在JavaScript中,我将在哪里使用位运算符?

时间:2022-10-23 08:26:52

I've read 'what are bitwise operators?', so I know what bitwise operators are but I'm still not clear on how one might use them. Can anyone offer any real-world examples of where a bitwise operator would be useful in JavaScript?

我读过“什么是位运算符?”,所以我知道什么是位运算符,但我仍然不清楚如何使用它们。有没有人能给出一个真实的例子来说明位运算符在JavaScript中有用?

Thanks.

谢谢。

Edit:

Just digging into the jQuery source I've found a couple of places where bitwise operators are used, for example: (only the & operator)

只要深入挖掘jQuery源代码,我就找到了几个使用位运算符的地方,例如:(只有&运算符)

// Line 2756:
event.which = (event.button & 1 ? 1 : ( event.button & 2 ? 3 : ( event.button & 4 ? 2 : 0 ) ));

// Line 2101
var ret = a.compareDocumentPosition(b) & 4 ? -1 : a === b ? 0 : 1;

16 个解决方案

#1


53  

Example:

例子:

Parses hexadecimal value to get RGB color values.

解析十六进制值以获得RGB颜色值。

var hex = 'ffaadd';
var rgb = parseInt(hex, 16); // rgb is 16755421


var red   = (rgb >> 16) & 0xFF; // returns 255
var green = (rgb >> 8) & 0xFF;  // 170
var blue  = rgb & 0xFF;     // 221  

#2


35  

I heavily use bitwise operators for numerical convertions in production scripts, because sometimes they're much faster than their Math or parseInt equivalents.

我在生产脚本中大量使用位运算符来进行数值转换,因为有时它们比它们的数学或parseInt等价物要快得多。

The price I have to pay is code readability. So I usualy use Math in development and bitwise in production.

我必须付出的代价是代码可读性。所以我通常在开发中使用数学,在生产中使用比特。

You can find some performance tricks on jsperf.com.

你可以在jsperf.com上找到一些性能技巧。

As you can see, browsers don't optimize Math.ceil and parseInt for years, so I predict bitwise will be faster and shorter way to do things in furure as well.

如您所见,浏览器不会优化数学。ceil和parseInt都做了很多年了,所以我预测用bitwise也会更快更短。

Some further reading on SO...

再读一些关于……


Bonus: cheat sheet for | 0 : an easy and fast way to convert anything to integer:

额外提示:|的备忘单0:将任何东西转换为整型的简单而快速的方法:

( 3|0 ) === 3;             // it does not change integers
( 3.3|0 ) === 3;           // it casts off the fractional part in fractionalal numbers
( 3.8|0 ) === 3;           // it does not round, but exactly casts off the fractional part
( -3.3|0 ) === -3;         // including negative fractional numbers
( -3.8|0 ) === -3;         // which have Math.floor(-3.3) == Math.floor(-3.8) == -4
( "3"|0 ) === 3;           // strings with numbers are typecast to integers
( "3.8"|0 ) === 3;         // during this the fractional part is cast off too
( "-3.8"|0 ) === -3;       // including negative fractional numbers
( NaN|0 ) === 0;           // NaN is typecast to 0
( Infinity|0 ) === 0;      // the typecast to 0 occurs with the Infinity
( -Infinity|0 ) === 0;     // and with -Infinity
( null|0 ) === 0;          // and with null,
( (void 0)|0 ) === 0;      // and with undefined
( []|0 ) === 0;            // and with an empty array
( [3]|0 ) === 3;           // but an array with one number is typecast to number
( [-3.8]|0 ) === -3;       // including the cast off of the fractional part
( [" -3.8 "]|0 ) === -3;   // including the typecast of strings to numbers
( [-3.8, 22]|0 ) === 0     // but an Array with several numbers is typecast to 0
( {}|0 ) === 0;                // an empty object is typecast to 0
( {'2':'3'}|0 ) === 0;         // or a not empty object
( (function(){})|0 ) === 0;    // an empty function is typecast to 0 too
( (function(){ return 3;})|0 ) === 0;

and some magic for me:

给我一些魔法:

3 | '0px' === 3;

#3


24  

In JavaScript, you can use a double bitwise negation (~~n) as a replacement for Math.floor(n) (if n is a positive number) or parseInt(n, 10) (even if n is negative). n|n and n&n always yield the same results as ~~n.

在JavaScript中,可以使用双位否定(~ n)作为Math.floor(n)(如果n是正数)或parseInt(n, 10)(即使n是负数)的替代。n|n和n&n总是得到与~n相同的结果。

var n = Math.PI;
n; // 3.141592653589793
Math.floor(n); // 3
parseInt(n, 10); // 3
~~n; // 3
n|n; // 3
n&n; // 3

// ~~n works as a replacement for parseInt() with negative numbers…
~~(-n); // -3
(-n)|(-n); // -3
(-n)&(-n); // -3
parseInt(-n, 10); // -3
// …although it doesn’t replace Math.floor() for negative numbers
Math.floor(-n); // -4

A single bitwise negation (~) calculates -(parseInt(n, 10) + 1), so two bitwise negations will return -(-(parseInt(n, 10) + 1) + 1).

一个单独的位否定(~)计算-(parseInt(n, 10) + 1),因此两个位否定将返回-(-(parseInt(n, 10) + 1) + 1)。

It should be noted that of these three alternatives, n|n appears to be the fastest.

应该注意的是,在这三种选择中,n|n似乎是最快的。

Update: More accurate benchmarks here: http://jsperf.com/rounding-numbers-down

更新:这里有更精确的基准:http://jsperf.com/rounding-numbers-down

(As posted on Strangest language feature)

(以最奇怪的语言特写登载)

#4


15  

A real life example :

现实生活中的一个例子:

^ bitwise XOR as a I/O toggler

Used like value ^= 1 will change on every call the value to 0, 1, 0, 1 ...

使用像值^ = 1将会改变每个调用的值为0,1,0,1…

function toggle(evt) {
  evt.target.IO ^= 1;                                    // Bitwise XOR as 1/0 toggler
  evt.target.textContent = evt.target.IO ? "ON" : "OFF"; // Unleash your ideas
}

[...document.querySelectorAll("button")].forEach( el =>
  el.addEventListener("click", toggle)
);
<button>OFF</button>
<button>OFF</button>
<button>OFF</button>

#5


14  

Given the advances Javascript is making (especially with nodejs that allows server side programming with js), there is more and more complex code in JS. Here are a couple of instances where I have used bitwise operators:

考虑到Javascript正在取得的进展(特别是允许使用js进行服务器端编程的nodejs),在js中有越来越复杂的代码。下面是我使用位运算符的几个例子:

  • IP address operations:

    IP地址操作:

    //computes the broadcast address based on the mask and a host address
    broadcast = (ip & mask) | (mask ^ 0xFFFFFFFF)
    
    
    //converts a number to an ip adress 
    sprintf(ip, "%i.%i.%i.%i", ((ip_int >> 24) & 0x000000FF),
                             ((ip_int >> 16) & 0x000000FF),
                             ((ip_int >>  8) & 0x000000FF),
                             ( ip_int        & 0x000000FF));
    

Note: this is C code, but JS is almost identical

注意:这是C代码,但是JS几乎完全相同

  • CRC algorithms uses them a lot
  • CRC算法经常使用它们

Check out the wikipedia entry on this

看看*上的条目。

  • Screen resolution operations
  • 屏幕分辨率操作

#6


12  

To tell if a number is odd:

来判断一个数字是否奇怪:

function isOdd(number) {
    return !!(number & 1);
}

isOdd(1); // true, 1 is odd
isOdd(2); // false, 2 is not odd
isOdd(357); // true, 357 is odd

Faster than modulus - use where performance really counts!

快于模量-使用性能真的很重要!

#7


10  

Few other examples of how to use bitwise not and double bitwise not:

如何使用位不和双位不:

Floor operation

地板上操作

~~2.5    // 2
~~2.1    // 2
~~(-2.5) // -2

Check whether indexOf returned -1 or not

检查返回-1的索引是否正确。

var foo = 'abc';
!~foo.indexOf('bar'); // true

#8


9  

You can use them for flipping a boolean value:

你可以用它们来翻转布尔值:

var foo = 1;
var bar = 0;
alert(foo ^= 1);
alert(bar ^= 1);

This is a bit silly though and for the most part bitwise operators do not have many applications in Javascript.

虽然这有点傻,但对于大多数的位运算符来说,Javascript中并没有很多应用程序。

#9


6  

Bitmasks.

位掩码。

Used extensively, for example, in JS events.

广泛使用,例如在JS事件中。

#10


6  

var arr = ['abc', 'xyz']

Annoyed to write

惹恼了写

if (arr.indexOf('abc') > -1) {
  // 'abc' is in arr
}

if (arr.indexOf('def') === -1) {
  // 'def' is not in arr
}

to check if something is inside an array?

检查数组里面是否有什么东西?

You can use the bitwise operator ~ like so:

你可以使用位运算符~

if (~arr.indexOf('abc')) {
  // 'abc' is in arr
}

if (! ~arr.indexOf('def')) {
  // 'def' is not in arr
}

#11


2  

I've used it once for a permissions widget. File permissions in unix are a bitmask, so to parse it, you need to use bit operations.

我曾将它用于一个权限小部件。unix中的文件权限是位掩码,因此要解析它,需要使用位操作。

#12


1  

I'm using them to flatten three numbers into 1 as a way of storing multidimensional arrays in a Uint16Array. Here is a snippet of a voxel game I'm developing:

我用它们把三个数字压缩成1,作为在Uint16Array中存储多维数组的一种方式。下面是我正在开发的一款体素游戏的片段:

function Chunk() {
  this._blocks = new Uint16Array(32768);
  this._networkUpdates = [];
}

Chunk.prototype.getBlock = function(x, y, z) {
  return this._blocks[y + (x << 5) + (z << 10)];
};

Chunk.prototype.setBlock = function(x, y, z, value) {
  this._blocks[y + (x << 5) + (z << 10)] = value;
  this._networkUpdates.push(value + (y << 15) + (x << 20) + (z << 25));
};

Chunk.prototype.getUpdates = function() {
  return this._networkUpdates;
};

Chunk.prototype.processUpdate = function(update) {
  // this._blocks[Math.floor(update / 65536)] = update % 65536;
  this._blocks[update >> 16] = update & 65535;
};

var chunk = new Chunk();
chunk.setBlock(10, 5, 4);
alert(chunk.getBlock(10, 5, 4));
alert(chunk.getUpdates()[0]);

#13


0  

They seem to be very useful when you work with hex values and bits. Since 4 bits can represent 0 to F.

在处理十六进制值和位元时,它们似乎非常有用。因为4位可以代表0到F。

1111 = F 1111 1111 = FF.

1111 = F 1111 1111 = FF。

#14


0  

Example using Node.js

使用node . js的例子

Presuming you had a file (called multiply.js) with these contents, you could run

假设您有一个包含这些内容的文件(称为multipl .js),您可以运行它

`node multiply <number> <number>`

and get an output consistent with using the multiplication operator on the same two numbers. The bit shifting going on in the Mulitply function is an example of how to take the bit mask representing one number and use it to flip bits in another number for fast operations.

得到与在相同两个数字上使用乘法运算符一致的输出。在Mulitply函数中进行的比特转换是一个示例,说明如何使用表示一个数字的位掩码,并将其用于在另一个数字中用于快速操作。

var a, b, input = process.argv.slice(2);

var printUsage = function() {
  console.log('USAGE:');
  console.log('  node multiply <number> <number>');
}

if(input[0] === '--help') {+
  printUsage();
  process.exit(0);
}

if(input.length !== 2) {
  printUsage();
  process.exit(9);
}

if(isNaN(+input[0]) || isNaN(+input[1])) {
  printUsage();
  process.exit(9);
}

// Okay, safe to proceed

a = parseInt(input[0]),
b = parseInt(input[1]);

var Multiply = function(a,b) {
  var x = a, y = b, z = 0;

  while( x > 0 ) {
    if(x % 2 === 1) {
      z = z + y;
    }
    y = y << 1;
    x = x >> 1;
  }

  return z;
}

var result = Multiply(a,b);

console.log(result);

#15


0  

This answer contains explanations of Mark's answer.

这个答案包含了对马克答案的解释。

By reading these explanations and running the code snippet an idea can be gained.

通过阅读这些解释并运行代码片段,可以获得一个想法。

var hex = 'ffaadd';
var rgb = parseInt(hex, 16); // rgb value is 16755421 in decimal = 111111111010101011011101 in binary = total 24 bits


var red   = (rgb >> 16) & 0xFF; // returns 255
var green = (rgb >> 8) & 0xFF;  // returns 170
var blue  = rgb & 0xFF;         // returns 221  

// HOW IS IT

// There are two bitwise operation as named SHIFTING and AND operations.
// SHIFTING is an operation the bits are shifted toward given direction by adding 0 (zero) bit for vacated bit fields.
// AND is an operation which is the same with multiplying in Math. For instance, if 9th bit of the given first bit-set is 0
// and 9th bit of the given second bit-set is 1, the new value will be 0 because of 0 x 1 = 0 in math.

// 0xFF (000000000000000011111111 in binary) - used for to evaluate only last 8 bits of a given another bit-set by performing bitwise AND (&) operation. 
// The count of bits is 24 and the first 16 bits of 0xFF value consist of zero (0) value. Rest of bit-set consists of one (1) value.
console.log("0xFF \t\t\t\t: ", 0xFF) 


// 111111111010101011011101 -> bits of rgb variable
// 000000000000000011111111 -> 255 after (rgb >> 16) shifting operation
// 000000000000000011111111 -> 255 complement (changes the first 16 bits and does nothing for the last 8 bits)
// 000000000000000011111111 -> result bits after performing bitwise & operation
console.log("Red - (rgb >> 16) & 0xFF \t: ", (rgb >> 16) & 0xFF) // used for to evaluate the first 8 bits

// 111111111010101011011101 -> bits of rgb variable
// 000000001111111110101010 -> 65450 -> 'ffaa'
// 000000000000000011111111 -> 255 complement (changes the first 16 bits and does nothing for the last 8 bits)
// 000000000000000010101010 -> result bits after performing bitwise & operation
// calculation -> 000000001111111110101010 & 000000000000000011111111 = 000000000000000010101010 = 170 in decimal = 'aa' in hex-decimal
console.log("Green - (rgb >> 8) & 0xFF \t: ", (rgb >> 8) & 0xFF) // used for to evaluate the middle 8 bits 

// 111111111010101011011101 -> 'ffaadd'
// 000000000000000011111111 -> 255 complement (changes the first 16 bits and does nothing for the last 8 bits)
// 000000000000000011011101 -> result bits after performing bitwise & operation 
// calculation -> 111111111010101011011101 & 000000000000000011111111 = 221 in decimal = 'dd' in hex-decimal
console.log("Blue - rgb & 0xFF \t\t: ", rgb & 0xFF) // // used for to evaluate the last 8 bits.

console.log("It means that `FFAADD` hex-decimal value specifies the same color with rgb(255, 170, 221)")

/* console.log(red)
console.log(green)
console.log(blue) */

#16


-1  

I just found this question trying to confirm if the bitwise AND operator also was & in Javascript.

我刚刚发现这个问题,试图确认位和操作符是否也在Javascript中。

Since you asked for an example:

既然你问了一个例子:

if ($('input[id="user[privileges]"]').length > 0) {
    $('#privileges button').each(function () {
        if (parseInt($('input[id="user[privileges]"]').val()) & parseInt($(this).attr('value'))) {
            $(this).button('toggle');
        }
    });
}

It populates the state of buttons with jQuery given a bitmask value of a hidden field:

给定隐藏字段的位掩码值,用jQuery填充按钮状态:

  • none = 0
  • 没有= 0
  • user = 1
  • 用户= 1
  • administrator = 2
  • 管理员= 2
  • user + administrator = 3
  • 用户+管理员= 3

#1


53  

Example:

例子:

Parses hexadecimal value to get RGB color values.

解析十六进制值以获得RGB颜色值。

var hex = 'ffaadd';
var rgb = parseInt(hex, 16); // rgb is 16755421


var red   = (rgb >> 16) & 0xFF; // returns 255
var green = (rgb >> 8) & 0xFF;  // 170
var blue  = rgb & 0xFF;     // 221  

#2


35  

I heavily use bitwise operators for numerical convertions in production scripts, because sometimes they're much faster than their Math or parseInt equivalents.

我在生产脚本中大量使用位运算符来进行数值转换,因为有时它们比它们的数学或parseInt等价物要快得多。

The price I have to pay is code readability. So I usualy use Math in development and bitwise in production.

我必须付出的代价是代码可读性。所以我通常在开发中使用数学,在生产中使用比特。

You can find some performance tricks on jsperf.com.

你可以在jsperf.com上找到一些性能技巧。

As you can see, browsers don't optimize Math.ceil and parseInt for years, so I predict bitwise will be faster and shorter way to do things in furure as well.

如您所见,浏览器不会优化数学。ceil和parseInt都做了很多年了,所以我预测用bitwise也会更快更短。

Some further reading on SO...

再读一些关于……


Bonus: cheat sheet for | 0 : an easy and fast way to convert anything to integer:

额外提示:|的备忘单0:将任何东西转换为整型的简单而快速的方法:

( 3|0 ) === 3;             // it does not change integers
( 3.3|0 ) === 3;           // it casts off the fractional part in fractionalal numbers
( 3.8|0 ) === 3;           // it does not round, but exactly casts off the fractional part
( -3.3|0 ) === -3;         // including negative fractional numbers
( -3.8|0 ) === -3;         // which have Math.floor(-3.3) == Math.floor(-3.8) == -4
( "3"|0 ) === 3;           // strings with numbers are typecast to integers
( "3.8"|0 ) === 3;         // during this the fractional part is cast off too
( "-3.8"|0 ) === -3;       // including negative fractional numbers
( NaN|0 ) === 0;           // NaN is typecast to 0
( Infinity|0 ) === 0;      // the typecast to 0 occurs with the Infinity
( -Infinity|0 ) === 0;     // and with -Infinity
( null|0 ) === 0;          // and with null,
( (void 0)|0 ) === 0;      // and with undefined
( []|0 ) === 0;            // and with an empty array
( [3]|0 ) === 3;           // but an array with one number is typecast to number
( [-3.8]|0 ) === -3;       // including the cast off of the fractional part
( [" -3.8 "]|0 ) === -3;   // including the typecast of strings to numbers
( [-3.8, 22]|0 ) === 0     // but an Array with several numbers is typecast to 0
( {}|0 ) === 0;                // an empty object is typecast to 0
( {'2':'3'}|0 ) === 0;         // or a not empty object
( (function(){})|0 ) === 0;    // an empty function is typecast to 0 too
( (function(){ return 3;})|0 ) === 0;

and some magic for me:

给我一些魔法:

3 | '0px' === 3;

#3


24  

In JavaScript, you can use a double bitwise negation (~~n) as a replacement for Math.floor(n) (if n is a positive number) or parseInt(n, 10) (even if n is negative). n|n and n&n always yield the same results as ~~n.

在JavaScript中,可以使用双位否定(~ n)作为Math.floor(n)(如果n是正数)或parseInt(n, 10)(即使n是负数)的替代。n|n和n&n总是得到与~n相同的结果。

var n = Math.PI;
n; // 3.141592653589793
Math.floor(n); // 3
parseInt(n, 10); // 3
~~n; // 3
n|n; // 3
n&n; // 3

// ~~n works as a replacement for parseInt() with negative numbers…
~~(-n); // -3
(-n)|(-n); // -3
(-n)&(-n); // -3
parseInt(-n, 10); // -3
// …although it doesn’t replace Math.floor() for negative numbers
Math.floor(-n); // -4

A single bitwise negation (~) calculates -(parseInt(n, 10) + 1), so two bitwise negations will return -(-(parseInt(n, 10) + 1) + 1).

一个单独的位否定(~)计算-(parseInt(n, 10) + 1),因此两个位否定将返回-(-(parseInt(n, 10) + 1) + 1)。

It should be noted that of these three alternatives, n|n appears to be the fastest.

应该注意的是,在这三种选择中,n|n似乎是最快的。

Update: More accurate benchmarks here: http://jsperf.com/rounding-numbers-down

更新:这里有更精确的基准:http://jsperf.com/rounding-numbers-down

(As posted on Strangest language feature)

(以最奇怪的语言特写登载)

#4


15  

A real life example :

现实生活中的一个例子:

^ bitwise XOR as a I/O toggler

Used like value ^= 1 will change on every call the value to 0, 1, 0, 1 ...

使用像值^ = 1将会改变每个调用的值为0,1,0,1…

function toggle(evt) {
  evt.target.IO ^= 1;                                    // Bitwise XOR as 1/0 toggler
  evt.target.textContent = evt.target.IO ? "ON" : "OFF"; // Unleash your ideas
}

[...document.querySelectorAll("button")].forEach( el =>
  el.addEventListener("click", toggle)
);
<button>OFF</button>
<button>OFF</button>
<button>OFF</button>

#5


14  

Given the advances Javascript is making (especially with nodejs that allows server side programming with js), there is more and more complex code in JS. Here are a couple of instances where I have used bitwise operators:

考虑到Javascript正在取得的进展(特别是允许使用js进行服务器端编程的nodejs),在js中有越来越复杂的代码。下面是我使用位运算符的几个例子:

  • IP address operations:

    IP地址操作:

    //computes the broadcast address based on the mask and a host address
    broadcast = (ip & mask) | (mask ^ 0xFFFFFFFF)
    
    
    //converts a number to an ip adress 
    sprintf(ip, "%i.%i.%i.%i", ((ip_int >> 24) & 0x000000FF),
                             ((ip_int >> 16) & 0x000000FF),
                             ((ip_int >>  8) & 0x000000FF),
                             ( ip_int        & 0x000000FF));
    

Note: this is C code, but JS is almost identical

注意:这是C代码,但是JS几乎完全相同

  • CRC algorithms uses them a lot
  • CRC算法经常使用它们

Check out the wikipedia entry on this

看看*上的条目。

  • Screen resolution operations
  • 屏幕分辨率操作

#6


12  

To tell if a number is odd:

来判断一个数字是否奇怪:

function isOdd(number) {
    return !!(number & 1);
}

isOdd(1); // true, 1 is odd
isOdd(2); // false, 2 is not odd
isOdd(357); // true, 357 is odd

Faster than modulus - use where performance really counts!

快于模量-使用性能真的很重要!

#7


10  

Few other examples of how to use bitwise not and double bitwise not:

如何使用位不和双位不:

Floor operation

地板上操作

~~2.5    // 2
~~2.1    // 2
~~(-2.5) // -2

Check whether indexOf returned -1 or not

检查返回-1的索引是否正确。

var foo = 'abc';
!~foo.indexOf('bar'); // true

#8


9  

You can use them for flipping a boolean value:

你可以用它们来翻转布尔值:

var foo = 1;
var bar = 0;
alert(foo ^= 1);
alert(bar ^= 1);

This is a bit silly though and for the most part bitwise operators do not have many applications in Javascript.

虽然这有点傻,但对于大多数的位运算符来说,Javascript中并没有很多应用程序。

#9


6  

Bitmasks.

位掩码。

Used extensively, for example, in JS events.

广泛使用,例如在JS事件中。

#10


6  

var arr = ['abc', 'xyz']

Annoyed to write

惹恼了写

if (arr.indexOf('abc') > -1) {
  // 'abc' is in arr
}

if (arr.indexOf('def') === -1) {
  // 'def' is not in arr
}

to check if something is inside an array?

检查数组里面是否有什么东西?

You can use the bitwise operator ~ like so:

你可以使用位运算符~

if (~arr.indexOf('abc')) {
  // 'abc' is in arr
}

if (! ~arr.indexOf('def')) {
  // 'def' is not in arr
}

#11


2  

I've used it once for a permissions widget. File permissions in unix are a bitmask, so to parse it, you need to use bit operations.

我曾将它用于一个权限小部件。unix中的文件权限是位掩码,因此要解析它,需要使用位操作。

#12


1  

I'm using them to flatten three numbers into 1 as a way of storing multidimensional arrays in a Uint16Array. Here is a snippet of a voxel game I'm developing:

我用它们把三个数字压缩成1,作为在Uint16Array中存储多维数组的一种方式。下面是我正在开发的一款体素游戏的片段:

function Chunk() {
  this._blocks = new Uint16Array(32768);
  this._networkUpdates = [];
}

Chunk.prototype.getBlock = function(x, y, z) {
  return this._blocks[y + (x << 5) + (z << 10)];
};

Chunk.prototype.setBlock = function(x, y, z, value) {
  this._blocks[y + (x << 5) + (z << 10)] = value;
  this._networkUpdates.push(value + (y << 15) + (x << 20) + (z << 25));
};

Chunk.prototype.getUpdates = function() {
  return this._networkUpdates;
};

Chunk.prototype.processUpdate = function(update) {
  // this._blocks[Math.floor(update / 65536)] = update % 65536;
  this._blocks[update >> 16] = update & 65535;
};

var chunk = new Chunk();
chunk.setBlock(10, 5, 4);
alert(chunk.getBlock(10, 5, 4));
alert(chunk.getUpdates()[0]);

#13


0  

They seem to be very useful when you work with hex values and bits. Since 4 bits can represent 0 to F.

在处理十六进制值和位元时,它们似乎非常有用。因为4位可以代表0到F。

1111 = F 1111 1111 = FF.

1111 = F 1111 1111 = FF。

#14


0  

Example using Node.js

使用node . js的例子

Presuming you had a file (called multiply.js) with these contents, you could run

假设您有一个包含这些内容的文件(称为multipl .js),您可以运行它

`node multiply <number> <number>`

and get an output consistent with using the multiplication operator on the same two numbers. The bit shifting going on in the Mulitply function is an example of how to take the bit mask representing one number and use it to flip bits in another number for fast operations.

得到与在相同两个数字上使用乘法运算符一致的输出。在Mulitply函数中进行的比特转换是一个示例,说明如何使用表示一个数字的位掩码,并将其用于在另一个数字中用于快速操作。

var a, b, input = process.argv.slice(2);

var printUsage = function() {
  console.log('USAGE:');
  console.log('  node multiply <number> <number>');
}

if(input[0] === '--help') {+
  printUsage();
  process.exit(0);
}

if(input.length !== 2) {
  printUsage();
  process.exit(9);
}

if(isNaN(+input[0]) || isNaN(+input[1])) {
  printUsage();
  process.exit(9);
}

// Okay, safe to proceed

a = parseInt(input[0]),
b = parseInt(input[1]);

var Multiply = function(a,b) {
  var x = a, y = b, z = 0;

  while( x > 0 ) {
    if(x % 2 === 1) {
      z = z + y;
    }
    y = y << 1;
    x = x >> 1;
  }

  return z;
}

var result = Multiply(a,b);

console.log(result);

#15


0  

This answer contains explanations of Mark's answer.

这个答案包含了对马克答案的解释。

By reading these explanations and running the code snippet an idea can be gained.

通过阅读这些解释并运行代码片段,可以获得一个想法。

var hex = 'ffaadd';
var rgb = parseInt(hex, 16); // rgb value is 16755421 in decimal = 111111111010101011011101 in binary = total 24 bits


var red   = (rgb >> 16) & 0xFF; // returns 255
var green = (rgb >> 8) & 0xFF;  // returns 170
var blue  = rgb & 0xFF;         // returns 221  

// HOW IS IT

// There are two bitwise operation as named SHIFTING and AND operations.
// SHIFTING is an operation the bits are shifted toward given direction by adding 0 (zero) bit for vacated bit fields.
// AND is an operation which is the same with multiplying in Math. For instance, if 9th bit of the given first bit-set is 0
// and 9th bit of the given second bit-set is 1, the new value will be 0 because of 0 x 1 = 0 in math.

// 0xFF (000000000000000011111111 in binary) - used for to evaluate only last 8 bits of a given another bit-set by performing bitwise AND (&) operation. 
// The count of bits is 24 and the first 16 bits of 0xFF value consist of zero (0) value. Rest of bit-set consists of one (1) value.
console.log("0xFF \t\t\t\t: ", 0xFF) 


// 111111111010101011011101 -> bits of rgb variable
// 000000000000000011111111 -> 255 after (rgb >> 16) shifting operation
// 000000000000000011111111 -> 255 complement (changes the first 16 bits and does nothing for the last 8 bits)
// 000000000000000011111111 -> result bits after performing bitwise & operation
console.log("Red - (rgb >> 16) & 0xFF \t: ", (rgb >> 16) & 0xFF) // used for to evaluate the first 8 bits

// 111111111010101011011101 -> bits of rgb variable
// 000000001111111110101010 -> 65450 -> 'ffaa'
// 000000000000000011111111 -> 255 complement (changes the first 16 bits and does nothing for the last 8 bits)
// 000000000000000010101010 -> result bits after performing bitwise & operation
// calculation -> 000000001111111110101010 & 000000000000000011111111 = 000000000000000010101010 = 170 in decimal = 'aa' in hex-decimal
console.log("Green - (rgb >> 8) & 0xFF \t: ", (rgb >> 8) & 0xFF) // used for to evaluate the middle 8 bits 

// 111111111010101011011101 -> 'ffaadd'
// 000000000000000011111111 -> 255 complement (changes the first 16 bits and does nothing for the last 8 bits)
// 000000000000000011011101 -> result bits after performing bitwise & operation 
// calculation -> 111111111010101011011101 & 000000000000000011111111 = 221 in decimal = 'dd' in hex-decimal
console.log("Blue - rgb & 0xFF \t\t: ", rgb & 0xFF) // // used for to evaluate the last 8 bits.

console.log("It means that `FFAADD` hex-decimal value specifies the same color with rgb(255, 170, 221)")

/* console.log(red)
console.log(green)
console.log(blue) */

#16


-1  

I just found this question trying to confirm if the bitwise AND operator also was & in Javascript.

我刚刚发现这个问题,试图确认位和操作符是否也在Javascript中。

Since you asked for an example:

既然你问了一个例子:

if ($('input[id="user[privileges]"]').length > 0) {
    $('#privileges button').each(function () {
        if (parseInt($('input[id="user[privileges]"]').val()) & parseInt($(this).attr('value'))) {
            $(this).button('toggle');
        }
    });
}

It populates the state of buttons with jQuery given a bitmask value of a hidden field:

给定隐藏字段的位掩码值,用jQuery填充按钮状态:

  • none = 0
  • 没有= 0
  • user = 1
  • 用户= 1
  • administrator = 2
  • 管理员= 2
  • user + administrator = 3
  • 用户+管理员= 3