FsUnityExtensions:用F#编写的Unity3d编辑器扩展的集合

时间:2021-05-16 13:45:52
【文件属性】:
文件名称:FsUnityExtensions:用F#编写的Unity3d编辑器扩展的集合
文件大小:559KB
文件格式:ZIP
更新时间:2021-05-16 13:45:52
F# UnityExtensionsFs 用F#编写的Unity3d编辑器扩展的集合 F#的一些技巧使开发编辑器扩展比在C#中更流畅
【文件预览】:
FsUnityExtensions-master
----Assets()
--------Editor()
--------Materials()
--------Scenes()
--------Prefabs.meta(192B)
--------Editor.meta(192B)
--------libs.meta(192B)
--------Editor Default Resources.meta(192B)
--------CodeSnippet.meta(192B)
--------Scenes.meta(192B)
--------Gizmos.meta(192B)
--------CodeSnippet()
--------Materials.meta(192B)
--------Prefabs()
----.gitignore(922B)
----.paket()
--------paket.bootstrapper.exe(28KB)
--------paket.targets(3KB)
----paket.dependencies(93B)
----ProjectSettings()
--------Physics2DSettings.asset(929B)
--------ProjectSettings.asset(11KB)
--------TagManager.asset(378B)
--------DynamicsManager.asset(628B)
--------NavMeshAreas.asset(884B)
--------EditorBuildSettings.asset(138B)
--------InputManager.asset(6KB)
--------QualitySettings.asset(4KB)
--------EditorSettings.asset(386B)
--------GraphicsSettings.asset(1011B)
--------ProjectVersion.txt(52B)
--------AudioManager.asset(279B)
--------NetworkManager.asset(151B)
--------TimeManager.asset(175B)
----build.fsx(2KB)
----paket.lock(134B)
----README.md(160B)
----src-fs()
--------UnityEditorFs()
--------UnityEditorFs.sln(1KB)
----UnityExtensionsFs-csharp.sln(949B)

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