在EF Core的DbContext中,我们可以通过DbContext或DbSet的Attach方法,来让DbContext上下文来跟踪(track)一个实体对象,假设现在我们有User实体对象,其UserCode为Key属性:
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations; namespace EFCoreDB.Entities
{
public partial class User
{
public User()
{
UserRole = new HashSet<UserRole>();
} public int Id { get; set; } [Key]
public string UserCode { get; set; }
public string Username { get; set; }
public string Password { get; set; }
public string MailAddress { get; set; }
public string FirstName { get; set; }
public string MiddleName { get; set; }
public string LastName { get; set; }
public string CompanyCode { get; set; }
public DateTime? CreateTime { get; set; }
public int? DataStatus { get; set; } public ICollection<UserRole> UserRole { get; set; }
}
}
现在我们使用DbSet的Attach方法将两个UserCode都为"User001"的User实体Attach到一个DbContext:
using EFCoreDB.Entities;
using System; namespace EFCoreDB
{
class Program
{
static void Main(string[] args)
{
using (FinanceDigitalToolContext dbContext = new FinanceDigitalToolContext())
{
User user = new User() { UserCode = "User001", Username = "Tom" };
dbContext.User.Attach(user); user = new User() { UserCode = "User001", Username = "Jim" };
dbContext.User.Attach(user); dbContext.SaveChanges();
} Console.WriteLine("Press key to quit...."); Console.ReadLine();
}
}
}
运行结果如下:
结果在Attach第二个User实体的时候代码抛出了异常,异常信息如下:
The instance of entity type 'User' cannot be tracked because another instance with the same key value for {'UserCode'} is already being tracked. When attaching existing entities, ensure that only one entity instance with a given key value is attached. Consider using 'DbContextOptionsBuilder.EnableSensitiveDataLogging' to see the conflicting key values.
异常信息显示,当前DbContext中已经有一个相同UserCode值的实体被跟踪了,所以Attach第二个User实体的时候失败了。
同样如果我们改为用DbContext的Attach方法来添加第二个User实体也会失败:
using EFCoreDB.Entities;
using System; namespace EFCoreDB
{
class Program
{
static void Main(string[] args)
{
using (FinanceDigitalToolContext dbContext = new FinanceDigitalToolContext())
{
User user = new User() { UserCode = "User001", Username = "Tom" };
dbContext.User.Attach(user); user = new User() { UserCode = "User001", Username = "Jim" };
dbContext.Attach(user); dbContext.SaveChanges();
} Console.WriteLine("Press key to quit...."); Console.ReadLine();
}
}
}
但是如果现在我们Attach一个User实体的两个引用是不会报错的,如下所示:
using EFCoreDB.Entities;
using System; namespace EFCoreDB
{
class Program
{
static void Main(string[] args)
{
using (FinanceDigitalToolContext dbContext = new FinanceDigitalToolContext())
{
User user1 = new User() { UserCode = "User001", Username = "Tom" };//实体User的第一个引用user1
dbContext.User.Attach(user1);//Attach user1 User user2 = user1;//实体User的第二个引用user2,user1和user2实际上指向相同的User实体对象
dbContext.User.Attach(user2);//Attach user2,不会报错 dbContext.SaveChanges();
} Console.WriteLine("Press key to quit...."); Console.ReadLine();
}
}
}
结果如下,没有报错:
这说明当我们用Attach方法将一个User实体添加到EF Core的DbContext中进行跟踪时,DbContext会判断当前添加的实体是否和DbContext.ChangeTracker.Entries中被跟踪的所有实体是同一个对象,如果是同一个对象,那么其实只是把DbContext.ChangeTracker.Entries中所跟踪实体的EntityState更改为Unchanged,我们可以用下面代码来看看User实体两次Attach后的EntityState值:
using EFCoreDB.Entities;
using Microsoft.EntityFrameworkCore;
using System; namespace EFCoreDB
{
class Program
{
static void Main(string[] args)
{
using (FinanceDigitalToolContext dbContext = new FinanceDigitalToolContext())
{
User user1 = new User() { UserCode = "User001", Username = "Tom" };//实体User的第一个引用user1
dbContext.User.Attach(user1);//Attach user1
dbContext.Entry(user1).State = EntityState.Added;//修改user1实体的EntityState为Added
Console.WriteLine($"user1的EntityState为:{dbContext.Entry(user1).State.ToString()}");//显示user1实体的EntityState User user2 = user1;//实体User的第二个引用user2,user1和user2实际上指向相同的User实体对象
dbContext.User.Attach(user2);//Attach user2,不会报错
Console.WriteLine($"user1的EntityState为:{dbContext.Entry(user1).State.ToString()}");//显示user1实体的EntityState,Attach user2后,user1实体的EntityState变为Unchanged dbContext.SaveChanges();
} Console.WriteLine("Press key to quit...."); Console.ReadLine();
}
}
}
结果如下: