GDI+ 发生一般性错误解决办法

时间:2023-03-09 17:31:14
GDI+ 发生一般性错误解决办法

错误的代码g对象继续占用 未释放资源 如果路径不一样 没问题 相同路径 获取图片进行

缩略会造成GDI错误

 /// <summary>
/// 生成缩略图
/// </summary>
/// <param name="originalImagePath">源图路径(物理路径)</param>
/// <param name="thumbnailPath">缩略图路径(物理路径)</param>
/// <param name="width">缩略图宽度</param>
/// <param name="height">缩略图高度</param> public void CreateMinImage(string originalImagePath, string thumbnailPath, int width, int height)
{
System.Drawing.Image originalImage = System.Drawing.Image.FromFile(HttpContext.Current.Server.MapPath(originalImagePath)); int towidth = width;
int toheight = height; int ow = originalImage.Width;
int oh = originalImage.Height; //新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight); //新建一个画板
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap); //设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充
g.Clear(System.Drawing.Color.Transparent); //在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new System.Drawing.Rectangle(, , towidth, toheight)); try
{
//以jpg格式保存缩略图
string FileExt = Path.GetFileNameWithoutExtension(originalImagePath);
//这里报错 bitmap.Save(HttpContext.Current.Server.MapPath(thumbnailPath) + FileExt + ".jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
} } //修改后的代码
public void CreateMinImageAndDel(string originalImagePath, string thumbnailPath, int width, int height)
{
Graphics draw = null;
string FileExt = ""; System.Drawing.Image originalImage = System.Drawing.Image.FromFile(HttpContext.Current.Server.MapPath(originalImagePath)); int towidth = width;
int toheight = height; int ow = originalImage.Width;
int oh = originalImage.Height; //新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
System.Drawing.Image bitmap2 = new System.Drawing.Bitmap(towidth, toheight);
//新建一个画板
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap); //设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充
g.Clear(System.Drawing.Color.Transparent); //在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new System.Drawing.Rectangle(, , towidth, toheight)); try
{
//以jpg格式保存缩略图
FileExt = Path.GetFileNameWithoutExtension(originalImagePath);
          //用新建立的image对象拷贝bitmap对象 让g对象可以释放资源
draw = Graphics.FromImage(bitmap2);
draw.DrawImage(bitmap, , ); }
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
          //保存调整在这里即可
bitmap2.Save(HttpContext.Current.Server.MapPath(thumbnailPath) + FileExt + ".jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
}
}