FZU 2273 Triangles 第八届福建省赛 (三角形面积交 有重边算相交)

时间:2023-03-08 17:53:32

Problem Description

This is a simple problem. Given two triangles A and B, you should determine they are intersect, contain or disjoint. (Public edge or point are treated as intersect.)

FZU 2273 Triangles 第八届福建省赛 (三角形面积交 有重边算相交) Input

First line contains an integer T (1 ≤ T ≤ 10), represents there are T test cases.

For each test case: X1 Y1 X2 Y2 X3 Y3 X4 Y4 X5 Y5 X6 Y6. All the coordinate are integer. (X1,Y1) , (X2,Y2), (X3,Y3) forms triangles A ; (X4,Y4) , (X5,Y5), (X6,Y6) forms triangles B.

-10000<=All the coordinate <=10000

FZU 2273 Triangles 第八届福建省赛 (三角形面积交 有重边算相交) Output

For each test case, output “intersect”, “contain” or “disjoint”.

FZU 2273 Triangles 第八届福建省赛 (三角形面积交 有重边算相交) Sample Input

2
0 0 0 1 1 0 10 10 9 9 9 10
0 0 1 1 1 0 0 0 1 1 0 1

FZU 2273 Triangles 第八届福建省赛 (三角形面积交 有重边算相交) Sample Output

disjoint
intersect
观察样例可以发现,如果边有重叠部分,此题也算相交。
因此我套用多边形面积交的模板http://www.cnblogs.com/Annetree/p/6535294.html
如果有重合面积,有两种情况:包含或相交,特殊判断包含即可
如果没有重合面积,也有两种情况:相交(线)和相离,特殊判断线部分重合即可
 #include<cstdio>
#include<cmath>
#include<cstring>
#include<iostream>
#include<algorithm>
#include<cstdlib>
#include<queue>
#include<map>
#include<stack>
#include<set> using namespace std; const int maxn=;
const int maxisn=;
const double eps=1e-;
const double pi=acos(-1.0); int dcmp(double x){
if(x>eps) return ;
return x<-eps ? - : ;
}
inline double Sqr(double x){
return x*x;
} #define zero(x)(((x)>0?(x):-(x))<eps)
struct Point{
double x,y;
Point(){x=y=;}
Point(double x,double y):x(x),y(y){};
friend Point operator + (const Point &a,const Point &b) {
return Point(a.x+b.x,a.y+b.y);
}
friend Point operator - (const Point &a,const Point &b) {
return Point(a.x-b.x,a.y-b.y);
}
friend bool operator == (const Point &a,const Point &b) {
return dcmp(a.x-b.x)==&&dcmp(a.y-b.y)==;
}
friend Point operator * (const Point &a,const double &b) {
return Point(a.x*b,a.y*b);
}
friend Point operator * (const double &a,const Point &b) {
return Point(a*b.x,a*b.y);
}
friend Point operator / (const Point &a,const double &b) {
return Point(a.x/b,a.y/b);
}
friend bool operator < (const Point &a, const Point &b) {
return a.x < b.x || (a.x == b.x && a.y < b.y);
}
inline double dot(const Point &b)const{
return x*b.x+y*b.y;
}
inline double cross(const Point &b,const Point &c)const{
return (b.x-x)*(c.y-y)-(c.x-x)*(b.y-y);
} }; Point LineCross(const Point &a,const Point &b,const Point &c,const Point &d){
double u=a.cross(b,c),v=b.cross(a,d);
return Point((c.x*v+d.x*u)/(u+v),(c.y*v+d.y*u)/(u+v));
}
double PolygonArea(Point p[],int n){
if(n<) return 0.0;
double s=p[].y*(p[n-].x-p[].x);
p[n]=p[];
for(int i=;i<n;i++){
s+=p[i].y*(p[i-].x-p[i+].x);
}
return fabs(s*0.5);
}
double CPIA(Point a[],Point b[],int na,int nb){
Point p[maxisn],temp[maxisn];
int i,j,tn,sflag,eflag;
a[na]=a[],b[nb]=b[];
memcpy(p,b,sizeof(Point)*(nb+));
for(i=;i<na&&nb>;++i){
sflag=dcmp(a[i].cross(a[i+],p[]));
for(j=tn=;j<nb;++j,sflag=eflag){
if(sflag>=) temp[tn++]=p[j];
eflag=dcmp(a[i].cross(a[i+],p[j+]));
if((sflag^eflag)==-)
temp[tn++]=LineCross(a[i],a[i+],p[j],p[j+]);
}
memcpy(p,temp,sizeof(Point)*tn);
nb=tn,p[nb]=p[];
}
if(nb<) return 0.0;
return PolygonArea(p,nb);
}
double SPIA(Point a[],Point b[],int na,int nb){
int i,j;
Point t1[],t2[];
double res=0.0,if_clock_t1,if_clock_t2;
a[na]=t1[]=a[];
b[nb]=t2[]=b[];
for(i=;i<na;i++){
t1[]=a[i-],t1[]=a[i];
if_clock_t1=dcmp(t1[].cross(t1[],t1[]));
if(if_clock_t1<) swap(t1[],t1[]);
for(j=;j<nb;j++){
t2[]=b[j-],t2[]=b[j];
if_clock_t2=dcmp(t2[].cross(t2[],t2[]));
if(if_clock_t2<) swap(t2[],t2[]);
res+=CPIA(t1,t2,,)*if_clock_t1*if_clock_t2;
}
}
return res;
//return PolygonArea(a,na)+PolygonArea(b,nb)-res;
} Point a[],b[];
Point aa[],bb[]; double length(Point p1,Point p2)//求边长
{
double res=sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
return res;
} double area_triangle(double l1,double l2,double l3)//求三角形面积
{
double s=(l1+l2+l3)/2.0;
double res=sqrt(s*(s-l1)*(s-l2)*(s-l3));
return res;
} double xmult(Point p1,Point p2,Point p0)
{
return (p1.x-p0.x)*(p2.y-p0.y)-(p2.x-p0.x)*(p1.y-p0.y);
} int parallel(Point u1,Point u2,Point v1,Point v2)//判断平行
{
return zero((u1.x-u2.x)*(v1.y-v2.y)-(v1.x-v2.x)*(u1.y-u2.y));
} int dot_online_in(Point p,Point l1,Point l2)
{
return zero(xmult(p,l1,l2))&&(l1.x-p.x)*(l2.x-p.x)<eps&&(l1.y-p.y)*(l2.y-p.y)<eps;
}
int main()
{
int T;
scanf("%d",&T);
while(T--)
{
for(int i=;i<;i++) scanf("%lf %lf",&a[i].x,&a[i].y);
for(int i=;i<;i++) scanf("%lf %lf",&b[i].x,&b[i].y);
double area_double =fabs(SPIA(a,b,,));//重合面积
double l1=length(a[],a[]),l2=length(a[],a[]),l3=length(a[],a[]);
double l4=length(b[],b[]),l5=length(b[],b[]),l6=length(b[],b[]);
if(area_double>eps) //包含或相交
{
if(abs(area_double-area_triangle(l1,l2,l3))<eps)
printf("contain\n");
else if(abs(area_double-area_triangle(l4,l5,l6))<eps)
printf("contain\n");
else
printf("intersect\n");
}
else //相交或相离
{
bool flag=false;
//判断是否有边重合
for(int i=;i<;i++)
{
for(int ii=i+;ii<;ii++)
{
for(int j=;j<;j++)
{
for(int jj=j+;jj<;jj++)
{
if(parallel(a[i],a[ii],b[j],b[jj]))
if(dot_online_in(a[i],b[j],b[jj]))
{
flag=true;
break;
}
}
if(flag)
break;
}
if(flag)
break;
}
if(flag)
break;
}
if(flag)
printf("intersect\n");
else
printf("disjoint\n"); }
}
return ;
}