server.c
#include <sys/socket.h>
#include <netinet/in.h>
#include <strings.h>
#include <stdio.h> #define SERVER_PORT 3333 void main(){
//创建标识
int serverfd; serverfd = socket(AF_INET, SOCK_STREAM, ); //建立TCP连接 //绑定地址
struct sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; //设置协议
serverAddr.sin_port = htons(SERVER_PORT); //设置端口
serverAddr.sin_addr.s_addr = htonl(INADDR_ANY); //设置地址
bzero(serverAddr.sin_zero, ); //设置为零 bind(serverfd, (struct sockaddr *)&serverAddr, sizeof(struct sockaddr)); //监听端口
listen(serverfd, ); //等待连接
socklen_t clientAddrLen;
struct sockaddr_in clientAddr;
int clientfd; clientAddrLen = sizeof(struct sockaddr);
clientfd = accept(serverfd, (struct sockaddr *)&clientAddr, &clientAddrLen); //接收数据
char buffer[]; recv(clientfd, buffer, sizeof(buffer), ); //显示数据
char *clientIPAddr; clientIPAddr = (char *)inet_ntoa(clientAddr.sin_addr.s_addr);
printf("server recvice from %s:\n%s", clientIPAddr, buffer); //关闭连接
close(clientfd);
close(serverfd);
}
client.c
#include <sys/socket.h>
#include <netinet/in.h>
#include <strings.h>
#include <stdio.h> #define SERVER_PORT 3333 int main(int argc, char **argv){
//参数检查
if(argc != ){
printf("Usage:\n\t./client <ip address>\n");
return -;
} //创建标识
int clientfd; clientfd = socket(AF_INET, SOCK_STREAM, ); //建立TCP连接 //建立连接
struct sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; //设置协议
serverAddr.sin_port = htons(SERVER_PORT); //设置端口
serverAddr.sin_addr.s_addr = inet_addr(argv[]); //设置地址
bzero(serverAddr.sin_zero, ); //设置为零 connect(clientfd, (struct sockaddr *)&serverAddr, sizeof(struct sockaddr)); //输入数据
char buffer[]; printf("client send to %s:\n", argv[]);
fgets(buffer, sizeof(buffer), stdin); //发送数据
send(clientfd, buffer, sizeof(buffer), ); //关闭连接
close(clientfd); return ;
}