Java基础 awt Graphics2D 生成矩形图片并向内写入字符串

时间:2023-03-10 01:26:00
Java基础 awt Graphics2D 生成矩形图片并向内写入字符串
  •     JDK :OpenJDK-11
  •      OS :CentOS 7.6.1810
  •      IDE :Eclipse 2019‑03
  • typesetting :Markdown

code

package per.jizuiku.gui;

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException; import javax.imageio.ImageIO; /**
* @author 给最苦
* @date 2019/06/30
* @blog www.cnblogs.com/jizuiku
*/
public class Demo { /**
*
* @param args
* @throws FileNotFoundException
* @throws IOException
*/
public static void main(String[] args) throws FileNotFoundException, IOException { // 得到图片缓冲区
int width = 100;
int height = 50;
int imageType = BufferedImage.TYPE_INT_BGR;
BufferedImage myImage = new BufferedImage(width, height, imageType); // 得到画笔
Graphics2D pen = (Graphics2D)myImage.getGraphics(); // 设置笔的颜色,即背景色
pen.setColor(Color.WHITE); // 画出一个矩形
// 坐标x 坐标y 宽度100 长度50
pen.fillRect(0, 0, 100, 50); // monospace 粗体显示 大小12
Font font = new Font("monospace", Font.BOLD, 25);
pen.setFont(font);
// 字的颜色 和 背景的颜色 要不同的
pen.setColor(Color.blue); // 写字
pen.drawString("abcd", 20, 35); ImageIO.write(myImage, "JPEG", new FileOutputStream("abcd.jpg")); }
}

result

Java基础 awt Graphics2D 生成矩形图片并向内写入字符串

sourceCode

/**
* Renders the text of the specified {@code String}, using the
* current text attribute state in the {@code Graphics2D} context.
* The baseline of the
* first character is at position (<i>x</i>,&nbsp;<i>y</i>) in
* the User Space.
* The rendering attributes applied include the {@code Clip},
* {@code Transform}, {@code Paint}, {@code Font} and
* {@code Composite} attributes. For characters in script
* systems such as Hebrew and Arabic, the glyphs can be rendered from
* right to left, in which case the coordinate supplied is the
* location of the leftmost character on the baseline.
* @param str the string to be rendered
* @param x the x coordinate of the location where the
* {@code String} should be rendered
* @param y the y coordinate of the location where the
* {@code String} should be rendered
* @throws NullPointerException if {@code str} is
* {@code null}
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
* @since 1.0
*/
public abstract void drawString(String str, int x, int y);

resource

  • [ JDK ] openjdk.java.net
  • [ doc - 参考 ] docs.oracle.com/en/java/javase/11
  • [ 规范 - 推荐 ] yq.aliyun.com/articles/69327
  • [ 规范 - 推荐 ] google.github.io/styleguide
  • [ 源码 ] hg.openjdk.java.net
  • [ OS ] www.centos.org
  • [ IDE ] www.eclipse.org/downloads/packages
  • [ 平台 ] www.cnblogs.com


感谢帮助过 给最苦 的人们。

Java、Groovy和Scala等基于JVM的语言,优秀,值得学习。

规范的命名和代码格式等,有助于沟通和理解。

JVM的配置、监控与优化,比较实用,值得学习。