android Activity runOnUiThread() 方法的使用

时间:2023-03-08 17:35:38

转载请标明出处:https:////www.cnblogs.com/tangZH/p/6107556.html

更多精彩文章: http://77blogs.com/?p=138

利用Activity.runOnUiThread(Runnable)把更新ui的代码创建在Runnable中,然后在需要更新ui时,把这个Runnable对象传给Activity.runOnUiThread(Runnable).

Runnable对像就能在ui程序中被调用。

/**

 * Runs the specified action on the UI thread. If the current thread is the UI

 * thread, then the action is executed immediately. If the current thread is

 * not the UI thread, the action is posted to the event queue of the UI thread.

 *

 * @param action the action to run on the UI thread

 */

public final void runOnUiThread(Runnable action) {

    if (Thread.currentThread() != mUiThread) {

        mHandler.post(action);

    } else {

        action.run();

    }

}

从上面的源代码中可以看出,程序首先会判断当前线程是否是UI线程,如果是就直接运行,如果不是则post,这时其实质还是使用的Handler机制来处理线程与UI通讯。

        private ProgressDialog progressDialog;
 Context mContext; progressDialog = new ProgressDialog(mContext);
String stri = mContext.getResources().getString(R.string.Is_sending_a_request);
progressDialog.setMessage(stri);
progressDialog.setCanceledOnTouchOutside(false);
progressDialog.show(); new Thread(new Runnable() {
public void run() {
try {
((Activity)mContext).runOnUiThread(new Runnable() {
public void run() {
progressDialog.dismiss();
String s1 = mContext.getResources().getString(R.string.send_successful);
Toast.makeText(mContext, s1, Toast.LENGTH_LONG).show();
}
});
} catch (final Exception e) {
((Activity)mContext).runOnUiThread(new Runnable() {
public void run() {
progressDialog.dismiss();
String s2 = mContext.getResources().getString(R.string.Request_add_buddy_failure);
Toast.makeText(mContext, s2 + e.getMessage(), Toast.LENGTH_LONG).show();
}
});
}
}
}).start();

用这种方式创建ProgressDialog就比较方便,或者刷新adapter也比使用Thread+Handler方便。

如果不是在activity中创建,需要在前面加上((Activity)mContext). 。