unity 播放过场动画

时间:2023-12-10 11:59:20
public var url="file:///c:/sample.ogg";   //文件路径
function Start ()
{
//拼凑一个url
url="file:///" + Application.dataPath + "/video/sample.ogg";
print(url); // 开始下载
var www = new WWW(url);
// 查看电影是否下载完,如果没有下载完,那么延时
var movieTexture = www.movie;
print("downloading...");
while (!movieTexture.isReadyToPlay)
{
print(www.progress);
yield;
}
print("download complete");
print(www.url); // 初始化gui保证在最中间
guiTexture.texture = movieTexture;
transform.localScale = Vector3 (0,0,0);
transform.position = Vector3 (0.5,0.5,0);
guiTexture.pixelInset.xMin = -movieTexture.width / 2;
guiTexture.pixelInset.xMax = movieTexture.width / 2;
guiTexture.pixelInset.yMin = -movieTexture.height / 2;
guiTexture.pixelInset.yMax = movieTexture.height / 2; // 设置一张截图(切片)作为显示,在没有播放的时候
audio.clip = movieTexture.audioClip;
// Play both movie & sound
movieTexture.Play();
audio.Play();
}
// Make sure we have gui texture and audio source
@script RequireComponent (GUITexture)
@script RequireComponent (AudioSource)