Glue4Net简单部署基于win服务的Socket程序

时间:2023-03-08 16:58:00
Glue4Net简单部署基于win服务的Socket程序

Glue4Net简单部署基于win服务的Socket程序

在写一些服务应用的时候经常把要它部署到windows service中,主要是让系统自动加载相关程序用于后台运行.正常写windows server需要单独写个程序包装和相应的安装类才能完成这些工作.但通过Glue4Net就可以非常简单地把代码或DLL部署到windows server中运行.下面地介绍通过Glue4Net简单地部署一个Socket程序.

安装Glue4net

首要工作是要把Glue4net安装下windows service中,下载http://www.ikende.com/files/file/Glue4net.rar 解压后运行install.bat 这样Glue4net就安装到windows server中.这个时候你要在服务中启动Glue4net,之后windows启动就会自动加载.

实现一个Socket Tcp服务功能

Glue4net可以挂DLL和代码文件,如果功能比较简单那直接写个.cs或.vb文件即可,下面就通过c#写一个简单的Socket Tcp服务.

Glue4Net简单部署基于win服务的Socket程序
  1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Net;
5 using System.Net.Sockets;
6 using System.Text;
7
8 namespace Glue4Net.SocketServer
9 {
10 public class Server:Glue4Net.IAppModule
11 {
12 private Socket mListenSocket;
13
14 private IList<Socket> mClients = new List<Socket>();
15
16 private bool IsAccepting = false;
17
18 private void BeginReceive(Socket e)
19 {
20 SocketAsyncEventArgs saea = new SocketAsyncEventArgs();
21 saea.Completed += OnReceiveCompleted;
22 saea.SetBuffer(new byte[1024], 0, 1024);
23 saea.UserToken = e;
24 if (!e.ReceiveAsync(saea))
25 {
26 OnReceiveCompleted(this, saea);
27 }
28 }
29
30 private void SendData(Socket e, byte[] data, int offset, int count)
31 {
32 e.Send(data, offset, count, SocketFlags.None);
33 }
34
35 private void OnReceiveCompleted(object sender, SocketAsyncEventArgs e)
36 {
37 if (e.SocketError == SocketError.Success && e.BytesTransferred > 0)
38 {
39 SendData((Socket)e.UserToken, e.Buffer, 0, e.BytesTransferred);
40 BeginReceive((Socket)e.UserToken);
41 }
42 else
43 {
44 mClients.Remove((Socket)e.UserToken);
45 Log.Error("{0} disposed!", e.RemoteEndPoint);
46 }
47
48 }
49
50 private void OnAccept(object state)
51 {
52 while (IsAccepting)
53 {
54 try
55 {
56 Socket socket = mListenSocket.Accept();
57 Log.Info("{0} connected!", socket.RemoteEndPoint);
58 mClients.Add(socket);
59 BeginReceive(socket);
60 }
61 catch (Exception e_)
62 {
63 Log.Info("Socket Server Accept error {0}",e_.Message);
64 }
65 }
66 }
67
68 public void Load()
69 {
70 try
71 {
72 mListenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
73 mListenSocket.Bind(new IPEndPoint(IPAddress.Any, 10024));
74 mListenSocket.Listen(10);
75 IsAccepting = true;
76 System.Threading.ThreadPool.QueueUserWorkItem(OnAccept);
77 Log.Info("Socket Server Listen @{0}", 10024);
78 Log.Info("Load Socket Server Success!");
79 }
80 catch (Exception e_)
81 {
82 Log.Error("Load Socket Server Error {0}", e_.Message);
83 }
84 }
85
86 public IEventLog Log
87 {
88 get;
89 set;
90 }
91
92 public string Name
93 {
94 get { return "Socket Server"; }
95 }
96
97 private void DisposedSocket(Socket e)
98 {
99 try
100 {
101
102 if (e != null)
103 {
104 mListenSocket.Close();
105 mListenSocket.Shutdown(SocketShutdown.Both);
106 }
107 }
108 catch
109 {
110 }
111 }
112
113 public void UnLoad()
114 {
115 try
116 {
117 IsAccepting = false;
118 DisposedSocket(mListenSocket);
119 foreach (Socket client in mClients)
120 {
121 DisposedSocket(client);
122 }
123 Log.Info("Unload Socket Server Success!");
124 }
125 catch (Exception e_)
126 {
127 Log.Error("Unload Socket Server Error {0}", e_.Message);
128 }
129 }
130 }
131 }
Glue4Net简单部署基于win服务的Socket程序

继承Glue4Net.IAppModule是容器加载运行的规则,需要在Load方法中实现启动运行的工作,然后在UnLoad方法里实现服务关闭的工作.功能完成后把代码保存到任何目录下,这里是保存到H:\SocketServer;以上是一个非常简单的Socket TCP服务,把接收的信息回应给发送端.

部署Socket程序

为了保证Glue4Net能加载,必须保让代码目录下存在Glue4Net.Dll这个文件,因为它是模块加载的入口点.把程序加载到Glue4Net是非常简单的事情,只需要在domains.config中添加一个配置即可.

1 <add name="socketserver"
2 compiler="true"
3 path="H:\SocketServer\"
4 updateWatch="true"
5 watchFilter="*.cs|*.config"/>

添加一个socketserver的应用名,然后目录指向之前存放代码的目录,确认配置信息无误后保存.当文件保后无须对Glue4Net进行重启服务即可加载完成.针对以上编写的代码部署完成后,你只需要telent 127.0.0.1 10024 即可连接到相应的服务中.

总结

通过Glue4Net非常简单就能把程序添加到windows service中运行,而这个部署是基于热加载.当添加或修改某些应用的时候,是完全不会影响其他应用的正常工作.

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