Java 网络编程之TCP(五):分析服务端注册OP_WRITE写数据的各种场景(三)

时间:2024-04-28 18:06:43

在服务端使用多线程对同个客户端进行读写,会带来意想不到的问题。

前面的文章中,服务端都是在一个单线程main中,处理所有接收到的IO事件,为了提高效率,会自然的想到,为OP_READ和OP_WRITE事件分配多线程处理。

需求:服务端把接收到的数据,原样返回给客户端

服务端代码如下:

直接在单线程的代码上,把单线程的read和write逻辑,放入一个单独的线程

服务代码如下:

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;

public class SocketMultiplexingSingleThreadv2_2 {

    private ServerSocketChannel server = null;
    private Selector selector = null;   //linux 多路复用器(select poll epoll) nginx  event{}
    int port = 9090;

    public void initServer() {
        try {
            server = ServerSocketChannel.open();
            server.configureBlocking(false);
            server.bind(new InetSocketAddress(port));
            selector = Selector.open();  //  select  poll  *epoll
            server.register(selector, SelectionKey.OP_ACCEPT);
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public void start() {
        initServer();
        System.out.println("服务器启动了。。。。。");
        try {
            while (true) {
//                Set<SelectionKey> keys = selector.keys();
//                System.out.println(keys.size()+"   size");
                while (selector.select(50) > 0) {
                    Set<SelectionKey> selectionKeys = selector.selectedKeys();
                    Iterator<SelectionKey> iter = selectionKeys.iterator();
                    while (iter.hasNext()) {
                        SelectionKey key = iter.next();
                        iter.remove();
                        if (key.isAcceptable()) {
                            acceptHandler(key);
                        } else if (key.isReadable()) {
//                            key.cancel();  //现在多路复用器里把key  cancel了
                            System.out.println("in.....");
                            readHandler(key);//还是阻塞的嘛? 即便以抛出了线程去读取,但是在时差里,这个key的read事件会被重复触发

                        } else if(key.isWritable()){  //我之前没讲过写的事件!!!!!
                            //写事件<--  send-queue  只要是空的,就一定会给你返回可以写的事件,就会回调我们的写方法
                            //你真的要明白:什么时候写?不是依赖send-queue是不是有空间
                            //1,你准备好要写什么了,这是第一步
                            //2,第二步你才关心send-queue是否有空间
                            //3,so,读 read 一开始就要注册,但是write依赖以上关系,什么时候用什么时候注册
                            //4,如果一开始就注册了write的事件,进入死循环,一直调起!!!
//                            key.cancel();
                            key.interestOps(key.interestOps() & ~SelectionKey.OP_WRITE);



                            writeHandler(key);
                        }
                    }
                }
            }
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    private void writeHandler(SelectionKey key) {
        new Thread(()->{
            System.out.println("write handler...");
            SocketChannel client = (SocketChannel) key.channel();
            ByteBuffer buffer = (ByteBuffer) key.attachment();
            buffer.flip();
            while (buffer.hasRemaining()) {
                try {
                    int write = client.write(buffer);
                    System.out.println("write " + Thread.currentThread().getName()+ " " + write);
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
            try {
                Thread.sleep(2000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            buffer.clear();
//            key.cancel();

//            try {
                client.shutdownOutput();
//
                client.close();
//
//            } catch (IOException e) {
//                e.printStackTrace();
//            }
        }).start();

    }

    public void acceptHandler(SelectionKey key) {
        try {
            ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
            SocketChannel client = ssc.accept();
            client.configureBlocking(false);
            ByteBuffer buffer = ByteBuffer.allocate(8192);
            client.register(selector, SelectionKey.OP_READ, buffer);
            System.out.println("-------------------------------------------");
            System.out.println("新客户端:" + client.getRemoteAddress());
            System.out.println("-------------------------------------------");

        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public void readHandler(SelectionKey key) {
        new Thread(()->{
            System.out.println("read handler.....");
            SocketChannel client = (SocketChannel) key.channel();
            ByteBuffer buffer = (ByteBuffer) key.attachment();
            buffer.clear();
            int read = 0;
            try {
                while (true) {
                    read = client.read(buffer);
                    System.out.println("read " + Thread.currentThread().getName()+ " " + read);
                    if (read > 0) {
                        client.register(key.selector(), key.interestOps() + SelectionKey.OP_WRITE,buffer);
                    } else if (read == 0) {

                        break;
                    } else {
                        client.close();
                        break;
                    }
                }
            } catch (IOException e) {
                try {
                    System.out.println("client " + client.getRemoteAddress() + " disconnected");
                    client.close();
                } catch (IOException ex) {
                    throw new RuntimeException(ex);
                }
                e.printStackTrace();
            }
        }).start();

    }

    public static void main(String[] args) {
        SocketMultiplexingSingleThreadv2_2 service = new SocketMultiplexingSingleThreadv2_2();
        service.start();
    }
}

测试:

先启动一个服务端,再启动一个客户端,客户端发送数据

服务端日志:

服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:21598
-------------------------------------------
in.....
in.....
read handler.....
in.....
read handler.....
read Thread-0 5
read Thread-1 0
read handler.....
read Thread-2 0
read Thread-0 0
write handler...

客户端日志:

client connected to server
1234
client receive data from consolejava.io.BufferedInputStream@6acfcaf3 : 1234

可以看到,客户端发送数据,没有接收到服务端返回的数据;

服务端接收到数据后,在写数据的时候,buffer中没有数据可写;

再仔细看下服务端的日志,可以同个客户端只发送一条数据的时候,有3个线程来处理,其他两个线程读到的数据都是0;


一个客户端的读事件,分配一个线程处理,但是线程还没处理完,下个读事件就来了,就又分配一个线程处理。。。而同一个客户端共享一个buffer,在register OP_READ的时候attach的。
这样使得buffer中的数据还没来得及写出去,就被其他读线程给冲掉了(read == 0);

tip:read事件来的时候,如果不读取数据,read事件会一直有的

解决方法:不可以并发读同一个client, 在处理一个Client的 OP_READ的时候先取消 OP_READ的注册,读完了后,在注册一个 OP_READ

新的服务端代码:

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.util.Iterator;
import java.util.Set;

public class SocketMultiplexingSingleThreadv2 {

    private ServerSocketChannel server = null;
    private Selector selector = null;   //linux 多路复用器(select poll epoll) nginx  event{}
    int port = 9090;

    public void initServer() {
        try {
            server = ServerSocketChannel.open();
            server.configureBlocking(false);
            server.bind(new InetSocketAddress(port));
            selector = Selector.open();  //  select  poll  *epoll
            server.register(selector, SelectionKey.OP_ACCEPT);
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public void start() {
        initServer();
        System.out.println("服务器启动了。。。。。");
        try {
            while (true) {
//                Set<SelectionKey> keys = selector.keys();
//                System.out.println(keys.size()+"   size");
                while (selector.select(50) > 0) {
                    Set<SelectionKey> selectionKeys = selector.selectedKeys();
                    Iterator<SelectionKey> iter = selectionKeys.iterator();
                    while (iter.hasNext()) {
                        SelectionKey key = iter.next();
                        iter.remove();
                        if (key.isAcceptable()) {
                            acceptHandler(key);
                        } else if (key.isReadable()) {
//                            key.cancel();  //现在多路复用器里把key  cancel了
                            System.out.println("in.....");
                            // 同一个Client,读之前先取消OP_READ,防止多线程冲突吹
                            key.interestOps(key.interestOps() & ~SelectionKey.OP_READ);

                            readHandler(key);//还是阻塞的嘛? 即便以抛出了线程去读取,但是在时差里,这个key的read事件会被重复触发

                        } else if(key.isWritable()){  //我之前没讲过写的事件!!!!!
                            //写事件<--  send-queue  只要是空的,就一定会给你返回可以写的事件,就会回调我们的写方法
                            //你真的要明白:什么时候写?不是依赖send-queue是不是有空间
                            //1,你准备好要写什么了,这是第一步
                            //2,第二步你才关心send-queue是否有空间
                            //3,so,读 read 一开始就要注册,但是write依赖以上关系,什么时候用什么时候注册
                            //4,如果一开始就注册了write的事件,进入死循环,一直调起!!!
//                            key.cancel();
                            key.interestOps(key.interestOps() & ~SelectionKey.OP_WRITE);



                            writeHandler(key);
                        }
                    }
                }
            }
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    private void writeHandler(SelectionKey key) {
        new Thread(()->{
            System.out.println("write handler...");
            SocketChannel client = (SocketChannel) key.channel();
            ByteBuffer buffer = (ByteBuffer) key.attachment();
            buffer.flip();
            while (buffer.hasRemaining()) {
                try {
                    int write = client.write(buffer);
                    System.out.println("write " + Thread.currentThread().getName()+ " " + write);
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
            try {
                Thread.sleep(2000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            buffer.clear();
//            key.cancel();

//            try {
                client.shutdownOutput();
//
                client.close();
//
//            } catch (IOException e) {
//                e.printStackTrace();
//            }
        }).start();

    }

    public void acceptHandler(SelectionKey key) {
        try {
            ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
            SocketChannel client = ssc.accept();
            client.configureBlocking(false);
            ByteBuffer buffer = ByteBuffer.allocate(8192);
            client.register(selector, SelectionKey.OP_READ, buffer);
            System.out.println("-------------------------------------------");
            System.out.println("新客户端:" + client.getRemoteAddress());
            System.out.println("-------------------------------------------");

        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public void readHandler(SelectionKey key) {
        new Thread(()->{
            System.out.println("read handler.....");
            SocketChannel client = (SocketChannel) key.channel();
            ByteBuffer buffer = (ByteBuffer) key.attachment();
            buffer.clear();
            int read = 0;
            try {
                while (true) {
                    read = client.read(buffer);
                    System.out.println(Thread.currentThread().getName()+ " " + read);
                    if (read > 0) {
                        // 同一个Client,读完数据后,要再次注册OP_READ,读后面发送过来的数据
                        key.interestOps(  SelectionKey.OP_READ);

                        client.register(key.selector(), key.interestOps() + SelectionKey.OP_WRITE,buffer);
                    } else if (read == 0) {

                        break;
                    } else {
                        client.close();
                        break;
                    }
                }
            } catch (IOException e) {
                try {
                    System.out.println("client " + client.getRemoteAddress() + " disconnected");
                    client.close();
                } catch (IOException ex) {
                    throw new RuntimeException(ex);
                }
                e.printStackTrace();
            }
        }).start();

    }

    public static void main(String[] args) {
        SocketMultiplexingSingleThreadv2 service = new SocketMultiplexingSingleThreadv2();
        service.start();
    }
}

测试:

先启动一个服务端,再启动一个客户端1,客户端1发送数据

服务端日志:

服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:24029
-------------------------------------------
in.....
read handler.....
Thread-0 8
Thread-0 0
write handler...
write Thread-1 8

客户端1日志:

client connected to server
client1
client receive data from consolejava.io.BufferedInputStream@65231a33 : client1

client receive data from serverjava.net.Socket$SocketInputStream@4629104a data size:8: client1

可以看到,客户单和服务端都可以正常接收和发送数据。

再添加一个客户端2,发送数据

服务端日志:

服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:24029
-------------------------------------------
in.....
read handler.....
Thread-0 8
Thread-0 0
write handler...
write Thread-1 8
-------------------------------------------
新客户端:/127.0.0.1:24105
-------------------------------------------
in.....
read handler.....
Thread-2 8
Thread-2 0
write handler...
write Thread-3 8

客户端2的日志:

client connected to server
client2
client receive data from consolejava.io.BufferedInputStream@65231a33 : client2

client receive data from serverjava.net.Socket$SocketInputStream@27f8302d data size:8: client2

可以看到,客户端2和服务端都可以正常接收和发送数据。

客户端1,再次发送数据

客户端日志:

client connected to server
client1
client receive data from consolejava.io.BufferedInputStream@65231a33 : client1

client receive data from serverjava.net.Socket$SocketInputStream@4629104a data size:8: client1

clent1_2
client receive data from consolejava.io.BufferedInputStream@65231a33 : clent1_2

client receive data from serverjava.net.Socket$SocketInputStream@4629104a data size:9: clent1_2

服务端日志:

服务器启动了。。。。。
-------------------------------------------
新客户端:/127.0.0.1:24029
-------------------------------------------
in.....
read handler.....
Thread-0 8
Thread-0 0
write handler...
write Thread-1 8
-------------------------------------------
新客户端:/127.0.0.1:24105
-------------------------------------------
in.....
read handler.....
Thread-2 8
Thread-2 0
write handler...
write Thread-3 8
in.....
read handler.....
Thread-4 9
Thread-4 0
write handler...
write Thread-5 9

从服务端日志中,可以看到,每个客户端的读事件,只有一个线程处理。

整个处理流程是服务预期的。