I have few views aligned in grids in parent view (All being NSView's )
我在父视图中的网格中对齐的视图很少(全部是NSView的)
I am overriding -(void)mouseDown:(NSEvent *)event - (void)mouseDragged:(NSEvent *)theEvent for some custom drawing in child view subclass
我重写 - (void)mouseDown:(NSEvent *)event - (void)mouseDragged:(NSEvent *)theEvent for child view子类中的一些自定义绘图
To be specific, I draw some rectangle boxes during mouse drag in child view's.
具体来说,我在子视图的鼠标拖动过程中绘制了一些矩形框。
Problem: when cursor moves out of the child view( during mouse drag ) , obviously, I am not able to track the event and hence I cannot resize the rectangle. I want to track the mouse movements even outside the application window... (for now just the drag event )
问题:当光标移出子视图时(鼠标拖动期间),显然,我无法跟踪事件,因此无法调整矩形的大小。我想跟踪应用程序窗口外的鼠标移动...(现在只是拖动事件)
Is there any obvious or complex way to achieve this.....
有没有明显或复杂的方法来实现这一点.....
Thanks in Advance
提前致谢
Rajesh
2 个解决方案
#1
- (void)mouseDown:(NSEvent *)theEvent
{
NSPoint point;
while (1) {
theEvent = [[self window] nextEventMatchingMask: (NSLeftMouseDraggedMask | NSLeftMouseUpMask)];
point = [self convertPoint: [theEvent locationInWindow] fromView: nil];
// do something with point
if ([theEvent type] == NSLeftMouseUp)
break;
}
}
#2
I want to present an alternative to the accepted answer which doesn't involve intercepting events in a while loop.
我想提出一个替代接受的答案,它不涉及在while循环中拦截事件。
Handle the mouse dragged event:
处理鼠标拖动事件:
- (void)mouseDragged:(NSEvent *)theEvent
{
}
This will fire if you start a drag inside an NSView and will continue to fire if you drag the mouse outside it.
如果在NSView内部开始拖动,则会触发,如果将鼠标拖到外部,则会继续触发。
#1
- (void)mouseDown:(NSEvent *)theEvent
{
NSPoint point;
while (1) {
theEvent = [[self window] nextEventMatchingMask: (NSLeftMouseDraggedMask | NSLeftMouseUpMask)];
point = [self convertPoint: [theEvent locationInWindow] fromView: nil];
// do something with point
if ([theEvent type] == NSLeftMouseUp)
break;
}
}
#2
I want to present an alternative to the accepted answer which doesn't involve intercepting events in a while loop.
我想提出一个替代接受的答案,它不涉及在while循环中拦截事件。
Handle the mouse dragged event:
处理鼠标拖动事件:
- (void)mouseDragged:(NSEvent *)theEvent
{
}
This will fire if you start a drag inside an NSView and will continue to fire if you drag the mouse outside it.
如果在NSView内部开始拖动,则会触发,如果将鼠标拖到外部,则会继续触发。