Texturing&Painting

时间:2013-01-20 10:05:43
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文件名称:Texturing&Painting
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更新时间:2013-01-20 10:05:43
game Overview 3 Table of Contents 4 Introduction - What is a Texture? 12 Chapter 1 - The Fine Art of Seeing and Dissecting 24 Chapter 2 - Reference Materials, Textures, and Practical Stuff 65 Chapter 3 - Color Theory 101 Chapter 4 - Paintings 128 Chapter 5 - Making Decisions 156 Chapter 6 - The Project: Technical Preparation 205 Chapter 7 - The Bandana: A Simple Tile and Scanned Texture 218 Chapter 8 - Steel Braided Hoses: Small Tileable Textures 225 Chapter 9 - The Tire: Adding Detail with Displacement Maps 237 Chapter 10 - Axle's Face: Texturing Polygons 248 Chapter 11 - The Goggles: Procedural Textures 260 Chapter 12 - The Car Body: Complexity of Texture 281 Chapter 13 - The Fin: Texturing Uneven Surfaces 295 Chapter 14 - Axle's Chest: Sculpting, Painting, and Projections 307 Chapter 15 - Wrap-up: Some Things to Think About 321 Reading List 327 Index 329 About the Author 337 Back Cover 339

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