即时战略游戏

时间:2009-03-15 02:52:39
【文件属性】:
文件名称:即时战略游戏
文件大小:708KB
文件格式:RAR
更新时间:2009-03-15 02:52:39
控件 游戏编程类 源码 资源 I develop a computer game when I have free time, I plan something like a realtime-strategy like Starcraft, but with some new ideas. And I hope it will be better in the game graphics engine.
【文件预览】:
Technowars
----smshore3.hmp(264B)
----bridge.bmp(112KB)
----fan.bmp(5KB)
----中文说明.txt(109B)
----tree_1.zmp(16KB)
----guns.zmp(48KB)
----smshore2.hmp(264B)
----source()
--------FpsCount.pas(1KB)
--------game.res(876B)
--------game.dpr(657B)
--------game$$$(7KB)
--------MousePtr.pas(4KB)
--------SelfControls.pas(59KB)
--------editor.pas(35KB)
--------tree_1.zmp(16KB)
--------DirectDraw.pas(208KB)
--------game.cfg(302B)
--------guns.zmp(48KB)
--------fan.zmp(3KB)
--------ground.zmp(448KB)
--------Z_buffer.pas(4KB)
--------game.dsk(7KB)
--------SupportR.pas(7KB)
--------robots.pas(5KB)
--------GraphProc.pas(10KB)
--------MainInterface.pas(14KB)
--------bridge.zmp(75KB)
--------ControlPanel.pas(2KB)
--------ViewObjects.pas(34KB)
--------GroundLib.pas(9KB)
--------objects.lst(4KB)
--------main.pas(19KB)
--------main.dfm(509B)
--------building_1.zmp(35KB)
--------common.pas(18KB)
--------tracks.zmp(25KB)
--------fonts.pas(16KB)
--------debug.txt(711B)
--------water.dsc(198B)
--------game.dof(1KB)
--------land.pas(55KB)
--------ground.map(6KB)
--------DXCommon.pas(2KB)
--------info.txt(511B)
--------br_rob.zmp(4KB)
----CtrlPanel.bmp(431KB)
----fan.zmp(3KB)
----mountins_1.hmp(1KB)
----ground.zmp(448KB)
----conner2.hmp(264B)
----game.exe(410KB)
----images.bmp(469KB)
----br_rob.bmp(7KB)
----shore2.hmp(264B)
----mountins_2.hmp(4KB)
----bridge.zmp(75KB)
----conner3.hmp(264B)
----tracks.bmp(38KB)
----objects.lst(4KB)
----building_1.bmp(53KB)
----building_1.zmp(35KB)
----shore1.hmp(264B)
----shore4.hmp(264B)
----tracks.zmp(25KB)
----ground.bmp(672KB)
----tree_1.bmp(24KB)
----guns.bmp(72KB)
----conner4.hmp(264B)
----debug.txt(571B)
----shore3.hmp(264B)
----smshore1.hmp(264B)
----smshore4.hmp(264B)
----conner1.hmp(264B)
----water.dsc(198B)
----ground.map(6KB)
----info.txt(511B)
----br_rob.zmp(4KB)
----fonts.bmp(120KB)

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