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文件名称:CUDA for Engineers: An Introduction to High-Performance Parallel Computing
文件大小:6.26MB
文件格式:PDF
更新时间:2022-02-06 17:17:49
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CUDA for Engineers: An Introduction to High-Performance Parallel Computing
by Duane Storti (Author), Mete Yurtoglu (Author)
Paperback: 331 pages
出版社: Addison Wesley; 01 edition (2 Nov. 2015)
Language: English
ISBN-10: 013417741X
ISBN-13: 9780134177410
CUDA for Engineers gives you direct, hands-on engagement with personal, high-performance parallel computing, enabling you to do computations on a gaming-level PC that would have required a supercomputer just a few years ago.
The authors introduce the essentials of CUDA C programming clearly and concisely, quickly guiding you from running sample programs to building your own code. Throughout, you’ll learn from complete examples you can build, run, and modify, complemented by additional projects that deepen your understanding. All projects are fully developed, with detailed building instructions for all major platforms.
Ideal for any scientist, engineer, or student with at least introductory programming experience, this guide assumes no specialized background in GPU-based or parallel computing. In an appendix, the authors also present a refresher on C programming for those who need it.
Coverage includes
Preparing your computer to run CUDA programs
Understanding CUDA’s parallelism model and C extensions
Transferring data between CPU and GPU
Managing timing, profiling, error handling, and debugging
Creating 2D grids
Interoperating with OpenGL to provide real-time user interactivity
Performing basic simulations with differential equations
Using stencils to manage related computations across threads
Exploiting CUDA’s shared memory capability to enhance performance
Interacting with 3D data: slicing, volume rendering, and ray casting
Using CUDA libraries
Finding more CUDA resources and code
Realistic example applications include
Visualizing functions in 2D and 3D
Solving differential equations while changing initial or boundary conditions
Viewing/processing images or image stacks
Computing inner products and centroids
Solving systems of linear algebraic equations
Monte-Carlo computations
Contents
Chapter 1: First Steps
Chapter 2: CUDA Essentials
Chapter 3: From Loops to Grids
Chapter 4: 2D Grids and Interactive Graphics
Chapter 5: Stencils and Shared Memory
Chapter 6: Reduction and Atomic Functions
Chapter 7: Interacting with 3D Data
Chapter 8: Using CUDA Libraries
Chapter 9: Exploring the CUDA Ecosystem
Appendix A: Hardware Setup
Appendix B: Software Setup
Appendix C: Need-to-Know C Programming
Appendix D: CUDA Practicalities: Timing, Profiling, Error Handling, and Debugging
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