string[] guids = AssetDatabase.FindAsset...
批量修改Project视图中Prefab的名字
简要代码如下:usingUnityEditor;usingUnityEngine;usingSystem.IO;usingSystem.Collections;usingSystem.Collections.Generic;publicclassRenameEffect{[MenuItem("XiY...