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文件名称:C++ AMP.pdf
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更新时间:2021-07-07 05:30:17
C++ amp
As developers, we are used to adjusting to a changing world. Our industry changes the world almost
as a matter of routine. We learn new languages, adopt new methodologies, start using new user
interface paradigms, and take for granted that it will always be possible to make our programs better.
When it seems we will “hit a wall” following one path to making version n+1 better than version n, we
ind another path. The newest path some developers are about to follow is the path of heterogeneous
computing.
In this chapter you’ll review some of the history of performance improvements to see what wall
some developers are facing. You’ll learn the basic differences between a CPU and a GPU, two of
the possible components of a heterogeneous computing solution, and what kinds of problems are
suitable for acceleration using these parallel techniques. Then you’ll review the CPU and GPU parallel techniques in use today, followed by an introduction to the concepts behind C++ AMP, to lay the
groundwork for the details in the subsequent chapters.