游戏 标签gui.label

时间:2023-03-09 16:13:32
游戏  标签gui.label

using UnityEngine; using System.Collections;

public class Gui : MonoBehaviour {

public string str;

public Texture imageTexture;

private int screenWidth;

private int screenHeight;  // Use this for initialization  void Start () {   screenWidth = Screen.width;   screenHeight = Screen.height;  }    // Update is called once per frame  void Update () {    }

void OnGUI()  {   GUI.Label (new Rect (100, 10, 100, 30), str);   GUI.Label (new Rect (100, 40, 100, 30), "当前屏幕宽"+screenWidth);   GUI.Label (new Rect (100, 80, 100, 30), "当前屏幕高"+screenHeight);  } }

 using UnityEngine;
using System.Collections; public class Gui : MonoBehaviour { public string str; public Texture imageTexture; private int screenWidth; private int screenHeight;
// Use this for initialization
void Start () {
screenWidth = Screen.width;
screenHeight = Screen.height;
} // Update is called once per frame
void Update () { } void OnGUI()
{
GUI.Label (new Rect (, , , ), str);
GUI.Label (new Rect (, , , ), "当前屏幕宽"+screenWidth);
GUI.Label (new Rect (, , , ), "当前屏幕高"+screenHeight);
}
}