C# 判断两个集合(List)是否相等

时间:2025-05-15 17:15:51
/// <summary> /// 判断两个集合是否是相等的(所有的元素及数量都相等) /// </summary> /// <typeparam name="T">集合元素类型</typeparam> /// <param name="sourceCollection">源集合列表</param> /// <param name="targetCollection">目标集合列表</param> /// <returns>两个集合相等则返回True,否则返回False</returns> public static bool EqualList<T>(this IList<T> sourceCollection, IList<T> targetCollection) where T : IEquatable<T> { //空集合直接返回False,即使是两个都是空集合,也返回False if (sourceCollection == null || targetCollection == null) { return false; } if (object.ReferenceEquals(sourceCollection, targetCollection)) { return true; } if ( != ) { return false; } var sourceCollectionStaticsDict = (); var targetCollectionStaticsDict = (); return (targetCollectionStaticsDict); } /// <summary> /// 判断两个字典是否是相等的(所有的字典项对应的值都相等) /// </summary> /// <typeparam name="TKey">字典项类型</typeparam> /// <typeparam name="TValue">字典值类型</typeparam> /// <param name="sourceDictionary">源字典</param> /// <param name="targetDictionary">目标字典</param> /// <returns>两个字典相等则返回True,否则返回False</returns> public static bool EqualDictionary<TKey, TValue>(this Dictionary<TKey, TValue> sourceDictionary, Dictionary<TKey, TValue> targetDictionary) where TKey : IEquatable<TKey> where TValue : IEquatable<TValue> { //空字典直接返回False,即使是两个都是空字典,也返回False if (sourceDictionary == null || targetDictionary == null) { return false; } if (object.ReferenceEquals(sourceDictionary, targetDictionary)) { return true; } if ( != ) { return false; } //比较两个字典的Key与Value foreach (var item in sourceDictionary) { //如果目标字典不包含源字典任意一项,则不相等 if (!()) { return false; } //如果同一个字典项的值不相等,则不相等 if (!targetDictionary[].Equals()) { return false; } } return true; } /// <summary> /// 统计集合的重复项,并返回一个字典 /// </summary> /// <typeparam name="T">集合元素类型</typeparam> /// <param name="sourceCollection">统计集合列表</param> /// <returns>返回一个集合元素及重复数量的字典</returns> private static Dictionary<T, int> StatisticRepetition<T>(this IEnumerable<T> sourceCollection) where T : IEquatable<T> { var collectionStaticsDict = new Dictionary<T, int>(); foreach (var item in sourceCollection) { if ((item)) { collectionStaticsDict[item]++; } else { (item, 1); } } return collectionStaticsDict; }