ProcCharVfx:使用Unity Shader Graph和VFX Graph生成过程字符

时间:2021-02-06 11:00:41
【文件属性】:
文件名称:ProcCharVfx:使用Unity Shader Graph和VFX Graph生成过程字符
文件大小:114KB
文件格式:ZIP
更新时间:2021-02-06 11:00:41
unity shader unity3d vfx shadergraph ProcCharVfx:使用Unity Shader Graph和VFX Graph生成过程字符
【文件预览】:
ProcCharVfx-master
----Assets()
--------Letters.meta(172B)
--------Letters()
--------Invaders()
--------Letters.unity.meta(155B)
--------Invaders.unity.meta(155B)
--------HDRPDefaultResources.meta(172B)
--------Matrix.unity(11KB)
--------Invaders.meta(172B)
--------HDRPDefaultResources()
--------Matrix.unity.meta(155B)
--------Letters.unity(11KB)
--------Invaders.unity(11KB)
----.gitattributes(166B)
----ProjectSettings()
--------PackageManagerSettings.asset(881B)
--------HDRPProjectSettings.asset(809B)
--------PresetManager.asset(146B)
--------Physics2DSettings.asset(2KB)
--------ProjectVersion.txt(85B)
--------GraphicsSettings.asset(2KB)
--------TimeManager.asset(202B)
--------AudioManager.asset(416B)
--------EditorBuildSettings.asset(160B)
--------UnityConnectSettings.asset(853B)
--------QualitySettings.asset(1KB)
--------VFXManager.asset(528B)
--------ClusterInputManager.asset(114B)
--------XRSettings.asset(158B)
--------DynamicsManager.asset(1KB)
--------TagManager.asset(378B)
--------InputManager.asset(10KB)
--------NavMeshAreas.asset(1KB)
--------EditorSettings.asset(1KB)
--------ProjectSettings.asset(19KB)
----Packages()
--------manifest.json(208B)
--------packages-lock.json(4KB)
----README.md(280B)
----.gitignore(151B)

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