[AIR] AS3.0设置屏保功能

时间:2024-03-30 20:32:49
package com.controls
{
import flash.desktop.NativeApplication;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.IEventDispatcher; /**
* @author:Frost.Yen
* @E-mail:871979853@qq.com
* @create: 2016-6-21 下午3:24:57
*
*/
public class ScreenSaver extends EventDispatcher
{
static public const START_SAVER:String = "start_saver";
static public const QUIT_SAVER:String = "quit_saver";
public function ScreenSaver(target:IEventDispatcher=null)
{
super(target);
}
public function set scrrenSaverTime(value:Number):void
{
NativeApplication.nativeApplication.idleThreshold = value;
NativeApplication.nativeApplication.addEventListener(Event.USER_IDLE, handleUserIdle);
NativeApplication.nativeApplication.addEventListener(Event.USER_PRESENT, handleUserPresent);
}
/**
* 当用户处于空闲状态的时间长度达到 idleThreshold 属性指定的时间时调度。
*/
private function handleUserIdle(e:Event):void
{
//开始屏保
this.dispatchEvent(new Event(START_SAVER));
trace("鼠标离开了多少秒", NativeApplication.nativeApplication.timeSinceLastUserInput);
} /**
* 当操作系统在空闲一段时间后检测到鼠标或键盘活动时调度。
*/
private function handleUserPresent(e:Event):void
{
//退出屏保
this.dispatchEvent(new Event(QUIT_SAVER)); }
}
}

用法:

package
{
import com.controls.ScreenSaver;
import flash.display.Sprite;
import flash.events.Event; /**
* ...
* @author FrostYen
*/
public class Main extends Sprite
{
private var _saver:ScreenSaver;
public function Main()
{
_saver = new ScreenSaver();
_saver.scrrenSaverTime = 0.5;
_saver.addEventListener(ScreenSaver.START_SAVER, onStartSaver);
_saver.addEventListener(ScreenSaver.QUIT_SAVER, onQuitSaver);
} private function onStartSaver(e:Event):void
{
trace("start_saver");
} private function onQuitSaver(e:Event):void
{
trace("quit_saver");
} } }