单片机课程设计>八音盒

时间:2024-03-05 15:01:35

 

 


 

 

 


2017—2018学年度第一学期

 

《单片机原理及应用》作品考试

 

八音盒


 

 

 

                 

 

2017-2018-1《单片机原理及应用》作品设计提交文档

一、作品设计目的

1、利用51单片机的各个部件结合实现八音盒。

2. 通过按键控制蜂鸣器播放设定的歌曲,按键1~8控制8首歌曲的播放,按键0 停止播放歌曲。

3. 熟练掌握C 语言与单片机的结合,单片机的原理和PCB制图原理。

二、作品设计内容

1、总电路图显示       

 

 

2、总程序

#include <reg52.h>

#define uchar unsigned char

#define uint unsigned int

#define ulong unsigned long

uchar th0_f;

uchar tl0_f;

unsigned char i=100;

unsigned char j,k,temp,key;

uchar code jie8[8]={12,14,16,17,19,21,23,24};

 

sbit datacs=P2^6;   //位选

sbit chipcs=P2^7;         //段选

uchar code table[]={

0x3f,0x06,0x5b,0x4f,

0x66,0x6d,0x7d,0x07,

0x7f};                                               ///共阴数码管显示段码0~8

 

sbit row1=P2^5;                //行端口定义

sbit row2=P2^4;

sbit row3=P2^3;

sbit row4=P2^2;

 

sbit col1=P1^7;                 //列端口定义

sbit col2=P1^6;

sbit col3=P2^0;

sbit col4=P2^1;

sbit SPEAK = P3^0;//接蜂鸣器管脚

 

/*按键扫描函数*/

void keyScan(void)

{

                                     col1=0;col2=1;col3=1;col4=1;

                                     temp=P2&0x3f;

                                                    

                                     if(col1==0)                      //假设第一列有按键

                                     {

                                          if(temp!=0x3f)              //没有按键退出这次对第一列键盘扫描

                                          {

                                                 temp=P2&0x3C;

                                                 switch(temp)

                                                 {

                                                        case 0x38: key=12; break;     //0’键被按下时导通,则对应端口变为低电平

                            case 0x34:key=8;break;

                                                     case 0x2C:key=4;break;

                            case 0x1C:key=0;break;

                                                 }

                                          }

                                     }

                                     col1=1;col2=0;col3=1;col4=1;

                                     temp=P2;

                                     temp=temp&0x3f;

                                     if(col2==0)

                                     {

                                          if(temp!=0x3f)

                                          {

                                                 temp=P2&0x3C;

                                                 switch(temp)

                                                 {

                                                        case 0x38: key=13; break;     //0’键被按下时导通,则对应端口变为低电平

                            case 0x34:key=9;break;

                                                     case 0x2C:key=5;break;

                            case 0x1C:key=1;break;

                                                 }

                                          }

                                     }

                                     col1=1;col2=1;col3=0;col4=1;

                                     temp=P2;

                                     temp=temp&0x3f;

                                     if(temp!=0x3f)

                                     {

                                          temp=P2&0x3C;

                                                 switch(temp)

                                                 {

                                                        case 0x38: key=14; break;     //0’键被按下时导通,则对应端口变为低电平

                            case 0x34:key=10;break;

                                                     case 0x2C:key=6;break;

                            case 0x1C:key=2;break;

                                                 }

                                     }

                                     col1=1;col2=1;col3=1;col4=0;

                                     temp=P2;

                                     temp=temp&0x3f;

                                     if(temp!=0x3f)

                                     {

                                     temp=P2&0x3C;

                                                 switch(temp)

                                                 {

                                                        case 0x38: key=15; break;     //0’键被按下时导通,则对应端口变为低电平

                            case 0x34:key=11;break;

                                                     case 0x2C:key=7;break;

                            case 0x1C:key=3;break;

                                                 }

                                     }

 

 

 /**************************中断函数*******************************************/

timer0() interrupt 1

{

                                     TL0=tl0_f;TH0=th0_f;

                                     SPEAK =~SPEAK; //取反音乐输出IO

}

 

 /********************T0的值,及输出频率对照表***********************************/

uchar code freq[36*2]={

                                                                      0xA9,0xEF,//00220HZ ,1 //0

                                                                      0x93,0xF0,//00233HZ ,1#

                                                                      0x73,0xF1,//00247HZ ,2

                                                                      0x49,0xF2,//00262HZ ,2#

                                                                      0x07,0xF3,//00277HZ ,3

                                                                      0xC8,0xF3,//00294HZ ,4

                                                                      0x73,0xF4,//00311HZ ,4#

                                                                      0x1E,0xF5,//00330HZ ,5

                                                                      0xB6,0xF5,//00349HZ ,5#

                                                                      0x4C,0xF6,//00370HZ ,6

                                                                      0xD7,0xF6,//00392HZ ,6#

                                                                      0x5A,0xF7,//00415HZ ,7

                                                                      0xD8,0xF7,//00440HZ 1 //12

                                                                      0x4D,0xF8,//00466HZ 1# //13

                                                                      0xBD,0xF8,//00494HZ 2 //14

                                                                      0x24,0xF9,//00523HZ 2# //15

                                                                      0x87,0xF9,//00554HZ 3 //16

                                                                      0xE4,0xF9,//00587HZ 4 //17

                                                                      0x3D,0xFA,//00622HZ 4# //18

                                                                      0x90,0xFA,//00659HZ 5 //19

                                                                      0xDE,0xFA,//00698HZ 5# //20

                                                                      0x29,0xFB,//00740HZ 6 //21

                                                                      0x6F,0xFB,//00784HZ 6# //22

                                                                      0xB1,0xFB,//00831HZ 7 //23

                                                                      0xEF,0xFB,//00880HZ `1

                                                                      0x2A,0xFC,//00932HZ `1#

                                                                      0x62,0xFC,//00988HZ `2

                                                                      0x95,0xFC,//01046HZ `2#

                                                                      0xC7,0xFC,//01109HZ `3

                                                                      0xF6,0xFC,//01175HZ `4

                                                                      0x22,0xFD,//01244HZ `4#

                                                                      0x4B,0xFD,//01318HZ `5

                                                                      0x73,0xFD,//01397HZ `5#

                                                                      0x98,0xFD,//01480HZ `6

                                                                      0xBB,0xFD,//01568HZ `6#

                                                                      0xDC,0xFD,//01661HZ `7 //35

                                                                };

/***************************音乐符号串解释函数****************************/

//入口:要解释的音乐符号串,输出的音调串,输出的时长串

changedata(uchar *song,uchar *diao,uchar *jie)

{

                                     uchar i,i1,j;

                                     char gaodi; //高低+/-12音阶

                                     uchar banyin;//有没有半个升音阶

                                     uchar yinchang;//音长

                                     uchar code jie7[8]={0,12,14,16,17,19,21,23}; //C调的7个值

                                     *diao=*song;

                                     for(i=0,i1=0;;)

                                     {

                                          gaodi=0; //高低=0

                                          banyin=0;//半音=0

                                          yinchang=4;//音长1

                                          if((*(song+i)==\'|\') || (*(song+i)==\' \')) i++; //拍子间隔和一个空格过滤

                                          switch(*(song+i))

                                          {     

                                                 case \',\': gaodi=-12;i++;//低音

                                                 break;

                                                 case \'`\': gaodi=12;i++; //高音

                                                 break;

                                          }

                                          if(*(song+i)==0) //遇到0结束

                                          {

                                                 *(diao+i1)=0; //加入结束标志0

                                                 *(jie+i1)=0;

                                                 return;

                                          }

                                          j=*(song+i)-0x30; i++; //取出基准音

                                          j=jie7[j]+gaodi; //加上高低音

                                          yinc: switch(*(song+i))

                                                 {

                                                        case \'#\': //有半音j加一个音阶

                                                               i++;j++;

                                                               goto yinc;

                                                        case \'-\': //有一个音节加长

                                                               yinchang+=4;

                                                               i++;

                                                               goto yinc;

                                                        case \'_\': //有一个音节缩短

                                                               yinchang/=2;

                                                               i++;

                                                               goto yinc;

                                                        case \'.\': //有一个加半拍

                                                               yinchang=yinchang+yinchang/2;

                                                               i++;

                                                               goto yinc;

                                                 }

                                          *(diao+i1)=j; //记录音符

                                          *(jie+i1)=yinchang; //记录音长

                                          i1++;

                                     }

}

 

/******************************奏乐函数***************************************/

//入口:要演奏的音乐符号串

void play(uchar *songdata)

{

                                     uchar i,c,j=0;

                                     uint n;

                                     uchar  diaodata[48]; //音调缓冲

                                     uchar jiedata[48]; //音长缓冲

                                     changedata(songdata,diaodata,jiedata); //解释音乐符号串

                                     TR0=1;

                                      keyScan();

                                     while(key==1||key==2||key==3||key==4||key==5||key==6||key==7||key==8)

{                                   for(i=0;diaodata[i]!=0;i++) //逐个符号演奏

                                     {

                                          tl0_f=freq[diaodata[i]*2]; //取出对应的定时值送给T0

                                          th0_f=freq[diaodata[i]*2+1];

                                          for(c=0;c<jiedata[i];c++) //按照音长延时

                                          {     

                                              keyScan();

                                                 for(n=0;n<29500;n++); //29500

                                                 if(key==0) //发现按键0,立即退出播放

                                                 {

                                                        TR0=0;

                                                        return;

                                                 }

                                          }

                                          TR0=0;

                                          for(n=0;n<460;n++); //音符间延时

                                          TR0=1;

                                     }TR0=0;

                                     }

}                                  

 

//茉莉花

uchar code molihua[]={"33_5_6_`1_`1_6_|55_6_5-|33_5_6_`1_`1_6_|55_6_5-|"

                       "5553_5_|665-|32_3_53_2_|11_2_1|"

                       //"3_2_1_3_2.3_|56_`1_5-|23_5_2_3_1_,6_|,5-,61|"

                       //"2.3_1_2-1_,6_|,5--"

                                                                   };

//世上只有妈妈好

uchar code mamahao[]={

"6.5_35|`16_5_6-|35_6_53_2_|1_,6_5_3_2-|"

"2.3_55_6_|321-|5.3_2_1_,6_1_|,5--"

};

//小毛驴

uchar code xiaomaolv[]={"1_1_1_3_|5_5_5_5_|6_6_6_`1|5-|"

                         "4_4_4_6_|3_3_3_3_|2_2_2_2_|5-"};

//我是一只菠萝

uchar code boluo[]={

                                                 "1-|2_4_3_2_55|5_6_3_4_22|2_4_3_2_1_`1_7_6_|5_4_2_3_11|"

                                                 "2_4_3_2_55|5_6_3_4_22|2_4_3_2_1_5_2_3_|1---|"

};

//小星星

uchar code xiaoxingxing[]={

"1155|665-|4433|221-|"

"5544|332-|5544|332-|"

"1155|665-|4433|221-|"

};

//春天在哪里

uchar code chuntian[]={"3_3_3_1_|,5,5_|3_3_3_1_|3-|5_5_3_1_|,5_,5_,5|,6_,7_1_3_|2-|"

 "3_3_3_1_|,5,5_|3_3_3_1_|3-|5_6_5_6_|5_4_3_1_|,5_3_|2_1_"};

//找朋友

uchar code zhaopeng[]={"5_6_5_6_|5_6_5|5_`1_7_6_|5_6_5"};

//一分钱

uchar code yifen[]={"5`1|6_`1_5|3_5_2_3_|5|3_5_6_`1_|5_6_5_3_|5_13_2"};

//乐谱方式输入的音乐播放

/******************************数码管函数***************************************/

 //数码管显示

 void display(unsigned char num)

{

        P0=table[num];

                                            

        datacs=1;

        datacs=0;

        P0=0xfe;

        chipcs=1;

        chipcs=0;

}

 

/*******************************主函数****************************************/

void main(void)

{

                                     TMOD = 0x01; //使用定时器016位工作模式

                                     TR0 = 0;

                                     ET0 = 1;

                                     EA = 1;

                                     EX0=1;

 

 

                                     while(1)

                                     { 

                                     P3=0xff;

                                   keyScan();

                                     display(key);

                                        switch(key)

                                           {

                                                   case 1:play(molihua);      break;

                                                  case 2:play(mamahao);     break;                        

                                                   case 3:play(xiaomaolv);   break;                               

                                                   case 4:play(boluo);   break;

                                                 case 5:play(xiaoxingxing);   break;                        

                                                 case 6:play(chuntian); break;                 

                                                 case 7:play(yifen); break;

                                                 case 8:play(zhaopeng); break;

   }   }   }

 

3、PCB设计过程

(1)画原理图

 

 

(2)原理图库

 

 

 

 

 

(3)画封装图

 

 

 

生成PCB图、

布线

敷铜

 

 

 

 

 

 

 

三、调试过程

1、  详细连线

用跳线连接单片机P3^0口连接开发板蜂鸣器p6口;用排线连接单片机P0口和开发板的P7口

2、调试过程简介

在单片机中下载好代码之后,按1键播放第一首音乐,按0停止之后,可以按其他按键播放其他音乐

 

四、作品设计心得和经验