Pyqt实现无边框窗口拖动以及窗口大小改变

时间:2022-08-23 16:20:07

本文实例为大家分享了Pyqt实现无边框窗口拖动及大小改变的具体代码,供大家参考,具体内容如下

做个记录,绘制边框阴影可以忽略这里不是主要

根据网上某位仁兄Qt的实现转过来的大笑,上完整代码

?
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
# coding:utf-8
from PyQt4.Qt import *
import sys
 
PADDING=4
sys.setrecursionlimit(10000)
class ShadowWidget(QWidget):
  def __init__(self,parent=None):
    super(ShadowWidget,self).__init__(parent)
    self.setWindowFlags(Qt.FramelessWindowHint|Qt.WindowSystemMenuHint)
    self.setAttribute(Qt.WA_TranslucentBackground)
    self.SHADOW_WIDTH=0  #边框距离
    self.isLeftPressDown = False #鼠标左键是否按下
    self.dragPosition=0   #拖动时坐标
    self.Numbers = self.enum(UP=0, DOWN=1, LEFT=2, RIGHT=3, LEFTTOP=4, LEFTBOTTOM=5, RIGHTBOTTOM=6, RIGHTTOP=7, NONE=8) #枚举参数
    self.setMinimumHeight(500) #窗体最小高度
    self.setMinimumWidth(1000) #窗体最小宽度
    self.dir=self.Numbers.NONE #初始鼠标状态
    self.setMouseTracking(True)
 
  #绘制边框阴影
  def drawShadow(self,painter):
    #绘制左上角、左下角、右上角、右下角、上、下、左、右边框
    self.pixmaps=QStringList()
    self.pixmaps.append(QString("./img/border/left_top.png"))
    self.pixmaps.append(QString("./img/border/left_bottom.png"))
    self.pixmaps.append(QString("./img/border/right_top.png"))
    self.pixmaps.append(QString("./img/border/right_bottom.png"))
    self.pixmaps.append(QString("./img/border/top_mid.png"))
    self.pixmaps.append(QString("./img/border/bottom_mid.png"))
    self.pixmaps.append(QString("./img/border/left_mid.png"))
    self.pixmaps.append(QString("./img/border/right_mid.png"))
    painter.drawPixmap(0, 0, self.SHADOW_WIDTH, self.SHADOW_WIDTH, QPixmap(self.pixmaps[0]))  #左上角
    painter.drawPixmap(self.width()-self.SHADOW_WIDTH, 0, self.SHADOW_WIDTH, self.SHADOW_WIDTH, QPixmap(self.pixmaps[2]))  #右上角
    painter.drawPixmap(0,self.height()-self.SHADOW_WIDTH, self.SHADOW_WIDTH, self.SHADOW_WIDTH, QPixmap(self.pixmaps[1]))  #左下角
    painter.drawPixmap(self.width()-self.SHADOW_WIDTH, self.height()-self.SHADOW_WIDTH, self.SHADOW_WIDTH, self.SHADOW_WIDTH, QPixmap(self.pixmaps[3])) #右下角
    painter.drawPixmap(0, self.SHADOW_WIDTH, self.SHADOW_WIDTH, self.height()-2*self.SHADOW_WIDTH, QPixmap(self.pixmaps[6]).scaled(self.SHADOW_WIDTH, self.height()-2*self.SHADOW_WIDTH)) #左
    painter.drawPixmap(self.width()-self.SHADOW_WIDTH, self.SHADOW_WIDTH, self.SHADOW_WIDTH, self.height()-2*self.SHADOW_WIDTH, QPixmap(self.pixmaps[7]).scaled(self.SHADOW_WIDTH, self.height()- 2*self.SHADOW_WIDTH)) #右
    painter.drawPixmap(self.SHADOW_WIDTH, 0, self.width()-2*self.SHADOW_WIDTH, self.SHADOW_WIDTH, QPixmap(self.pixmaps[4]).scaled(self.width()-2*self.SHADOW_WIDTH, self.SHADOW_WIDTH)) #上
    painter.drawPixmap(self.SHADOW_WIDTH, self.height()-self.SHADOW_WIDTH, self.width()-2*self.SHADOW_WIDTH, self.SHADOW_WIDTH, QPixmap(self.pixmaps[5]).scaled(self.width()-2*self.SHADOW_WIDTH, self.SHADOW_WIDTH))  #下
 
  #枚举参数
  def enum(self,**enums):
    return type('Enum', (), enums)
 
  def region(self,cursorGlobalPoint):
    #获取窗体在屏幕上的位置区域,tl为topleft点,rb为rightbottom点
    rect = self.rect()
    tl = self.mapToGlobal(rect.topLeft())
    rb = self.mapToGlobal(rect.bottomRight())
 
    x = cursorGlobalPoint.x()
    y = cursorGlobalPoint.y()
 
    if(tl.x() + PADDING >= x and tl.x() <= x and tl.y() + PADDING >= y and tl.y() <= y):
      #左上角
      self.dir = self.Numbers.LEFTTOP
      self.setCursor(QCursor(Qt.SizeFDiagCursor))  #设置鼠标形状
    elif(x >= rb.x() - PADDING and x <= rb.x() and y >= rb.y() - PADDING and y <= rb.y()):
      #右下角
      self.dir = self.Numbers.RIGHTBOTTOM
      self.setCursor(QCursor(Qt.SizeFDiagCursor))
    elif(x <= tl.x() + PADDING and x >= tl.x() and y >= rb.y() - PADDING and y <= rb.y()):
      #左下角
      self.dir = self.Numbers.LEFTBOTTOM
      self.setCursor(QCursor(Qt.SizeBDiagCursor))
    elif(x <= rb.x() and x >= rb.x() - PADDING and y >= tl.y() and y <= tl.y() + PADDING):
      #右上角
      self.dir = self.Numbers.RIGHTTOP
      self.setCursor(QCursor(Qt.SizeBDiagCursor))
    elif(x <= tl.x() + PADDING and x >= tl.x()):
      #左边
      self.dir = self.Numbers.LEFT
      self.setCursor(QCursor(Qt.SizeHorCursor))
    elif( x <= rb.x() and x >= rb.x() - PADDING):
      #右边
 
      self.dir = self.Numbers.RIGHT
      self.setCursor(QCursor(Qt.SizeHorCursor))
    elif(y >= tl.y() and y <= tl.y() + PADDING):
      #上边
      self.dir = self.Numbers.UP
      self.setCursor(QCursor(Qt.SizeVerCursor))
    elif(y <= rb.y() and y >= rb.y() - PADDING):
      #下边
      self.dir = self.Numbers.DOWN
      self.setCursor(QCursor(Qt.SizeVerCursor))
    else:
      #默认
      self.dir = self.Numbers.NONE
      self.setCursor(QCursor(Qt.ArrowCursor))
 
  def mouseReleaseEvent(self,event):
    if(event.button() == Qt.LeftButton):
      self.isLeftPressDown = False
      if(self.dir != self.Numbers.NONE):
        self.releaseMouse()
        self.setCursor(QCursor(Qt.ArrowCursor))
 
  def mousePressEvent(self,event):
    if(event.button()==Qt.LeftButton):
      self.isLeftPressDown=True
      if(self.dir != self.Numbers.NONE):
        self.mouseGrabber()
      else:
        self.dragPosition = event.globalPos() - self.frameGeometry().topLeft()
 
  def mouseMoveEvent(self,event):
    gloPoint = event.globalPos()
    rect = self.rect()
    tl = self.mapToGlobal(rect.topLeft())
    rb = self.mapToGlobal(rect.bottomRight())
 
    if(not self.isLeftPressDown):
      self.region(gloPoint) 
    else:
      if(self.dir != self.Numbers.NONE):
        rmove=QRect(tl, rb)
        if(self.dir==self.Numbers.LEFT):
          if(rb.x() - gloPoint.x() <= self.minimumWidth()):
            rmove.setX(tl.x())
          else:
            rmove.setX(gloPoint.x())
        elif(self.dir==self.Numbers.RIGHT):
          print u"youbian"
          rmove.setWidth(gloPoint.x() - tl.x())
        elif(self.dir==self.Numbers.UP):
          if(rb.y() - gloPoint.y() <= self.minimumHeight()):
            rmove.setY(tl.y())
          else:
            rmove.setY(gloPoint.y())
        elif(self.dir==self.Numbers.DOWN):
          rmove.setHeight(gloPoint.y() - tl.y())
        elif(self.dir==self.Numbers.LEFTTOP):
          if(rb.x() - gloPoint.x() <= self.minimumWidth()):
            rmove.setX(tl.x())
          else:
            rmove.setX(gloPoint.x())
          if(rb.y() - gloPoint.y() <= self.minimumHeight()):
            rmove.setY(tl.y())
          else:
            rmove.setY(gloPoint.y())
        elif(self.dir==self.Numbers.RIGHTTOP):
          rmove.setWidth(gloPoint.x() - tl.x())
          rmove.setY(gloPoint.y())
        elif(self.dir==self.Numbers.LEFTBOTTOM):
          rmove.setX(gloPoint.x())
          rmove.setHeight(gloPoint.y() - tl.y())
        elif(self.dir==self.Numbers.RIGHTBOTTOM):
          rmove.setWidth(gloPoint.x() - tl.x())
          rmove.setHeight(gloPoint.y() - tl.y())
        else:
          pass
        self.setGeometry(rmove)
      else:
        self.move(event.globalPos() - self.dragPosition)
        event.accept()
 
if __name__ == '__main__':
  app = QApplication(sys.argv)
  shadow = ShadowWidget()
  shadow.show()
  sys.exit(app.exec_())

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。

原文链接:https://blog.csdn.net/jylonger/article/details/49665049