using System;
using System.Runtime.InteropServices;
using System.Text;
namespace hrattendance.Common
{ /// <summary>
/// INIFile 的摘要说明。
/// </summary>
public class INIFile
{
public string path;
public INIFile(string INIPath)
{
path = INIPath;
} #region 声明 [DllImport("kernel32")]
private static extern long WritePrivateProfileString(string section, string key, string val, string filePath); [DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath); [DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section, string key, string defVal, Byte[] retVal, int size, string filePath); #endregion #region 写INI /// <summary>
/// 写INI文件
/// </summary>
/// <param name="Section"></param>
/// <param name="Key"></param>
/// <param name="Value"></param>
public void IniWriteValue(string Section, string Key, string Value)
{
WritePrivateProfileString(Section, Key, Value, this.path);
} #endregion #region 删除ini配置 /// <summary>
/// 删除ini文件下所有段落
/// </summary>
public void ClearAllSection()
{
IniWriteValue(null, null, null);
} /// <summary>
/// 删除ini文件下personal段落下的所有键
/// </summary>
/// <param name="Section"></param>
public void ClearSection(string Section)
{
IniWriteValue(Section, null, null);
} #endregion #region 读取INI /// <summary>
/// 读取INI文件
/// </summary>
/// <param name="Section"></param>
/// <param name="Key"></param>
/// <returns></returns>
public string IniReadValue(string Section, string Key)
{
StringBuilder temp = new StringBuilder();
int i = GetPrivateProfileString(Section, Key, "", temp, , this.path);
return temp.ToString();
} public byte[] IniReadValues(string section, string key)
{
byte[] temp = new byte[];
int i = GetPrivateProfileString(section, key, "", temp, , this.path);
return temp;
} /// <summary>
/// 读取ini文件的所有段落名
/// </summary>
public string[] IniReadValues()
{
byte[] allSection = IniReadValues(null, null);
return ByteToString(allSection);
} /// <summary>
/// 转换byte[]类型为string[]数组类型
/// </summary>
/// <param name="sectionByte"></param>
/// <returns></returns>
private string[] ByteToString(byte[] sectionByte)
{
ASCIIEncoding ascii = new ASCIIEncoding();
//编码所有key的string类型
string sections = ascii.GetString(sectionByte);
//获取key的数组
string[] sectionList = sections.Split(new char[] { '\0' });
return sectionList;
} /// <summary>
/// 读取ini文件的某段落下所有键名
/// </summary>
public string[] IniReadValues(string Section)
{
byte[] sectionByte = IniReadValues(Section, null);
return ByteToString(sectionByte);
} #endregion
} }
PS:
INI就是扩展名为"INI"的文件,其实他本身是个文本文件,可以用记事本打工,主要存放的是用户所做的选择或系统的各种参数.
INI文件其实并不是普通的文本文件.它有自己的结构.由若干段落(SECTION)组成,在每个带括号的标题下面,是若干个以单个单词开头的关键字(KEYWORD)和一个等号,等号右边就是关键字的值(VALUE).例如:
[Section1]
KeyWord1 = Value1
KeyWord2 = Value2
...
[Section2]
KeyWord3 = Value3
KeyWord4 = Value4