When a stream has completed, you often need to evaluate everything that has happened while the stream was running. This lesson covers how to use reduce
to collect values and total up a “score” of this simple game.
const Observable = Rx.Observable; const startButton = document.querySelector('#start');
const halfButton = document.querySelector('#half');
const quarterButton = document.querySelector('#quarter'); const stopButton = document.querySelector('#stop');
const resetButton = document.querySelector('#reset'); const input = document.querySelector('#input'); const start$ = Observable.fromEvent(startButton, 'click');
const half$ = Observable.fromEvent(halfButton, 'click');
const quarter$ = Observable.fromEvent(quarterButton, 'click'); const stop$ = Observable.fromEvent(stopButton, 'click');
const reset$ = Observable.fromEvent(resetButton, 'click'); const input$ = Observable.fromEvent(input, 'input')
.map(event => event.target.value); const data = {count:};
const inc = (acc)=> ({count: acc.count + });
const reset = (acc)=> data; const starters$ = Observable.merge(
start$.mapTo(),
half$.mapTo(),
quarter$.mapTo()
); const intervalActions = (time)=> Observable.merge(
Observable.interval(time)
.takeUntil(stop$).mapTo(inc),
reset$.mapTo(reset)
); const timer$ = starters$
.switchMap(intervalActions)
.startWith(data)
.scan((acc, curr)=> curr(acc)) Observable.combineLatest(
timer$,
input$,
(timer, input)=> ({count: timer.count, text: input})
)
.takeWhile((data)=> data.count <= )
.filter((data)=> data.count === parseInt(data.text))
.reduce((acc, curr)=> acc + , ) //count how many times it go thought filter
.subscribe(
(x)=> console.log(x),
err=> console.log(err),
()=> console.log('complete')
);