[玩耍]C++控制台扫雷

时间:2024-03-28 09:36:20

其实是大一还不会GUI时闲着无聊写的。都是硬编码,也不支持自定义棋盘大小,现在看看这代码惨不忍睹。下载地址:http://download.csdn.net/download/xienaoban/9835259

实现

输入P x y 模拟插下小旗,输入I x y 模拟点下去,输入O x y 模拟探测,输入R重玩。

原理嘛就是开局生成8个雷,并将所有点周围的雷计算好填入棋盘。当输入Ixy点下去时若该点为0,则显示该点并DFS递归遍历周围所有点并显示;若为非零,则直接显示它;若为雷则输了。

唯一与别人不同的特性是,输入本人的名字首字母xjf(必须小写)可以作弊( ̄▽ ̄),就是显示棋盘上所有的雷~

截图

由于是win10 Creater更新后,所以截图中控制台是蓝色。

[玩耍]C++控制台扫雷

[玩耍]C++控制台扫雷

[玩耍]C++控制台扫雷

代码

#include<iostream>
#include<cstdlib>
#include<ctime>
using namespace std;
int o(int i)//防止超出数组范围
{
if (i < 0) return 10;
else return i;
}
void xianshi(char p[][11])//显示棋盘
{
system("cls");
cout << "-------------------------------------------------------------------------------\n"
<< "| 0 1 2 3 4 5 6 7 8 9 |\n";
for (int i = 0;i < 9;i++)
{
cout << "| " << i;
for (int j = 0;j < 9;j++) cout << ' ' << p[i][j] << " |";
cout << ' ' << p[i][9] << ' ' << i << " |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n";
}
cout << "| 9";
for (int j = 0;j < 9;j++) cout << ' ' << p[9][j] << " |";
cout << ' ' << p[9][9] << " 9 |\n"
<< "| 0 1 2 3 4 5 6 7 8 9 |\n"
<< "| |\n"
<< "-------------------------------------------------------------------------------\n";
}
int panduan(char p[][11], char cx, char cy, int &x, int &y, char &lei)
{
switch (cx)
{
case '0': x = 0;break;
case '1': x = 1;break;
case '2': x = 2;break;
case '3': x = 3;break;
case '4': x = 4;break;
case '5': x = 5;break;
case '6': x = 6;break;
case '7': x = 7;break;
case '8': x = 8;break;
case '9': x = 9;break;
default: cout << "错误:数据不合法。\n";return 0;
}
switch (cy)
{
case '0': y = 0;break;
case '1': y = 1;break;
case '2': y = 2;break;
case '3': y = 3;break;
case '4': y = 4;break;
case '5': y = 5;break;
case '6': y = 6;break;
case '7': y = 7;break;
case '8': y = 8;break;
case '9': y = 9;break;
default: cout << "错误:数据不合法。\n";return 0;
}
if (lei == 'o' || lei == 'O') return 1;
else if (p[y][x] != ' '&&p[y][x] != 'P') { cout << "错误:数据不合法。\n";return 0; }
return 1;
}
void kaiju(int a[11][11])
{
int tx, ty;
for (int i = 1;i <= 10;i++)
{
tx = rand() % 10, ty = rand() % 10;
while (a[ty][tx] != 0) { tx = rand() % 10; ty = rand() % 10; }
a[ty][tx] = 9;
}
for (int j = 0;j < 10;j++)
for (int i = 0;i < 10;i++)
{
if (a[j][i] == 9) continue;
if (a[o(j - 1)][o(i - 1)] == 9) a[j][i]++;
if (a[o(j - 1)][o(i)] == 9) a[j][i]++;
if (a[o(j - 1)][o(i + 1)] == 9) a[j][i]++;
if (a[o(j)][o(i - 1)] == 9) a[j][i]++;
if (a[o(j)][o(i + 1)] == 9) a[j][i]++;
if (a[o(j + 1)][o(i - 1)] == 9) a[j][i]++;
if (a[o(j + 1)][o(i)] == 9) a[j][i]++;
if (a[o(j + 1)][o(i + 1)] == 9) a[j][i]++;
}
}
void kong(int pp[][11], char p[][11], int x, int y)
{
if (p[y][x] == ' ' && x != 10 && y != 10 && p[y][x] != 'P')
{
if (pp[y][x] == 0)
{
p[y][x] = '0';
kong(pp, p, o(x - 1), o(y - 1));
kong(pp, p, x, o(y - 1));
kong(pp, p, x + 1, o(y - 1));
kong(pp, p, o(x - 1), y);
kong(pp, p, x + 1, y);
kong(pp, p, o(x - 1), y + 1);
kong(pp, p, x, y + 1);
kong(pp, p, o(x + 1), o(y + 1));
}
else p[y][x] = (char)(48 + pp[y][x]);
}
}
void zhongjian(int pp[][11], char p[][11], int x, int y)
{
if (p[y][x] != ' ' &&
(pp[o(y - 1)][o(x - 1)] != 9 || (p[o(y - 1)][o(x - 1)] == 'P'&&pp[o(y - 1)][o(x - 1)] == 9)) &&
(pp[o(y - 1)][x] != 9 || (p[o(y - 1)][x] == 'P'&&pp[o(y - 1)][x] == 9)) &&
(pp[o(y - 1)][x + 1] != 9 || (p[o(y - 1)][x + 1] == 'P'&&pp[o(y - 1)][x + 1] == 9)) &&
(pp[y][o(x - 1)] != 9 || (p[y][o(x - 1)] == 'P'&&pp[y][o(x - 1)] == 9)) &&
(pp[y][x + 1] != 9 || (p[y][x + 1] == 'P'&&pp[y][x + 1] == 9)) &&
(pp[y + 1][o(x - 1)] != 9 || (p[y + 1][o(x - 1)] == 'P'&&pp[y + 1][o(x - 1)] == 9)) &&
(pp[y + 1][x] != 9 || (p[y + 1][x] == 'P'&&pp[y + 1][x] == 9)) &&
(pp[y + 1][x + 1] != 9 || (p[y + 1][x + 1] == 'P'&&pp[y + 1][x + 1] != 9)))
{
if (p[o(y - 1)][o(x - 1)] == ' ') kong(pp, p, o(x - 1), o(y - 1));
if (p[o(y - 1)][x] == ' ') kong(pp, p, x, o(y - 1));
if (p[o(y - 1)][x + 1] == ' ') kong(pp, p, x+1, o(y - 1));
if (p[y][o(x - 1)] == ' ') kong(pp, p, o(x-1), y);
if (p[y][x + 1] == ' ') kong(pp, p,x+1, y);
if (p[y + 1][o(x - 1)] == ' ') kong(pp, p, o(x - 1), y+1);
if (p[y + 1][x] == ' ') kong(pp, p, x, y + 1);
if (p[y + 1][x + 1] == ' ') kong(pp, p, x + 1, y + 1);
}
} int main()
{
system("mode con cols=80 lines=33");
system("cls");
cout << "-------------------------------------------------------------------------------\n"
<< "| 0 1 2 3 4 5 6 7 8 9 |\n"
<< "| 0 | | | | | | | | | 0 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 1 | | | | | | | | | 1 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 2 | | | | | | | | | 2 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 3 | | | | | | | | | 3 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 4 | | | | | | | | | 4 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 5 | | | | | | | | | 5 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 6 | | | | | | | | | 6 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 7 | | | | | | | | | 7 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 8 | | | | | | | | | 8 |\n"
<< "| ---+---+---+---+---+---+---+---+---+--- |\n"
<< "| 9 | | | | | | | | | 9 |\n"
<< "| 0 1 2 3 4 5 6 7 8 9 |\n"
<< "| |\n"
<< "-------------------------------------------------------------------------------\n"
<< "输入P x y 模拟插下小旗\n输入I x y 模拟点下去\n输入O x y 模拟探测。\n";
char cx = '0', cy = '0';
int x = 0, y = 0;//玩家下的子
char lei = 0;
int jieju = 0;//1:玩家赢 2:玩家输
char p[11][11];//显示的
int pp[11][11] = { 0 };//表示的
srand((unsigned)time(0));
for (int i = 0;i < 11;i++)
for (int j = 0;j < 11;j++)
p[i][j] = ' ';
kaiju(pp);
while (!jieju)
{
while (1)
{
cout << "Player> ";
cin >> lei;
if (lei == 'R' || lei == 'r') {
cout << "重新开局?再次输入R 确定,输入其他继续当前游戏。";
cin >> lei;
if (lei == 'R' || lei == 'r')
main();
}
cin >> cx >> cy;
if (lei == 'x'&&cx == 'j'&&cy == 'f')
{
int tpp[11][11];
char tp[11][11];
for (int i = 0;i < 11;i++)
for (int j = 0;j < 11;j++)
tpp[j][i] = pp[j][i];
for (int i = 0;i < 11;i++)
for (int j = 0;j < 11;j++)
tp[i][j] = ' ';
for (int i = 0;i < 10;i++)
for (int j = 0;j < 10;j++)
if (tpp[j][i] == 9) tp[j][i] = '*';
xianshi(tp);
}
if (panduan(p, cx, cy, x, y, lei)) break;
}
if (lei != 'P' && lei != 'p')
{
if (lei != 'o' && lei != 'O')
{
if (pp[y][x] == 9)
{
p[y][x] = '*';
xianshi(p);
jieju = 2;
}
else if (pp[y][x] != 0 && pp[y][x] != 9)
{
p[y][x] = (char)(pp[y][x] + 48);
xianshi(p);
}
else
{
kong(pp, p, x, y);
xianshi(p);
}
}
else
{
zhongjian(pp, p, x, y);
xianshi(p);
}
}
else
{
if (p[y][x] == ' ') p[y][x] = 'P';
else p[y][x] = ' ';
xianshi(p);
}
int temp = 0;
for (int i = 0;i < 10;i++)
for (int j = 0;j < 10;j++)
if (p[i][j] == ' ' || p[i][j] == 'P') temp++;
if (temp == 10) jieju = 1;
}
if (jieju == 1) cout << "You win!\n";
else cout << "You fail!\n";
cout << "输入R再玩一局;输入其他结束。\n";
char r;
cin >> r;
if (r == 'R' || r == 'r') main();
return 0;
}