Autofac学习之三种生命周期:InstancePerLifetimeScope、SingleInstance、InstancePerDependency

时间:2023-03-08 18:41:03
Autofac学习之三种生命周期:InstancePerLifetimeScope、SingleInstance、InstancePerDependency

InstancePerLifetimeScope:同一个Lifetime生成的对象是同一个实例

SingleInstance:单例模式,每次调用,都会使用同一个实例化的对象;每次都用同一个对象;

InstancePerDependency:默认模式,每次调用,都会重新实例化对象;每次请求都创建一个新的对象;

验证方法实现逻辑:在类的构造函数中,给属性赋值(GUID),通过判断属性值是否一致来判断 三种生命周期的效果。

先上图看结果:

1、InstancePerLifetimeScope

Autofac学习之三种生命周期:InstancePerLifetimeScope、SingleInstance、InstancePerDependency

2、SingleInstance

Autofac学习之三种生命周期:InstancePerLifetimeScope、SingleInstance、InstancePerDependency

3、InstancePerDependency

Autofac学习之三种生命周期:InstancePerLifetimeScope、SingleInstance、InstancePerDependency

整块代码实现如下:

using Autofac;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks; namespace SimpleAutofacConsole
{
class Program
{
static void Main(string[] args)
{
//IAnimal animal = new Tiger();
//animal.Show("普通new()对象"); var builder = new ContainerBuilder();
var dependencyRegistrar = new DependencyRegistrar();//(IDependencyRegistrar)Activator.CreateInstance(typeof(IDependencyRegistrar));
dependencyRegistrar.Register(builder, null); var container = builder.Build(); var animalIOC = container.Resolve<IAnimal>();
//animalIOC.Show("Autofac方式实现new()对象");
Console.WriteLine(animalIOC.Id); var animalIOC2 = container.Resolve<IAnimal>();
//animalIOC2.Show("第二次从容器中实例化");
Console.WriteLine(animalIOC2.Id); Console.WriteLine("开启新的生命周期");
ILifetimeScope inner = container.BeginLifetimeScope();
var myClass3 = inner.Resolve<IAnimal>();
Console.WriteLine(myClass3.Id);
var myClass4 = inner.Resolve<IAnimal>();
Console.WriteLine(myClass4.Id); //var animalIOC = container.Resolve<Dog>();
//animalIOC.Show("Autofac方式实现new()对象"); Console.ReadLine();
}
}
public interface IAnimal
{
void Show(string name);
string Id { get; set; }
}
public class Tiger : IAnimal
{
private string _Id;
public string Id { get { return this._Id; } set { Id = this._Id; } }
public Tiger()
{
_Id = Guid.NewGuid().ToString();
} public void Show(string name)
{
Console.WriteLine("老虎说:" + name);
}
}
public class Dog : IAnimal
{
public string Id { get { return Guid.NewGuid().ToString(); } set { } } public void Show(string name)
{
Console.WriteLine("狗狗说:" + name);
}
}
public class DependencyRegistrar : IDependencyRegistrar
{
public int Order { get { return 0; } } public void Register(ContainerBuilder builder, ITypeFinder typeFinder)
{
// InstancePerLifetimeScope 同一个Lifetime生成的对象是同一个实例
// SingleInstance 单例模式,每次调用,都会使用同一个实例化的对象;每次都用同一个对象
// InstancePerDependency 默认模式,每次调用,都会重新实例化对象;每次请求都创建一个新的对象
builder.RegisterType<Tiger>().As<IAnimal>().InstancePerLifetimeScope();
//builder.RegisterType<Dog>().As<IAnimal>();//.PreserveExistingDefaults();
}
} public interface IDependencyRegistrar
{
void Register(ContainerBuilder builder,ITypeFinder typeFinder); int Order { get; }
} public interface ITypeFinder
{
IList<Assembly> GetAssemblies(); IEnumerable<Type> FindClassesOfType(Type assignTypeFrom, bool onlyConcreteClasses = true); IEnumerable<Type> FindClassesOfType(Type assignTypeFrom, IEnumerable<Assembly> assemblies, bool onlyConcreteClasses = true); IEnumerable<Type> FindClassesOfType<T>(bool onlyConcreteClasses = true); IEnumerable<Type> FindClassesOfType<T>(IEnumerable<Assembly> assemblies, bool onlyConcreteClasses = true);
}
}