delegate void textAsy();
static void Main(string[] args)
{ textAsy t = texts;
AsyncCallback callBack = new AsyncCallback(sendCallBack);
t.BeginInvoke(callBack, new { timeNow= DateTime.Now.Ticks,timeStr=DateTime.Now.ToString() });
Console.WriteLine(DateTime.Now);
Console.Read();
}
public static void texts()
{
Thread.Sleep(1100);
Console.WriteLine(DateTime.Now);
} //3)在回调函数中使用StateObject
private static void sendCallBack(IAsyncResult ar)
{ Console.WriteLine("异步状态" + ((dynamic)ar.AsyncState).timeNow + ((dynamic)ar.AsyncState).timeStr);
}
由于操作是异步的 我们不知道他什么时候完成 所以一般采用回调函数处理
delegate void textAsy();
static void Main(string[] args)
{ textAsy t = texts;
AsyncCallback callBack = new AsyncCallback(sendCallBack);
t.BeginInvoke(callBack,DateTime.Now.Ticks);
Console.WriteLine(DateTime.Now);
Console.Read();
}
public static void texts()
{
Thread.Sleep(1100);
Console.WriteLine(DateTime.Now);
} //3)在回调函数中使用StateObject
private static void sendCallBack(IAsyncResult ar)
{ Console.WriteLine("异步状态"+(long)ar.AsyncState);
}
ar.AsyncState 就是 t.BeginInvoke(callBack,DateTime.Now.Ticks);中的参数
delegate void textAsy();
static void Main(string[] args)
{ textAsy t = texts;
AsyncCallback callBack = new AsyncCallback(sendCallBack);
t.BeginInvoke(callBack, new { timeNow= DateTime.Now.Ticks,timeStr=DateTime.Now.ToString() });
Console.WriteLine(DateTime.Now);
Console.Read();
}
public static void texts()
{
Thread.Sleep(1100);
Console.WriteLine(DateTime.Now);
} //3)在回调函数中使用StateObject
private static void sendCallBack(IAsyncResult ar)
{ Console.WriteLine("异步状态" + ((dynamic)ar.AsyncState).timeNow + ((dynamic)ar.AsyncState).timeStr);
}