《GPU高性能编程CUDA实战》附录三 关于book.h

时间:2023-03-09 08:15:35
《GPU高性能编程CUDA实战》附录三 关于book.h

▶ 本书中用到的公用函数放到了头文件book.h中

 #ifndef __BOOK_H__
#define __BOOK_H__
#include <stdio.h>
#include <stdlib.h> // 自己加的
#include "cuda_runtime.h" // 自己加的 static void HandleError( cudaError_t err, const char *file, int line )//定义报错函数,通过传入的返回值和文件名、行号来提示信息
{
if (err != cudaSuccess)
{
printf( "%s in %s at line %d\n", cudaGetErrorString( err ),file, line );
exit( EXIT_FAILURE );
}
}
#define HANDLE_ERROR( err ) (HandleError( err, __FILE__, __LINE__ ))// 将报错函数包装为宏,自动填塞文件名和行号 #define HANDLE_NULL( a )/* 空指针报错函数,代码中malloc失败时报错 */ \
{ \
if (a == NULL) \
{ \
printf( "Host memory failed in %s at line %d\n", __FILE__, __LINE__ );\
exit(EXIT_FAILURE); \
} \
} template< typename T >// 泛型交换(全书都没用到?)
void swap( T& a, T& b )
{
T t = a;
a = b;
b = t;
} void* big_random_block( int size )//在主机中生成随机数组,无符号字符型
{
unsigned char *data = (unsigned char*)malloc( size );
HANDLE_NULL( data );
for (int i = ; i < size; data[i] = rand(), i++);
return data;
} int* big_random_block_int( int size )//在主机中生成随机数组,整型
{
int *data = (int*)malloc( size * sizeof(int) );
HANDLE_NULL( data );
for (int i = ; i < size; data[i] = rand(), i++);
return data;
} // 公用设备函数
__device__ unsigned char value(float n1, float n2, int hue)
{
if (hue > )
hue -= ;
else if (hue < )
hue += ;
if (hue < )
return (unsigned char)( * (n1 + (n2 - n1)*hue / ));
if (hue < )
return (unsigned char)( * n2);
if (hue < )
return (unsigned char)( * (n1 + (n2 - n1)*( - hue) / ));
return (unsigned char)( * n1);
} __global__ void float_to_color(unsigned char *optr, const float *outSrc)
{
int x = threadIdx.x + blockIdx.x * blockDim.x;
int y = threadIdx.y + blockIdx.y * blockDim.y;
int offset = x + y * blockDim.x * gridDim.x; float l = outSrc[offset];
float s = ;
int h = ( + (int)(360.0f * outSrc[offset])) % ;
float m1, m2; if (l <= 0.5f)
m2 = l * ( + s);
else
m2 = l + s - l * s;
m1 = * l - m2; optr[offset * + ] = value(m1, m2, h + );
optr[offset * + ] = value(m1, m2, h);
optr[offset * + ] = value(m1, m2, h - );
optr[offset * + ] = ;
} __global__ void float_to_color( uchar4 *optr,const float *outSrc )
{
int x = threadIdx.x + blockIdx.x * blockDim.x;
int y = threadIdx.y + blockIdx.y * blockDim.y;
int offset = x + y * blockDim.x * gridDim.x; float l = outSrc[offset];
float s = ;
int h = ( + (int)(360.0f * outSrc[offset])) % ;
float m1, m2; if (l <= 0.5f)
m2 = l * ( + s);
else
m2 = l + s - l * s;
m1 = * l - m2; optr[offset].x = value(m1, m2, h + );
optr[offset].y = value(m1, m2, h);
optr[offset].z = value(m1, m2, h - );
optr[offset].w = ;
} // 有关线程的设置
#if _WIN32
//Windows threads.
#include <windows.h> typedef HANDLE CUTThread;// 统一包装
typedef unsigned (WINAPI *CUT_THREADROUTINE)(void *); #define CUT_THREADPROC unsigned WINAPI
#define CUT_THREADEND return 0 #else
//POSIX threads.
#include <pthread.h> typedef pthread_t CUTThread;
typedef void *(*CUT_THREADROUTINE)(void *); #define CUT_THREADPROC void
#define CUT_THREADEND
#endif // 线程的创造,单线程结束,单线程销毁和多线程等待
CUTThread start_thread( CUT_THREADROUTINE, void *data );
void end_thread( CUTThread thread );
void destroy_thread( CUTThread thread );
void wait_for_threads( const CUTThread *threads, int num ); #if _WIN32
CUTThread start_thread(CUT_THREADROUTINE func, void *data)
{
return CreateThread(NULL, , (LPTHREAD_START_ROUTINE)func, data, , NULL);
} void end_thread(CUTThread thread)
{
WaitForSingleObject(thread, INFINITE);
CloseHandle(thread);
} void destroy_thread( CUTThread thread )
{
TerminateThread(thread, );
CloseHandle(thread);
} void wait_for_threads(const CUTThread * threads, int num){
WaitForMultipleObjects(num, threads, true, INFINITE); for(int i = ; i < num; i++)
CloseHandle(threads[i]);
} #else
CUTThread start_thread(CUT_THREADROUTINE func, void * data)
{
pthread_t thread;
pthread_create(&thread, NULL, func, data);
return thread;
} void end_thread(CUTThread thread)
{
pthread_join(thread, NULL);
} void destroy_thread( CUTThread thread )
{
pthread_cancel(thread);
} void wait_for_threads(const CUTThread * threads, int num)
{
for(int i = ; i < num; i++)
end_thread( threads[i] );
}
#endif #endif // __BOOK_H__