QTableView 添加按钮

时间:2023-03-09 14:54:54
QTableView 添加按钮

这里说一下怎么在QTableView添加一个按钮

添加两个按钮的例子在这篇文章里:QTableView 一列添加两个按钮

效果是点击button弹出一个对话框。

QTableView 添加按钮

看一下ButtonDelegate的代码

#ifndef BUTTONDELEGATE_H
#define BUTTONDELEGATE_H #include <QItemDelegate> class ButtonDelegate : public QItemDelegate
{
Q_OBJECT
public:
explicit ButtonDelegate(QObject *parent = ); void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index); signals: public slots: private:
QMap<QModelIndex, QStyleOptionButton*> m_btns; }; #endif // BUTTONDELEGATE_H
#include "buttondelegate.h"

#include <QApplication>
#include <QMouseEvent>
#include <QDialog>
#include <QPainter>
#include <QStyleOption>
#include <QDesktopWidget> ButtonDelegate::ButtonDelegate(QObject *parent) :
QItemDelegate(parent)
{
} void ButtonDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
QStyleOptionButton* button = m_btns.value(index);
if (!button) {
button = new QStyleOptionButton();
button->rect = option.rect.adjusted(, , -, -);
button->text = "X";
button->state |= QStyle::State_Enabled; (const_cast<ButtonDelegate *>(this))->m_btns.insert(index, button);
}
painter->save(); if (option.state & QStyle::State_Selected) {
painter->fillRect(option.rect, option.palette.highlight()); }
painter->restore();
QApplication::style()->drawControl(QStyle::CE_PushButton, button, painter); } bool ButtonDelegate::editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index)
{
if (event->type() == QEvent::MouseButtonPress) { QMouseEvent* e =(QMouseEvent*)event; if (option.rect.adjusted(, , -, -).contains(e->x(), e->y()) && m_btns.contains(index)) {
m_btns.value(index)->state |= QStyle::State_Sunken;
}
}
if (event->type() == QEvent::MouseButtonRelease) {
QMouseEvent* e =(QMouseEvent*)event; if (option.rect.adjusted(, , -, -).contains(e->x(), e->y()) && m_btns.contains(index)) {
m_btns.value(index)->state &= (~QStyle::State_Sunken); QDialog *d = new QDialog(); d->setGeometry(, , , );
d->move(QApplication::desktop()->screenGeometry().center() - d->rect().center());
d->show();
}
}
}

  

TableModel
#ifndef TABLEMODEL_H
#define TABLEMODEL_H #include <QAbstractTableModel> class TableModel : public QAbstractTableModel
{
Q_OBJECT
public:
explicit TableModel(QObject *parent = );
int rowCount(const QModelIndex &parent) const;
int columnCount(const QModelIndex &parent) const;
QVariant data(const QModelIndex &index, int role) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
void setHorizontalHeader(const QStringList& headers);
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
void setData(const QVector<QStringList>& data);
QVector<QStringList>& DataVector() {return m_data;}
~TableModel(void); signals: public slots: private:
QStringList m_HorizontalHeader;
QVector<QStringList> m_data; }; #endif // TABLEMODEL_H
#include "tablemodel.h"

TableModel::TableModel(QObject *parent) :
QAbstractTableModel(parent)
{
} TableModel::~TableModel()
{ } int TableModel::rowCount(const QModelIndex &parent) const
{
return m_data.size();
} int TableModel::columnCount(const QModelIndex &parent) const
{
return m_HorizontalHeader.count();
} QVariant TableModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (role == Qt::DisplayRole) {
int ncol = index.column();
int nrow = index.row();
QStringList values = m_data.at(nrow);
if (values.size() > ncol)
return values.at(ncol);
else
return QVariant();
}
return QVariant();
} Qt::ItemFlags TableModel::flags(const QModelIndex &index) const
{
if (!index.isValid())
return Qt::NoItemFlags; Qt::ItemFlags flag = QAbstractItemModel::flags(index); // flag|=Qt::ItemIsEditable // 设置单元格可编辑,此处注释,单元格无法被编辑
return flag;
} void TableModel::setHorizontalHeader(const QStringList &headers)
{
m_HorizontalHeader = headers;
} QVariant TableModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
return m_HorizontalHeader.at(section);
}
return QAbstractTableModel::headerData(section, orientation, role);
} void TableModel::setData(const QVector<QStringList> &data)
{
m_data = data;
}
TableView
#ifndef TABLEVIEW_H
#define TABLEVIEW_H #include <QTableView> class TableModel;
class ButtonDelegate; class TableView : public QTableView
{
Q_OBJECT
public:
explicit TableView(QWidget *parent = );
TableModel* tableModel() {return m_model;} ~TableView(); signals: public slots: private:
void iniData(); private:
TableModel *m_model;
ButtonDelegate *m_buttonDelegate; }; #endif // TABLEVIEW_H
#include "tableview.h"

#include "tablemodel.h"
#include "buttondelegate.h" TableView::TableView(QWidget *parent) :
QTableView(parent)
{
iniData();
} TableView::~TableView()
{
delete m_model;
} void TableView::iniData()
{
m_model = new TableModel();
this->setModel(m_model);
QStringList headers;
headers << "Id" << "Progress";
m_model->setHorizontalHeader(headers); QVector<QStringList> data;
data.append(QStringList() << "" << "");
data.append(QStringList() << "" << "");
data.append(QStringList() << "" << "");
data.append(QStringList() << "" << "");
data.append(QStringList() << "" << "");
m_model->setData(data); m_buttonDelegate = new ButtonDelegate(this);
this->setItemDelegateForColumn(, m_buttonDelegate);
emit m_model->layoutChanged();
this->setColumnWidth(, );
}