原文出处https://www.cnblogs.com/x110/p/4239585.html
我在原文的基础上做了优化,使动画看起来更流畅,效果如下
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.image.MemoryImageSource;
import java.util.Arrays;
import java.util.Random;
import javax.swing.JDialog;
import javax.swing.JPanel;
import javax.swing.Timer; public class Rain extends JDialog{ private Random random = new Random();
private Dimension screenSize;
private JPanel graphicsPanel;
//行高,列宽
private final static int gap = 20;
//存放雨点顶部的位置信息(marginTop)
private int[] posArr; public Rain() {
initComponents();
} private void initComponents() {
setLayout(new BorderLayout());
graphicsPanel = new GraphicsPanel();
add(graphicsPanel, BorderLayout.CENTER);
//设置光标不可见
Toolkit defaultToolkit = Toolkit.getDefaultToolkit();
Image image = defaultToolkit.createImage(new MemoryImageSource(0, 0, null, 0, 0));
Cursor invisibleCursor = defaultToolkit.createCustomCursor(image, new Point(0, 0), "cursor");
setCursor(invisibleCursor); //ESC键退出
KeyPressListener keyPressListener = new KeyPressListener();
this.addKeyListener(keyPressListener);
this.setAlwaysOnTop(false); //去标题栏
// this.setUndecorated(true); //全屏
this.getGraphicsConfiguration().getDevice().setFullScreenWindow(this);
this.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
setVisible(true); screenSize = Toolkit.getDefaultToolkit().getScreenSize(); posArr = new int[screenSize.width / gap]; for (int i = 0; i < posArr.length; i++) {
posArr[i] = random.nextInt(screenSize.height);
} //每秒10帧
new Timer(100, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
graphicsPanel.repaint(); }
}).start();
} /**
* @return 随机字符
*/
private char getChr() {
return (char) (random.nextInt(94) + 33);
} private class GraphicsPanel extends JPanel { @Override
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g2d.setFont(getFont().deriveFont(Font.BOLD));
g2d.setColor(Color.BLACK);
g2d.fillRect(0, 0, screenSize.width, screenSize.height); for (int x = 0; x < screenSize.width / gap; x++) {
int endPos = posArr[x];
int X = x * gap;
int Y = posArr[x];
g2d.setColor(Color.CYAN);
g2d.drawString(getChr()+"", X, Y);
int cg = 255; for (int j = endPos - 15; j < endPos; j++) {
//颜色渐变
cg -= 20;
if (cg <= 0) {
cg = 0;
} g2d.setColor(new Color(0, cg, 0));
g2d.drawString(getChr()+"", X, Y -= gap);
} //每放完一帧,当前列上雨点的位置下移15个像素
posArr[x] += 15; //当雨点位置超过屏幕高度时,重新产生一个随机位置
if (posArr[x] - (15 * gap) > screenSize.height) {
posArr[x] = random.nextInt(screenSize.height / gap);
}
}
}
} private class KeyPressListener extends KeyAdapter {
@Override
public void keyPressed(KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_ESCAPE) {
System.exit(0);
}
}
} public static void main(String[] args) {
new Rain();
}
}
代码复制直接运行即可