6.虚拟和非虚拟函数
下面是一个非虚拟函数
using System;
namespace Test2 {
class Plane { public double TopSpeed() {return 300.0D; }}
class Jet : Plane { public double TopSpeed() { return 900.0D;}}
class Airport {
static void Main(string[] args) {
Plane plane = new Jet();
Console.WriteLine("planes top speed: {0}",plane.TopSpeed()); //
Console.ReadLine();
}
}
}
因为TopSpeed()是非虚拟的函数,上面的代码将打印出300。为了修正这个问题,我们需要用virtual声明这个方法,并且在子类中用override重写它,如果不设置Jet()为override,结果依然是300,注意观察下面的例子。
class Plane { public virtual double TopSpeed() { return 300.0D;}}
class Jet : Plane { public override double TopSpeed() { return 900.0D;}}
class Airport {
static void Main(string[] args) {
Plane plane = new Jet();
Console.WriteLine("planes top speed: {0}",plane.TopSpeed()); //
Console.ReadLine();
}
7.隐藏继承成员
在子类中,你可以重复使用变量名,但编译器会提醒你,子类的成员是“隐藏”父类的变量。
public class Elephant { public int Weight = ; }
public class AsianElephant : Elephant { public int Weight = ; }
void Main()
{
Console.WriteLine(new AsianElephant().Weight); //
}
如果你真想得到一个新的变量,那么告诉编译器将停止抱怨它,通过使用“new”修饰符(不被与“new”运算符混淆)。
public class AsianElephant : Elephant { public new int Weight = ; }
8.重载运算符示例。注意,血多运算符必须重载为一对,如〉、〈
public class Plane {
public virtual double TopSpeed() { return 300.0D;}
public static bool operator>(Plane one, Plane two) {
return one.TopSpeed() > two.TopSpeed();
}
public static bool operator<(Plane one, Plane two) {
return one.TopSpeed() < two.TopSpeed();
}
}
class Jet : Plane {
public override double TopSpeed() { return 900.0D; }
public override string ToString() { return "I'm a Jet"; }
}
class Airport {
static void Main(string[] args) {
Plane plane = new Jet();
Console.WriteLine("plane's top speed: {0}",plane.TopSpeed());
Jet jet = new Jet();
Console.WriteLine("jet's top speed: {0}",jet.TopSpeed());
Console.WriteLine("Plane > Jet = {0}", plane > jet);
Console.ReadLine();
}
}
9.重载参数
通常在编译时根据声明的类型参数来决定调用重载方法。即使“mamal”的对象是真正的Tiger型,编译器将调用Mammal重载 - 除非它转换为“dynamic”的类型,在这种情况下,它会调用此基础上该方法真正的对象类型。
using System;
namespace ScratchPad
{
public class Linnaeus
{
public class Mammal {}
public class Tiger : Mammal{}
public static void Zoo(Mammal mammal)
{
Console.Out.WriteLine("mammal");
}
public static void Zoo(Tiger tiger)
{
Console.Out.WriteLine("tiger");
}
public static void Main(string[] args)
{
Mammal mammal = new Tiger();
Zoo(mammal); //writes mammal because variable is that type
Zoo((dynamic) mammal); //writes tiger because the object is a Tiger
Console.ReadKey();
}
}
}
10.使用属性访问器方法的例子。注意set和value变量的特殊用途。
public class Plane {
protected double mySpeed = 300.0D;
public double TopSpeed {
get {return mySpeed;}
set { mySpeed = value; }
}
}
class Jet : Plane {
public Jet() { TopSpeed = 900.0D; }
}
class Airport {
static void Main(string[] args) {
Plane plane = new Plane();
Console.WriteLine("plane's top speed: {0}",plane.TopSpeed);
Jet jet = new Jet();
Console.WriteLine("jet's top speed: {0}",jet.TopSpeed);
Console.ReadLine();
}
}
11.输出当前时间
DateTime dt = DateTime.Now;
Console.WriteLine("Current Time is {0} ",dt.ToString());
要指定一个格式: dt.ToString("yyyy/MM/dd")
当前独立的通用格式: dt.ToString("u")
将输出 "yyyy'-'MM'-'dd HH':'mm':'ss'Z'"
12.写入几行文字到文件中
using System.IO;
...
try {
StreamWriter streamWriter = new StreamWriter("tmp.txt"); streamWriter.WriteLine("This is the first line.");
streamWriter.WriteLine("This is the second line.");
} finally {
if(streamWriter != null) {
streamWriter.Close();
}
}
未完待续。