快速更改SKScene类中的SKSpriteNode图像

时间:2021-05-13 23:11:10

I defined SKSpriteNode under SKScene class, how can i change the SKSpriteNode image afterwards, for example:

我在SKScene类下定义了SKSpriteNode,之后如何更改SKSpriteNode图像,例如:

class GameScene: SKScene {

  var player = SKSpriteNode(imageNamed: "player")
}

I want to change the image from "player" to "player1" during some action. I do not inherit SKNode class, so i can not use SKTexture method to do it.

我希望在某些动作中将图像从“播放器”更改为“播放器1”。我没有继承SKNode类,所以我不能使用SKTexture方法来做它。

1 个解决方案

#1


21  

SKScene is a subclass of SKNode so you do in fact inherit it. You can use SKTexture to change the image like this:

SKScene是SKNode的子类,所以你实际上继承了它。您可以使用SKTexture更改图像,如下所示:

player.texture = SKTexture(imageNamed: "player1")

#1


21  

SKScene is a subclass of SKNode so you do in fact inherit it. You can use SKTexture to change the image like this:

SKScene是SKNode的子类,所以你实际上继承了它。您可以使用SKTexture更改图像,如下所示:

player.texture = SKTexture(imageNamed: "player1")