场景管理,模型优化

时间:2016-06-29 17:46:15
【文件属性】:
文件名称:场景管理,模型优化
文件大小:86KB
文件格式:RAR
更新时间:2016-06-29 17:46:15
场景 模型 优化 用于管理U3D场景资源模型与优化!UniLOD is provided free of charge for personal or commercial use. Feel free to modify the source code as you wish, but leave this header intact. If you found the product useful, please donate to the author (UniLOD->About->Donate) UniLOD created by Marko "BearishSun" Pintera I am also looking for work for a serious game developer, preferably in an english speaking territory. Please contact me at bearishsun@gmail.com if you're interested in a young, devoted, and experienced computer graphics and game programmer Published: May 2010 Some notes: UniLOD source is split into two folders, "UniLOD folder" with C# code you may drop in Unity right away, and "DXMeshCombine folder" with C++ code, you have to compile and then drop the .dll into Plugins folder inside your Unity project. Feel free to use the pre-compiled .dll available with the binary UniLOD releases if you don't feel like compiling, or don't have DirectX SDK that's required. Please refer to this thread for any other info: http://forum.unity3d.com/viewtopic.php?t=45295
【文件预览】:
UniLOD source
----UniLOD()
--------Scripts()
--------Editor()
----DXMeshCombine()
--------DXMeshCombine.sln(905B)
--------DXMeshCombine()
--------DXMeshCombine.suo(14KB)
----readme.txt(1KB)

网友评论

  • 比较实用的插件。。。
  • 打不开,为什么?
  • 很不错的东西,很好用
  • 比较实用的插件。。。
  • 太感谢了就是这个东西找好久了 这么好得东西可惜原作者不更新了
  • 应该再加一个插件的使用教程……
  • 这个用来优化很好。就是得研究一阵才能知道怎么用。
  • 不错的资源,谢谢分享
  • 很有用的一个插件
  • 怎么是php文件