我应该用什么来代替post呢?
#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
typedef std::deque<chat_message> chat_message_queue;
class chat_client
{
public:
chat_client(boost::asio::io_service& io_service,
tcp::resolver::iterator endpoint_iterator)
: io_service_(io_service),
socket_(io_service)
{
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
void write(const chat_message& msg)
{
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
}
void close()
{
io_service_.post(boost::bind(&chat_client::do_close, this));
}
private:
void handle_connect(const boost::system::error_code& error,
tcp::resolver::iterator endpoint_iterator)
{
if (!error)
{
/*boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));*/
std::cout << "in the !error" << std::endl;
}
else if (endpoint_iterator != tcp::resolver::iterator())
{
socket_.close();
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
}
void do_write(chat_message msg)
{
std::cout << "in the do_write function.\n";
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
else
{
do_close();
}
}
void do_close()
{
socket_.close();
}
private:
boost::asio::io_service& io_service_;
tcp::socket socket_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 3)
{
std::cerr << "Usage: chat_client <host> <port>\n";
return 1;
}
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query(argv[1], argv[2]);
tcp::resolver::iterator iterator = resolver.resolve(query);
chat_client c(io_service, iterator);
boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
char line[chat_message::max_body_length + 1];
while (std::cin.getline(line, chat_message::max_body_length + 1))
{
using namespace std; // For strlen and memcpy.
chat_message msg;
msg.body_length(strlen(line));
memcpy(msg.body(), line, msg.body_length());
msg.encode_header();
c.write(msg);
}
c.close();
t.join();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
8 个解决方案
#1
终于在csdn上发现一个懂boost::asio的兄弟了~ 虽然你的结贴很低~ 我很愿意回你的问题。
试下这个 socket_.get_io_service().post(boost::bind(&chat_client::do_write, this, msg));
原因他说的很明显了,异步TCP是需要的每一次连接都需要sock参与的,每一个线程一个sock,
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
你只告诉系统让io_servic做什么事情,但你没有告诉它要用哪个socket做这个事情(也就是说哪个线程做呢?)
“The io_service guarantees that the handler will only be called in a thread in which the run(), run_one(), poll() or poll_one() member functions is currently being invoked.”
试下这个 socket_.get_io_service().post(boost::bind(&chat_client::do_write, this, msg));
原因他说的很明显了,异步TCP是需要的每一次连接都需要sock参与的,每一个线程一个sock,
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
你只告诉系统让io_servic做什么事情,但你没有告诉它要用哪个socket做这个事情(也就是说哪个线程做呢?)
“The io_service guarantees that the handler will only be called in a thread in which the run(), run_one(), poll() or poll_one() member functions is currently being invoked.”
#2
我刚刚学boost::asio,还一点都不会。
我是按照这个例子改的,因为我不需要在client端再显示一遍输入的内容,所以我把那些read函数去掉了。可是就不行了%>_<%
#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
typedef std::deque<chat_message> chat_message_queue;
class chat_client
{
public:
chat_client(boost::asio::io_service& io_service,
tcp::resolver::iterator endpoint_iterator)
: io_service_(io_service),
socket_(io_service)
{
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
void write(const chat_message& msg)
{
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
}
void close()
{
io_service_.post(boost::bind(&chat_client::do_close, this));
}
private:
void handle_connect(const boost::system::error_code& error,
tcp::resolver::iterator endpoint_iterator)
{
if (!error)
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else if (endpoint_iterator != tcp::resolver::iterator())
{
socket_.close();
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
}
void handle_read_header(const boost::system::error_code& error)
{
if (!error && read_msg_.decode_header())
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
boost::bind(&chat_client::handle_read_body, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void handle_read_body(const boost::system::error_code& error)
{
if (!error)
{
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void do_write(chat_message msg)
{
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
else
{
do_close();
}
}
void do_close()
{
socket_.close();
}
private:
boost::asio::io_service& io_service_;
tcp::socket socket_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 3)
{
std::cerr << "Usage: chat_client <host> <port>\n";
return 1;
}
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query(argv[1], argv[2]);
tcp::resolver::iterator iterator = resolver.resolve(query);
chat_client c(io_service, iterator);
boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
char line[chat_message::max_body_length + 1];
while (std::cin.getline(line, chat_message::max_body_length + 1))
{
using namespace std; // For strlen and memcpy.
chat_message msg;
msg.body_length(strlen(line));
memcpy(msg.body(), line, msg.body_length());
msg.encode_header();
c.write(msg);
}
c.close();
t.join();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
PS1:俺不是兄弟~~
PS2:结贴率低是因为我总共发过两个贴,算上这个~~~
#3
我把io_service_.post(boost::bind(&chat_client::do_write, this, msg));
改成socket_.get_io_service().post(boost::bind(&chat_client::do_write, this, msg));了,还是不行T_T
#4
UP~~~
#5
1. socket_.get_io_service().post(boost::bind(&amp;chat_client::do_write, this, msg)); 这么用肯定是对的~
2.你其他还有没有错误我还没有看,等我拿去运行下
#6
非常感谢!~~~
以下是server和chat_message.hpp的代码~~~
// chat_server.cpp
#include <algorithm>
#include <cstdlib>
#include <deque>
#include <iostream>
#include <list>
#include <set>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
//----------------------------------------------------------------------
typedef std::deque<chat_message> chat_message_queue;
//----------------------------------------------------------------------
class chat_participant
{
public:
virtual ~chat_participant() {}
virtual void deliver(const chat_message& msg) = 0;
};
typedef boost::shared_ptr<chat_participant> chat_participant_ptr;
//----------------------------------------------------------------------
class chat_room
{
public:
void join(chat_participant_ptr participant)
{
participants_.insert(participant);
std::for_each(recent_msgs_.begin(), recent_msgs_.end(),
boost::bind(&chat_participant::deliver, participant, _1));
}
void leave(chat_participant_ptr participant)
{
participants_.erase(participant);
}
void deliver(const chat_message& msg)
{
recent_msgs_.push_back(msg);
while (recent_msgs_.size() > max_recent_msgs)
recent_msgs_.pop_front();
std::for_each(participants_.begin(), participants_.end(),
boost::bind(&chat_participant::deliver, _1, boost::ref(msg)));
}
private:
std::set<chat_participant_ptr> participants_;
enum { max_recent_msgs = 100 };
chat_message_queue recent_msgs_;
};
//----------------------------------------------------------------------
class chat_session
: public chat_participant,
public boost::enable_shared_from_this<chat_session>
{
public:
chat_session(boost::asio::io_service& io_service, chat_room& room)
: socket_(io_service),
room_(room)
{
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
room_.join(shared_from_this());
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(
&chat_session::handle_read_header, shared_from_this(),
boost::asio::placeholders::error));
}
void deliver(const chat_message& msg)
{
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_session::handle_write, shared_from_this(),
boost::asio::placeholders::error));
}
}
void handle_read_header(const boost::system::error_code& error)
{
if (!error && read_msg_.decode_header())
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
boost::bind(&chat_session::handle_read_body, shared_from_this(),
boost::asio::placeholders::error));
}
else
{
room_.leave(shared_from_this());
}
}
void handle_read_body(const boost::system::error_code& error)
{
if (!error)
{
room_.deliver(read_msg_);
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_session::handle_read_header, shared_from_this(),
boost::asio::placeholders::error));
}
else
{
room_.leave(shared_from_this());
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_session::handle_write, shared_from_this(),
boost::asio::placeholders::error));
}
}
else
{
room_.leave(shared_from_this());
}
}
private:
tcp::socket socket_;
chat_room& room_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
typedef boost::shared_ptr<chat_session> chat_session_ptr;
//----------------------------------------------------------------------
class chat_server
{
public:
chat_server(boost::asio::io_service& io_service,
const tcp::endpoint& endpoint)
: io_service_(io_service),
acceptor_(io_service, endpoint)
{
chat_session_ptr new_session(new chat_session(io_service_, room_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&chat_server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
void handle_accept(chat_session_ptr session,
const boost::system::error_code& error)
{
if (!error)
{
session->start();
chat_session_ptr new_session(new chat_session(io_service_, room_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&chat_server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
}
private:
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
chat_room room_;
};
typedef boost::shared_ptr<chat_server> chat_server_ptr;
typedef std::list<chat_server_ptr> chat_server_list;
//----------------------------------------------------------------------
int main(int argc, char* argv[])
{
try
{
if (argc < 2)
{
std::cerr << "Usage: chat_server <port> [<port> ...]\n";
return 1;
}
boost::asio::io_service io_service;
chat_server_list servers;
for (int i = 1; i < argc; ++i)
{
using namespace std; // For atoi.
tcp::endpoint endpoint(tcp::v4(), atoi(argv[i]));
chat_server_ptr server(new chat_server(io_service, endpoint));
servers.push_back(server);
}
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
//
// chat_message.hpp
// ~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef CHAT_MESSAGE_HPP
#define CHAT_MESSAGE_HPP
#include <cstdio>
#include <cstdlib>
#include <cstring>
class chat_message
{
public:
enum { header_length = 4 };
enum { max_body_length = 512 };
chat_message()
: body_length_(0)
{
}
const char* data() const
{
return data_;
}
char* data()
{
return data_;
}
size_t length() const
{
return header_length + body_length_;
}
const char* body() const
{
return data_ + header_length;
}
char* body()
{
return data_ + header_length;
}
size_t body_length() const
{
return body_length_;
}
void body_length(size_t length)
{
body_length_ = length;
if (body_length_ > max_body_length)
body_length_ = max_body_length;
}
bool decode_header()
{
using namespace std; // For strncat and atoi.
char header[header_length + 1] = "";
strncat(header, data_, header_length);
body_length_ = atoi(header);
if (body_length_ > max_body_length)
{
body_length_ = 0;
return false;
}
return true;
}
void encode_header()
{
using namespace std; // For sprintf and memcpy.
char header[header_length + 1] = "";
sprintf(header, "%4d", body_length_);
memcpy(data_, header, header_length);
}
private:
char data_[header_length + max_body_length];
size_t body_length_;
};
#endif // CHAT_MESSAGE_HPP
#7
我晕拉~ 我没有你的协议头文件没办法给你run了
大概看一下貌似还有问题,我简单写了一个你参考一下client的封装有问题
myclient::myclient(boost::asio::io_service& io_service,
const std::string& host, const std::string& port) :
sock(io_service) {
tcp::resolver resolver(io_service);
tcp::resolver::query query(host, port);
tcp::resolver_iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver_iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
while (error && endpoint_iterator != end) { //这里需要补充重发机制
sock.close();
sock.connect(*endpoint_iterator++, error);
}
if (error) {
throw boost::system::system_error(error);
}
}
void myclient::begin() {
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
void myclient::write(const std::string& s) {
sock.get_io_service().post(boost::bind(&myclient::doWrite , this, s));
}
void myclient::doWrite(const std::string& s) {
boost::asio::async_write(sock, boost::asio::buffer(s), boost::bind(
&myclient::handleWrite, this));
}
tcp::socket& myclient::getSocket() {
return sock;
}
void myclient::handleRead(const boost::system::error_code& error) {
if (!error) {
cout << buf << endl;
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
}
void myclient::handleWrite() {
}
封装部分 我这个是铁定对的
大概看一下貌似还有问题,我简单写了一个你参考一下client的封装有问题
myclient::myclient(boost::asio::io_service& io_service,
const std::string& host, const std::string& port) :
sock(io_service) {
tcp::resolver resolver(io_service);
tcp::resolver::query query(host, port);
tcp::resolver_iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver_iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
while (error && endpoint_iterator != end) { //这里需要补充重发机制
sock.close();
sock.connect(*endpoint_iterator++, error);
}
if (error) {
throw boost::system::system_error(error);
}
}
void myclient::begin() {
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
void myclient::write(const std::string& s) {
sock.get_io_service().post(boost::bind(&myclient::doWrite , this, s));
}
void myclient::doWrite(const std::string& s) {
boost::asio::async_write(sock, boost::asio::buffer(s), boost::bind(
&myclient::handleWrite, this));
}
tcp::socket& myclient::getSocket() {
return sock;
}
void myclient::handleRead(const boost::system::error_code& error) {
if (!error) {
cout << buf << endl;
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
}
void myclient::handleWrite() {
}
封装部分 我这个是铁定对的
#8
谢谢谢谢!
我研究研究~~~
#1
终于在csdn上发现一个懂boost::asio的兄弟了~ 虽然你的结贴很低~ 我很愿意回你的问题。
试下这个 socket_.get_io_service().post(boost::bind(&chat_client::do_write, this, msg));
原因他说的很明显了,异步TCP是需要的每一次连接都需要sock参与的,每一个线程一个sock,
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
你只告诉系统让io_servic做什么事情,但你没有告诉它要用哪个socket做这个事情(也就是说哪个线程做呢?)
“The io_service guarantees that the handler will only be called in a thread in which the run(), run_one(), poll() or poll_one() member functions is currently being invoked.”
试下这个 socket_.get_io_service().post(boost::bind(&chat_client::do_write, this, msg));
原因他说的很明显了,异步TCP是需要的每一次连接都需要sock参与的,每一个线程一个sock,
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
你只告诉系统让io_servic做什么事情,但你没有告诉它要用哪个socket做这个事情(也就是说哪个线程做呢?)
“The io_service guarantees that the handler will only be called in a thread in which the run(), run_one(), poll() or poll_one() member functions is currently being invoked.”
#2
我刚刚学boost::asio,还一点都不会。
我是按照这个例子改的,因为我不需要在client端再显示一遍输入的内容,所以我把那些read函数去掉了。可是就不行了%>_<%
#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
typedef std::deque<chat_message> chat_message_queue;
class chat_client
{
public:
chat_client(boost::asio::io_service& io_service,
tcp::resolver::iterator endpoint_iterator)
: io_service_(io_service),
socket_(io_service)
{
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
void write(const chat_message& msg)
{
io_service_.post(boost::bind(&chat_client::do_write, this, msg));
}
void close()
{
io_service_.post(boost::bind(&chat_client::do_close, this));
}
private:
void handle_connect(const boost::system::error_code& error,
tcp::resolver::iterator endpoint_iterator)
{
if (!error)
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else if (endpoint_iterator != tcp::resolver::iterator())
{
socket_.close();
tcp::endpoint endpoint = *endpoint_iterator;
socket_.async_connect(endpoint,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
}
void handle_read_header(const boost::system::error_code& error)
{
if (!error && read_msg_.decode_header())
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
boost::bind(&chat_client::handle_read_body, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void handle_read_body(const boost::system::error_code& error)
{
if (!error)
{
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_client::handle_read_header, this,
boost::asio::placeholders::error));
}
else
{
do_close();
}
}
void do_write(chat_message msg)
{
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error));
}
}
else
{
do_close();
}
}
void do_close()
{
socket_.close();
}
private:
boost::asio::io_service& io_service_;
tcp::socket socket_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 3)
{
std::cerr << "Usage: chat_client <host> <port>\n";
return 1;
}
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query(argv[1], argv[2]);
tcp::resolver::iterator iterator = resolver.resolve(query);
chat_client c(io_service, iterator);
boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
char line[chat_message::max_body_length + 1];
while (std::cin.getline(line, chat_message::max_body_length + 1))
{
using namespace std; // For strlen and memcpy.
chat_message msg;
msg.body_length(strlen(line));
memcpy(msg.body(), line, msg.body_length());
msg.encode_header();
c.write(msg);
}
c.close();
t.join();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
PS1:俺不是兄弟~~
PS2:结贴率低是因为我总共发过两个贴,算上这个~~~
#3
我把io_service_.post(boost::bind(&chat_client::do_write, this, msg));
改成socket_.get_io_service().post(boost::bind(&chat_client::do_write, this, msg));了,还是不行T_T
#4
UP~~~
#5
1. socket_.get_io_service().post(boost::bind(&amp;chat_client::do_write, this, msg)); 这么用肯定是对的~
2.你其他还有没有错误我还没有看,等我拿去运行下
#6
非常感谢!~~~
以下是server和chat_message.hpp的代码~~~
// chat_server.cpp
#include <algorithm>
#include <cstdlib>
#include <deque>
#include <iostream>
#include <list>
#include <set>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include "chat_message.hpp"
using boost::asio::ip::tcp;
//----------------------------------------------------------------------
typedef std::deque<chat_message> chat_message_queue;
//----------------------------------------------------------------------
class chat_participant
{
public:
virtual ~chat_participant() {}
virtual void deliver(const chat_message& msg) = 0;
};
typedef boost::shared_ptr<chat_participant> chat_participant_ptr;
//----------------------------------------------------------------------
class chat_room
{
public:
void join(chat_participant_ptr participant)
{
participants_.insert(participant);
std::for_each(recent_msgs_.begin(), recent_msgs_.end(),
boost::bind(&chat_participant::deliver, participant, _1));
}
void leave(chat_participant_ptr participant)
{
participants_.erase(participant);
}
void deliver(const chat_message& msg)
{
recent_msgs_.push_back(msg);
while (recent_msgs_.size() > max_recent_msgs)
recent_msgs_.pop_front();
std::for_each(participants_.begin(), participants_.end(),
boost::bind(&chat_participant::deliver, _1, boost::ref(msg)));
}
private:
std::set<chat_participant_ptr> participants_;
enum { max_recent_msgs = 100 };
chat_message_queue recent_msgs_;
};
//----------------------------------------------------------------------
class chat_session
: public chat_participant,
public boost::enable_shared_from_this<chat_session>
{
public:
chat_session(boost::asio::io_service& io_service, chat_room& room)
: socket_(io_service),
room_(room)
{
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
room_.join(shared_from_this());
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(
&chat_session::handle_read_header, shared_from_this(),
boost::asio::placeholders::error));
}
void deliver(const chat_message& msg)
{
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_session::handle_write, shared_from_this(),
boost::asio::placeholders::error));
}
}
void handle_read_header(const boost::system::error_code& error)
{
if (!error && read_msg_.decode_header())
{
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
boost::bind(&chat_session::handle_read_body, shared_from_this(),
boost::asio::placeholders::error));
}
else
{
room_.leave(shared_from_this());
}
}
void handle_read_body(const boost::system::error_code& error)
{
if (!error)
{
room_.deliver(read_msg_);
std::cout.write(read_msg_.body(), read_msg_.body_length());
std::cout << "\n";
boost::asio::async_read(socket_,
boost::asio::buffer(read_msg_.data(), chat_message::header_length),
boost::bind(&chat_session::handle_read_header, shared_from_this(),
boost::asio::placeholders::error));
}
else
{
room_.leave(shared_from_this());
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_session::handle_write, shared_from_this(),
boost::asio::placeholders::error));
}
}
else
{
room_.leave(shared_from_this());
}
}
private:
tcp::socket socket_;
chat_room& room_;
chat_message read_msg_;
chat_message_queue write_msgs_;
};
typedef boost::shared_ptr<chat_session> chat_session_ptr;
//----------------------------------------------------------------------
class chat_server
{
public:
chat_server(boost::asio::io_service& io_service,
const tcp::endpoint& endpoint)
: io_service_(io_service),
acceptor_(io_service, endpoint)
{
chat_session_ptr new_session(new chat_session(io_service_, room_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&chat_server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
void handle_accept(chat_session_ptr session,
const boost::system::error_code& error)
{
if (!error)
{
session->start();
chat_session_ptr new_session(new chat_session(io_service_, room_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&chat_server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
}
private:
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
chat_room room_;
};
typedef boost::shared_ptr<chat_server> chat_server_ptr;
typedef std::list<chat_server_ptr> chat_server_list;
//----------------------------------------------------------------------
int main(int argc, char* argv[])
{
try
{
if (argc < 2)
{
std::cerr << "Usage: chat_server <port> [<port> ...]\n";
return 1;
}
boost::asio::io_service io_service;
chat_server_list servers;
for (int i = 1; i < argc; ++i)
{
using namespace std; // For atoi.
tcp::endpoint endpoint(tcp::v4(), atoi(argv[i]));
chat_server_ptr server(new chat_server(io_service, endpoint));
servers.push_back(server);
}
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
//
// chat_message.hpp
// ~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef CHAT_MESSAGE_HPP
#define CHAT_MESSAGE_HPP
#include <cstdio>
#include <cstdlib>
#include <cstring>
class chat_message
{
public:
enum { header_length = 4 };
enum { max_body_length = 512 };
chat_message()
: body_length_(0)
{
}
const char* data() const
{
return data_;
}
char* data()
{
return data_;
}
size_t length() const
{
return header_length + body_length_;
}
const char* body() const
{
return data_ + header_length;
}
char* body()
{
return data_ + header_length;
}
size_t body_length() const
{
return body_length_;
}
void body_length(size_t length)
{
body_length_ = length;
if (body_length_ > max_body_length)
body_length_ = max_body_length;
}
bool decode_header()
{
using namespace std; // For strncat and atoi.
char header[header_length + 1] = "";
strncat(header, data_, header_length);
body_length_ = atoi(header);
if (body_length_ > max_body_length)
{
body_length_ = 0;
return false;
}
return true;
}
void encode_header()
{
using namespace std; // For sprintf and memcpy.
char header[header_length + 1] = "";
sprintf(header, "%4d", body_length_);
memcpy(data_, header, header_length);
}
private:
char data_[header_length + max_body_length];
size_t body_length_;
};
#endif // CHAT_MESSAGE_HPP
#7
我晕拉~ 我没有你的协议头文件没办法给你run了
大概看一下貌似还有问题,我简单写了一个你参考一下client的封装有问题
myclient::myclient(boost::asio::io_service& io_service,
const std::string& host, const std::string& port) :
sock(io_service) {
tcp::resolver resolver(io_service);
tcp::resolver::query query(host, port);
tcp::resolver_iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver_iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
while (error && endpoint_iterator != end) { //这里需要补充重发机制
sock.close();
sock.connect(*endpoint_iterator++, error);
}
if (error) {
throw boost::system::system_error(error);
}
}
void myclient::begin() {
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
void myclient::write(const std::string& s) {
sock.get_io_service().post(boost::bind(&myclient::doWrite , this, s));
}
void myclient::doWrite(const std::string& s) {
boost::asio::async_write(sock, boost::asio::buffer(s), boost::bind(
&myclient::handleWrite, this));
}
tcp::socket& myclient::getSocket() {
return sock;
}
void myclient::handleRead(const boost::system::error_code& error) {
if (!error) {
cout << buf << endl;
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
}
void myclient::handleWrite() {
}
封装部分 我这个是铁定对的
大概看一下貌似还有问题,我简单写了一个你参考一下client的封装有问题
myclient::myclient(boost::asio::io_service& io_service,
const std::string& host, const std::string& port) :
sock(io_service) {
tcp::resolver resolver(io_service);
tcp::resolver::query query(host, port);
tcp::resolver_iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver_iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
while (error && endpoint_iterator != end) { //这里需要补充重发机制
sock.close();
sock.connect(*endpoint_iterator++, error);
}
if (error) {
throw boost::system::system_error(error);
}
}
void myclient::begin() {
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
void myclient::write(const std::string& s) {
sock.get_io_service().post(boost::bind(&myclient::doWrite , this, s));
}
void myclient::doWrite(const std::string& s) {
boost::asio::async_write(sock, boost::asio::buffer(s), boost::bind(
&myclient::handleWrite, this));
}
tcp::socket& myclient::getSocket() {
return sock;
}
void myclient::handleRead(const boost::system::error_code& error) {
if (!error) {
cout << buf << endl;
memset(buf, 0, sizeof(buf));
sock.async_read_some(boost::asio::buffer(buf), boost::bind(
&myclient::handleRead, // #2
this, boost::asio::placeholders::error));
}
}
void myclient::handleWrite() {
}
封装部分 我这个是铁定对的
#8
谢谢谢谢!
我研究研究~~~