vue的依赖收集是定义在defineReactive方法中,通过Object.defineProperty来设置getter,红字部分主要做依赖收集,先判断了Dep.target如果有的情况会执行红字逻辑进行依赖收集过程
const getter = property && property.get
if (!getter && arguments.length === 2) {
val = obj[key]
}
const setter = property && property.set let childOb = !shallow && observe(val)
Object.defineProperty(obj, key, {
enumerable: true,
configurable: true,
get: function reactiveGetter () {
const value = getter ? getter.call(obj) : val
if (Dep.target) {
dep.depend()
if (childOb) {
childOb.dep.depend()
if (Array.isArray(value)) {
dependArray(value)
}
}
}
return value
},
Dep是一个类,target是Dep的一个静态属性,是一个Watcher,上面如果有target的话,会执行dep.depend方法,就是调用addDep方法
export default class Dep {
static target: ?Watcher;
id: number;
subs: Array<Watcher>; constructor () {
this.id = uid++
this.subs = []
} addSub (sub: Watcher) {
this.subs.push(sub)
} removeSub (sub: Watcher) {
remove(this.subs, sub)
} depend () {
if (Dep.target) {
Dep.target.addDep(this)
}
} notify () {
// stabilize the subscriber list first
const subs = this.subs.slice()
for (let i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
}
}
addDep是定义值Watcher类下面的一个方法,通过一些逻辑判断是否存在,在执行上面Dep的addSub方法,将渲染watcher push 到subs数组里,然后我们看下是什么时候将Dep.tartget赋值的
addDep (dep: Dep) {
const id = dep.id
if (!this.newDepIds.has(id)) {
this.newDepIds.add(id)
this.newDeps.push(dep)
if (!this.depIds.has(id)) {
dep.addSub(this)
}
}
}
在我们调用mountComponent方法时,会实例化Watcher
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
vm.$el = el
if (!vm.$options.render) {
vm.$options.render = createEmptyVNode
if (process.env.NODE_ENV !== 'production') {
/* istanbul ignore if */
if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
vm.$options.el || el) {
warn(
'You are using the runtime-only build of Vue where the template ' +
'compiler is not available. Either pre-compile the templates into ' +
'render functions, or use the compiler-included build.',
vm
)
} else {
warn(
'Failed to mount component: template or render function not defined.',
vm
)
}
}
}
callHook(vm, 'beforeMount') let updateComponent
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
updateComponent = () => {
const name = vm._name
const id = vm._uid
const startTag = `vue-perf-start:${id}`
const endTag = `vue-perf-end:${id}` mark(startTag)
const vnode = vm._render()
mark(endTag)
measure(`vue ${name} render`, startTag, endTag) mark(startTag)
vm._update(vnode, hydrating)
mark(endTag)
measure(`vue ${name} patch`, startTag, endTag)
}
} else {
updateComponent = () => {
vm._update(vm._render(), hydrating)
}
} // we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, null, true /* isRenderWatcher */)
hydrating = false // manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true
callHook(vm, 'mounted')
}
return vm
}
在new Watcher的过程中有一个get方法,会执行pushTargert方法
get () {
pushTarget(this)
let value
const vm = this.vm
try {
value = this.getter.call(vm, vm)
} catch (e) {
if (this.user) {
handleError(e, vm, `getter for watcher "${this.expression}"`)
} else {
throw e
}
} finally {
// "touch" every property so they are all tracked as
// dependencies for deep watching
if (this.deep) {
traverse(value)
}
popTarget()
this.cleanupDeps()
}
return value
}
而pushTarget方法就是将当前的watcher 赋值给Dep.target
export function pushTarget (_target: ?Watcher) {
if (Dep.target) targetStack.push(Dep.target)
Dep.target = _target
}
Vue的派发更新,首先获取原有值和新值,然后对新值和旧值作对比,如果相同什么也不做,否则将新值赋值给val,如果新值仍然是个对象,则在重新调用observe方法将其变成响应式,最后调用dep.notify方法
set: function reactiveSetter (newVal) {
const value = getter ? getter.call(obj) : val
/* eslint-disable no-self-compare */
if (newVal === value || (newVal !== newVal && value !== value)) {
return
}
/* eslint-enable no-self-compare */
if (process.env.NODE_ENV !== 'production' && customSetter) {
customSetter()
}
if (setter) {
setter.call(obj, newVal)
} else {
val = newVal
}
childOb = !shallow && observe(newVal)
dep.notify()
}
dep.notyify方法,就是遍历所有的订阅者,也就是渲染watcher,使每一个watcher调用update方法
notify () {
// stabilize the subscriber list first
const subs = this.subs.slice()
for (let i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
}
实际就是每个watcher执行queueWatcher()方法
update () {
/* istanbul ignore else */
if (this.lazy) {
this.dirty = true
} else if (this.sync) {
this.run()
} else {
queueWatcher(this)
}
}
queueWatcher方法,先将watcher push到队列中,然后再下一个tick内执行flushSchedulerQueue,nextTick就是对promise的一层封装
export function queueWatcher (watcher: Watcher) {
const id = watcher.id
if (has[id] == null) {
has[id] = true
if (!flushing) {
queue.push(watcher)
} else {
// if already flushing, splice the watcher based on its id
// if already past its id, it will be run next immediately.
let i = queue.length - 1
while (i > index && queue[i].id > watcher.id) {
i--
}
queue.splice(i + 1, 0, watcher)
}
// queue the flush
if (!waiting) {
waiting = true
nextTick(flushSchedulerQueue)
}
}
}
flushSchedulerQueue,首先对队列wacher进行排序,主要为了处理父子组件,userWatcher等情况,然后调用watcher.run方法
function flushSchedulerQueue () {
flushing = true
let watcher, id
queue.sort((a, b) => a.id - b.id)
for (index = 0; index < queue.length; index++) {
watcher = queue[index]
id = watcher.id
has[id] = null
watcher.run()
// in dev build, check and stop circular updates.
if (process.env.NODE_ENV !== 'production' && has[id] != null) {
circular[id] = (circular[id] || 0) + 1
if (circular[id] > MAX_UPDATE_COUNT) {
warn(
'You may have an infinite update loop ' + (
watcher.user
? `in watcher with expression "${watcher.expression}"`
: `in a component render function.`
),
watcher.vm
)
break
}
}
}
wathcer.run方法会将新值赋给value
run () {
if (this.active) {
const value = this.get()
if (
value !== this.value ||
// Deep watchers and watchers on Object/Arrays should fire even
// when the value is the same, because the value may
// have mutated.
isObject(value) ||
this.deep
) {
// set new value
const oldValue = this.value
this.value = value
if (this.user) {
try {
this.cb.call(this.vm, value, oldValue)
} catch (e) {
handleError(e, this.vm, `callback for watcher "${this.expression}"`)
}
} else {
this.cb.call(this.vm, value, oldValue)
}
}
}
}