ios 画圆环进度条

时间:2023-03-09 21:07:53
ios  画圆环进度条
#import <UIKit/UIKit.h>

@interface SNCircleProgressView : UIView
/**
* 进度值0-1.0之间
*/
@property (nonatomic,assign)CGFloat progressValue; /**
* 边宽
*/
@property(nonatomic,assign) CGFloat progressStrokeWidth; /**
* 进度条颜色
*/
@property(nonatomic,strong)UIColor *progressColor; /**
* 进度条轨道颜色
*/
@property(nonatomic,strong)UIColor *progressTrackColor; @end #import "SNCircleProgressView.h" @interface SNCircleProgressView ()
{ CAShapeLayer *backGroundLayer; //背景图层
CAShapeLayer *frontFillLayer; //用来填充的图层
UIBezierPath *backGroundBezierPath; //背景贝赛尔曲线
UIBezierPath *frontFillBezierPath; //用来填充的贝赛尔曲线 }
@end @implementation SNCircleProgressView
@synthesize progressColor = _progressColor;
@synthesize progressTrackColor = _progressTrackColor;
@synthesize progressValue = _progressValue;
@synthesize progressStrokeWidth = _progressStrokeWidth;
- (instancetype)initWithCoder:(NSCoder *)aDecoder
{
if (self = [super initWithCoder:aDecoder]) {
[self setUp];
}
return self;
}
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame])
{
[self setUp]; }
return self; }
/**
* 初始化创建图层
*/
- (void)setUp
{
//创建背景图层
backGroundLayer = [CAShapeLayer layer];
backGroundLayer.fillColor = nil;
backGroundLayer.frame = self.bounds; //创建填充图层
frontFillLayer = [CAShapeLayer layer];
frontFillLayer.fillColor = nil;
frontFillLayer.frame = self.bounds; [self.layer addSublayer:backGroundLayer];
[self.layer addSublayer:frontFillLayer];
} - (void)setProgressColor:(UIColor *)progressColor
{
_progressColor = progressColor;
frontFillLayer.strokeColor = progressColor.CGColor;
}
- (UIColor *)progressColor
{
return _progressColor;
}
- (void)setProgressTrackColor:(UIColor *)progressTrackColor
{
_progressTrackColor = progressTrackColor;
backGroundLayer.strokeColor = progressTrackColor.CGColor;
backGroundBezierPath = [UIBezierPath bezierPathWithArcCenter:self.center radius:(CGRectGetWidth(self.bounds)-self.progressStrokeWidth)/.f startAngle: endAngle:M_PI*
clockwise:YES];
backGroundLayer.path = backGroundBezierPath.CGPath;
}
- (UIColor *)progressTrackColor
{
return _progressTrackColor;
}
- (void)setProgressValue:(CGFloat)progressValue
{
_progressValue = progressValue;
frontFillBezierPath = [UIBezierPath bezierPathWithArcCenter:self.center radius:(CGRectGetWidth(self.bounds)-self.progressStrokeWidth)/.f startAngle:-M_PI_4 endAngle:(*M_PI)*progressValue-M_PI_4 clockwise:YES];
frontFillLayer.path = frontFillBezierPath.CGPath;
}
- (CGFloat)progressValue
{
return _progressValue;
}
- (void)setProgressStrokeWidth:(CGFloat)progressStrokeWidth
{
_progressStrokeWidth = progressStrokeWidth;
frontFillLayer.lineWidth = progressStrokeWidth;
backGroundLayer.lineWidth = progressStrokeWidth;
}
- (CGFloat)progressStrokeWidth
{
return _progressStrokeWidth;
}
@end
#import "ViewController.h"
#import "SNCircleProgressView.h"
@interface ViewController ()
{
SNCircleProgressView *progressView;
}
@end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad]; progressView = [[SNCircleProgressView alloc]initWithFrame:CGRectMake(,, , )]; progressView.progressColor = [UIColor redColor];
progressView.progressStrokeWidth = .f;
progressView.progressTrackColor = [UIColor whiteColor]; [self.view addSubview:progressView]; [NSTimer scheduledTimerWithTimeInterval:.f target:self selector:@selector(changeProgressValue) userInfo:nil repeats:YES]; }
- (void)changeProgressValue
{
progressView.progressValue += 0.1;
if (progressView.progressValue>=.f) {
progressView.progressValue = 0.1f;
}
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
} @end

ios  画圆环进度条