C++通过LoadLibrary的方式调用C封装的dll

时间:2024-05-22 19:38:14

编写DLL代码

新建工程

新建空项目工程

C++通过LoadLibrary的方式调用C封装的dll

 

点击确定。然后右键项目选择新建项。

C++通过LoadLibrary的方式调用C封装的dll

 

再次选择新建项,选中C++文件,将其改为MySocketClient.c,然后选择添加。

C++通过LoadLibrary的方式调用C封装的dll

到这里,新建工程就完成了。

C++通过LoadLibrary的方式调用C封装的dll

然后右键项目,选择属性 将配置类型改为动态库(.dll)

C++通过LoadLibrary的方式调用C封装的dll

编写头文件MySocketClient.h

#ifndef _INC_MYSOCKETCLIENT_H_

#define _INC_MYSOCKETCLIENT_H_

#define Import_SSS

#ifdef Import_SSS

#define API _declspec(dllexport)

#else

#define API _declspec(dllimport)

#endif

 

#ifdef _cplusplus//extern"C" 来告诉编译器:这是一个用C写成的库文件,请用C的方式来链接它们。

extern "C" {

#endif // _cplusplus

    API//导出函数,让外界调用。

    int socketClient_Init(void **handle);

    API

    int socketClient_Send(void *handle, unsigned char *buf, int buflen);

    API

    int socketClient_Recv(void *handle, unsigned char *buf, int *buflen);

    API

    int socketClient_Destory(void *handle);

#ifdef _cplusplus

}

#endif // _cplusplus

#endif //_INC_MYSOCKETCLIENT_H_

编写MySocketClient.c

#define _CRT_SECURE_NO_WARNINGS

#include <stdlib.h>

#include <string.h>

#include <stdio.h>

#include "MySocketClient.h"

typedef struct _Sck_Handle

{

    char version[16];

    char ip[16];

    int port;

    unsigned char *p;

    int len;

}Sck_Handle;//定义Handle的结构体。

int socketClient_Init(void **handle)

{

    int ret = 0;

    Sck_Handle *tmpHandle = NULL;

    if (handle == NULL)

    {

         ret = -1;

         printf("[socketClient_Init] err %d handle=NULL \n", ret);

         return ret;

    }

    tmpHandle = (Sck_Handle *)malloc(sizeof(Sck_Handle));

    if (tmpHandle == NULL)

    {

         ret = -2;

         printf("[socketClient_Init] err:%d malloc err \n", ret);

    }

    memset(tmpHandle, 0, sizeof(Sck_Handle));//初始化结构体。

    strcpy(tmpHandle->version, "1.0.0.1");

    strcpy(tmpHandle->ip, "192.168.12.121");

    tmpHandle->port = 11111;

    *handle = tmpHandle;

    return ret;

}

socket报文发送

//__declspec(dllexport)

int socketClient_Send(void *handle, unsigned char *buf, int buflen)

{

    int          ret = 0;

    Sck_Handle   *tmpHandle = NULL;

    if (handle == NULL || buf == NULL || buflen <= 0)

    {

         ret = -2;

         printf("func socketclient_send() err :%d  (handle == NULL ||  buf==NULL || buflen <=0 ) \n", ret);

         return ret;

    }

    tmpHandle = (Sck_Handle *)handle;

    tmpHandle->len = buflen;

    tmpHandle->p = (unsigned char *)malloc(buflen);

    if (tmpHandle->p == NULL)

    {

         ret = -2;

         printf("func socketclient_send() err :%d  malloc len:%d \n", ret, buflen);

         return ret;

    }

    memcpy(tmpHandle->p, buf, buflen); //数据的缓存到内存

    printf("接收到发送数据是%s \n", tmpHandle->p);

    return ret;

}

socket报文接受

//__declspec(dllexport)

int socketClient_Recv(void *handle, unsigned char *buf, int *buflen)

{

    int          ret = 0;

    Sck_Handle   *tmpHandle = NULL;

    if (handle == NULL || buf == NULL || buflen == NULL)

    {

         ret = -2;

         printf("func socketclient_recv() err :%d  (handle == NULL ||  buf==NULL || buflen==NULL ) \n", ret);

         return ret;

    }

    tmpHandle = (Sck_Handle *)handle;

    memcpy(buf, tmpHandle->p, tmpHandle->len);

    *buflen = tmpHandle->len; //间接赋值  告诉调用者 收到的数据的长度

    printf("数据长度是%d \n", tmpHandle->len);

    return ret;

}

socket环境释放

//__declspec(dllexport)

int socketClient_Destory(void *handle)

{

    int          ret = 0;

    Sck_Handle   *tmpHandle = NULL;

    if (handle == NULL)

    {

         return -1;

    }

    tmpHandle = (Sck_Handle *)handle;

    if (tmpHandle->p != NULL)

    {

         free(tmpHandle->p); //释放结构体 成员域的 指针所指向的内存空间

    }

    free(tmpHandle); //释放结构体内存

    return 0;

}

然后右键编译工程。在Debug文件夹下面就可以看到生成的dll

调用DLL

新建C++控制台应用程序

C++通过LoadLibrary的方式调用C封装的dll

新建完成后,将编译好的dll文件、lib文件和h文件放到工程下面。

C++通过LoadLibrary的方式调用C封装的dll

右键项目属性,将字符集改为使用多字节字符集。

C++通过LoadLibrary的方式调用C封装的dll

下面是调用dll的代码。

#define  _CRT_SECURE_NO_WARNINGS

#include <stdio.h>

#include <windows.h>

#include <iostream>

using namespace std;

//定义指针函数

typedef int(*SOCLETCLIENT_INIT)(void **handle);

typedef int(*SOCKETCLIENT_SEND)(void *handle, unsigned char *buf, int buflen);

typedef int(*SOCKETCLIENT_RECV)(void *handle, unsigned char *buf, int *buflen);

typedef int(*SOCKETCLIENT_DESTORY)(void *handle);

int main()

{

    HINSTANCE hInstance;

    hInstance = LoadLibrary("MySocketClient.dll");

    SOCLETCLIENT_INIT socketClient_Init= (SOCLETCLIENT_INIT)GetProcAddress(hInstance, "socketClient_Init");

    SOCKETCLIENT_SEND socketClient_Send=(SOCKETCLIENT_SEND)GetProcAddress(hInstance, "socketClient_Send");;

    SOCKETCLIENT_RECV socketClient_Recv= (SOCKETCLIENT_RECV)GetProcAddress(hInstance, "socketClient_Recv");;

    SOCKETCLIENT_DESTORY socketClient_Destory= (SOCKETCLIENT_DESTORY)GetProcAddress(hInstance, "socketClient_Destory");;

    unsigned char buf[1024];

    int buflen;

    unsigned char out[1024];

    int outlen;

    void *handle = NULL;

    int ret = 0;

    strcpy((char *)buf, "aaaaAAAAAFFffffffdddddddd");

    buflen = 9;

    //客户端初始化 获取handle上下

    ret = socketClient_Init(&handle /*out*/);

    if (ret != 0)

    {

         printf("func socketclient_init() err:%d \n ", ret);

         goto End;

    }

    //客户端发报文

    ret = socketClient_Send(handle /*in*/, buf /*in*/, buflen /*in*/);

    if (ret != 0)

    {

         printf("func socketclient_send() err:%d \n ", ret);

         goto End;

    }

    //客户端收报文

    ret = socketClient_Recv(handle /*in*/, out /*in*/, &outlen/*in out*/);

    if (ret != 0)

    {

         printf("func socketclient_recv() err:%d \n ", ret);

         goto End;

    }

    printf("接收到的数据长度是%d \n",outlen);

End:

    //客户端释放资源

    ret = socketClient_Destory(handle/*in*/);

if (hInstance != NULL)

    {

         FreeLibrary(hInstance);

         hInstance = NULL;

    }

    printf("hello...\n");

    system("pause");

    return 0;

}

代码链接:https://download.****.net/download/hhhhhhhhhhwwwwwwwwww/12831335