文件名称:Mono2.0 对C#闭包 与 donet 不同的实现导致Unity的Bug 及解决方案
文件大小:622KB
文件格式:RAR
更新时间:2018-07-10 17:09:57
Mono unity
Mono2.0 对C#闭包 与 donet 不同的实现导致Unity的Bug 及解决方案
【文件预览】:
TestAnsyc
----Assets()
--------QQ截图20150612221635.png(173KB)
--------EventTriggerListener.cs(747B)
--------test.unity(41KB)
--------NewBehaviourScript.cs.meta(262B)
--------QQ截图20150612221635.png.meta(1KB)
--------NewBehaviourScript.cs(2KB)
--------test.unity.meta(90B)
--------EventTriggerListener.cs.meta(178B)
----Assembly-CSharp.csproj(3KB)
----ProjectSettings()
--------Physics2DSettings.asset(4KB)
--------ProjectSettings.asset(28KB)
--------TagManager.asset(6KB)
--------DynamicsManager.asset(4KB)
--------NavMeshAreas.asset(4KB)
--------EditorBuildSettings.asset(4KB)
--------NavMeshLayers.asset(9KB)
--------InputManager.asset(5KB)
--------QualitySettings.asset(5KB)
--------EditorSettings.asset(4KB)
--------GraphicsSettings.asset(4KB)
--------ProjectVersion.txt(52B)
--------AudioManager.asset(4KB)
--------NetworkManager.asset(4KB)
--------TimeManager.asset(4KB)
----TestAnsyc-csharp.sln(1KB)
----Assembly-CSharp-vs.csproj(3KB)
----Library()
--------EditorUserBuildSettings.asset(4KB)
--------ScriptMapper(9KB)
--------AnnotationManager(4KB)
--------ProjectSettings.asset(28KB)
--------metadata()
--------guidmapper(4KB)
--------EditorUserSettings.asset(4KB)
--------AssetVersioning.db(14KB)
--------expandedItems(4KB)
--------FailedAssetImports.txt(0B)
--------CurrentLayout.dwlt(36KB)
--------MonoManager.asset(4KB)
--------InspectorExpandedItems.asset(4KB)
--------assetDatabase3(959KB)
--------shadercompiler-32bit-1.log(238B)
--------ShaderCache.db(3KB)
--------ScriptAssemblies()
--------AssetServerCacheV3(5KB)
--------shadercompiler-64bit-1.log(127B)
--------BuildPlayer.prefs(0B)
--------BuildSettings.asset(4KB)
--------AssetImportState(6B)
--------LibraryFormatVersion.txt(65B)
--------ShaderCache()
----TestAnsyc.userprefs(456B)
----TestAnsyc.sln(1KB)