So I have modeled an object as such
所以我已经建模了一个对象
class Post: Object {
let postId = RealmOptional<Int>()
dynamic var postImage : PostImage?
dynamic var postUser: User?
override class func primaryKey() -> String? {
return "postId"
}
}
and I am trying to persist it like this:
我试图坚持这样:
let realm = try! Realm()
realm.beginWrite()
let post = Post()
post.postId.value = json["image"]["image_id"].intValue
realm.add(post, update: true)
try! realm.commitWrite()
However when the object is a new one and has not been stored yet I get:
但是当对象是一个新对象并且尚未存储但我得到:
** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ valueForUndefinedKey:]: this class is not key value coding-compliant for the key (null).'
**由于未捕获的异常'NSUnknownKeyException'而终止应用程序,原因:'[valueForUndefinedKey:]:此类不是密钥的密钥值编码兼容(null)。
There has to be something I am doing wrong because the documentation states that Realms
必须有一些我做错的事情,因为文档说明了Realms
public func add(object: Object, update: Bool = false)
will create the object if one with the primary key is not present.
如果没有主键,将创建该对象。
Any help or pointers appreciated!
任何帮助或指针赞赏!
1 个解决方案
#1
1
You're not doing anything wrong. You found a bug. I filed an issue and have submitted a PR to resolve that.
你没有做错任何事。你发现了一个错误。我提交了一个问题,并提交了一份PR来解决这个问题。
#1
1
You're not doing anything wrong. You found a bug. I filed an issue and have submitted a PR to resolve that.
你没有做错任何事。你发现了一个错误。我提交了一个问题,并提交了一份PR来解决这个问题。